The Dwarf Party of Boaz
Party Leader
Klang Slateface, male dwarf Wiz5:  CR 5; Size M (4 ft., 3 in. tall); HD 5d4+20; hp 32
Init +0; Spd 20 ft.; AC 10; Attack -1 melee, or +2 ranged
SV Fort +5, Ref +1, Will +6; AL NG; Str 5, Dex 11, Con 18, Int 15, Wis 15, Cha 3.
Languages Spoken:  Common, Dwarven, Gnome, Goblin.
Skills and feats:  Craft (Armorsmithing) +4, Craft (Blacksmithing) +4, Craft (Stonemasonry) +4, Craft (Trapmaking) +4, Craft (Weaponsmithing) +4, Hide +0, Knowledge (Arcana) +8, Knowledge (Dungeoneering) +9, Knowledge (History) +7, Knowledge (The Planes) +8, Listen +4, Move Silently +0, Spellcraft +10, Spot +4; Alertness, Empower Spell, Heighten Spell, [Scribe Scroll].
Possessions:  4,300 gp  in gear.
Wizard Spells Known (4/4/3/1):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Burning Hands, Color Spray, Comprehend Languages, Enlarge Person, Hypnotism, Magic Missile, Protection from Chaos, Protection from Evil, Reduce Person.  2nd -- Acid Arrow, Detect Thoughts, Fog Cloud, Mirror Image.  3rd -- Arcane Sight, Fireball.
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Squad Leader
Thrahild, female dwarf Ftr5:  CR 5; Size M (4 ft., 3 in. tall); HD 5d10+15; hp 51
Init +2 (+2 Dex); Spd 20 ft.; AC 12 (+2 Dex); Attack +8 melee, or +7 ranged
SV Fort +7, Ref +3, Will +1; AL NG; Str 17 (+3), Dex 15 (+2), Con 16 (+3), Int 12 (+1), Wis 10 (+0), Cha 10 (+0).
Languages Spoken:  Common, Dwarven, Gnome.
Skills and feats:  Climb +11, Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Handle Animal +3, Hide +2, Jump +9, Listen +0, Move Silently +2, Perform (Percussion Instruments) +0.5, Spot +0, Swim +6, Tumble +4; Blind-Fight, Dodge, Persuasive, Quick Draw, Track.
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Sergeants
Thorif, female dwarf Ftr3:  CR 3; Size M (4 ft., 0 in. tall); HD 3d10+6; hp 21
Init +6 (+2 Dex, +4 Improved Initiative); Spd 20 ft.; AC 12 (+2 Dex); Attack +5 melee, or +5 ranged
SV Fort +5, Ref +3, Will -1; AL CG
Str 14 (+2), Dex 14 (+2), Con 14 (+2), Int 7 (-2), Wis 6 (-2), Cha 8 (-1).
Languages Spoken:  Common, Dwarven.
Skills and feats:  Craft (Armorsmithing) +0, Craft (Blacksmithing) +0, Craft (Painting) +4, Craft (Stonemasonry) +0, Craft (Trapmaking) +0, Craft (Weaponsmithing) +0, Hide +2, Listen -2, Move Silently +2, Spot -2; Blind-Fight, Combat Reflexes, Dodge, Improved Initiative.
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Bofhild, female dwarf Ftr3:  CR 3; Size M (4 ft., 1 in. tall); HD 3d10+9; hp 30
Init +0; Spd 20 ft.; AC 10; Attack +3 melee, or +3 ranged
SV Fort +6, Ref +1, Will +1; AL NG
Str 11 (+0), Dex 10 (+0), Con 17 (+3), Int 16 (+3), Wis 11 (+0), Cha 3 (-4).
Languages Spoken:  Common, Dwarven, Orc, Terran, Undercommon.
Skills and feats:  Craft (Armorsmithing) +5, Craft (Blacksmithing) +5, Craft (Sculpting) +7, Craft (Stonemasonry) +5, Craft (Trapmaking) +5, Craft (Weaponsmithing) +5, Handle Animal +2, Hide +0, Intimidate +1, Listen +0, Move Silently +0, Perform (Sing) -2, Ride +6, Spot +0, Swim +5; Blind-Fight, Combat Reflexes, Quick Draw, Toughness.




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Korur, male dwarf Ftr3:  CR 3; Size M (4 ft., 1 in. tall); HD 3d10+12; hp 32
Init +2 (+2 Dex); Spd 20 ft.; AC 12 (+2 Dex); Attack +7 melee, or +5 ranged
SV Fort +7, Ref +3, Will +1; AL NG
Str 18 (+4), Dex 14 (+2), Con 18 (+4), Int 11 (+0), Wis 10 (+0), Cha 11 (+0).
Languages Spoken:  Common, Dwarven.
Skills and feats:  Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +4, Handle Animal +5, Hide +2, Jump +9, Listen +2, Move Silently +2, Spot +2; Alertness, Blind-Fight, Combat Reflexes, Weapon Focus (dart).
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Regulars
Oic, male dwarf Ftr1:  CR 1; Size M (4 ft., 3 in. tall); HD 1d10+4; hp 14
Init +1 (+1 Dex); Spd 20 ft.; AC 11 (+1 Dex); Attack +4 melee, or +2 ranged
SV Fort +6, Ref +1, Will -2; AL NG
Str 16 (+3), Dex 12 (+1), Con 19 (+4), Int 13 (+1), Wis 7 (-2), Cha 8 (-1).
Languages Spoken:  Common, Dwarven, Goblin.
Skills and feats:  Balance +3, Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Hide +1, Intimidate +3, Jump +5, Listen -2, Move Silently +1, Sleight of Hand +2, Spot -2; Blind-Fight, Exotic Weapon Proficiency (flail, dire).
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Bifif, female dwarf Ftr1:  CR 1; Size M (3 ft., 10 in. tall); HD 1d10+5; hp 15
Init -1 (-1 Dex); Spd 20 ft.; AC 9 (-1 Dex); Attack +3 melee, or +0 ranged
SV Fort +7, Ref -1, Will +1; AL LG; Str 14 (+2), Dex 9 (-1), Con 20 (+5), Int 10 (+0), Wis 13 (+1), Cha 11 (+0).
Languages Spoken:  Common, Dwarven.
Skills and feats:  Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +2, Handle Animal +4, Hide -1, Knowledge (Local) +2, Listen +1, Move Silently -1, Spot +1; Combat Reflexes, Quick Draw.
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Hlhild, female dwarf Ftr1:  CR 1; Size M (3 ft., 9 in. tall); HD 1d10+1; hp 11
Init +0; Spd 20 ft.; AC 10; Attack +4 melee, or +1 ranged
SV Fort +3, Ref +0, Will +0; AL NG
Str 17 (+3), Dex 10 (+0), Con 13 (+1), Int 17 (+3), Wis 11 (+0), Cha 14 (+2).
Languages Spoken:  Common, Dwarven, Giant, Orc, Terran.
Skills and feats:  Craft (Armorsmithing) +5, Craft (Blacksmithing) +5, Craft (Stonemasonry) +5, Craft (Trapmaking) +5, Craft (Weaponsmithing) +5, Handle Animal +6, Heal +2, Hide +0, Intimidate +6, Listen +2, Move Silently +0, Perform (Act) +4, Spot +2, Swim +7; Alertness, Exotic Weapon Proficiency (net).
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Garlinn, male dwarf Ftr1:  CR 1; Size M (4 ft., 3 in. tall); HD 1d10+2; hp 12
Init +7 (+3 Dex, +4 Improved Initiative); Spd 20 ft.; AC 13 (+3 Dex); Attack +3 melee, or +4 ranged
SV Fort +4, Ref +3, Will +0; AL NG
Str 15 (+2), Dex 16 (+3), Con 15 (+2), Int 12 (+1), Wis 11 (+0), Cha 5 (-3).
Languages Spoken:  Common, Dwarven, Giant.
Skills and feats:  Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Hide +3, Jump +6, Listen +0, Move Silently +3, Ride +7, Spot +0, Swim +6; Improved Initiative, Weapon Finesse.




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Throor, male dwarf Ftr1:  CR 1; Size M (4 ft., 2 in. tall); HD 1d10+3; hp 13
Init +0; Spd 20 ft.; AC 10; Attack +2 melee, or +1 ranged
SV Fort +5, Ref +0, Will -1; AL LG
Str 13 (+1), Dex 11 (+0), Con 16 (+3), Int 10 (+0), Wis 9 (-1), Cha 6 (-2).
Languages Spoken:  Common, Dwarven.
Skills and feats:  Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +2, Handle Animal +2, Hide +0, Listen +1, Move Silently +0, Spot -1; Blind-Fight, Weapon Focus (shortbow).