Dori Party
Party Leader Kurrasa, female dwarf Sor5: CR 5; Size M
(3 ft., 11 in. tall); HD 5d4+10; hp 25
Init -1 (-1 Dex); Spd 20 ft.; AC 9 (-1 Dex); Attack +0 melee, or +1
ranged
SV Fort +3, Ref +0, Will +4; AL LG; Str 7 (-2), Dex 9 (-1), Con 15
(+2), Int 15 (+2), Wis 10 (+0), Cha 13 (+1).
Languages Spoken: Common, Dwarven, Giant, Gnome.
Skills and feats: Bluff +9, Concentration +3, Craft
(Armorsmithing) +4, Craft (Blacksmithing) +4, Craft (Stonemasonry)
+4, Craft (Trapmaking) +4, Craft (Weaponsmithing) +4, Hide -1, Jump
+1.5, Knowledge (Arcana) +10, Knowledge (Nature) +3, Knowledge (The
Planes) +4, Listen +0, Move Silently -1, Search +3, Spot +0; Craft
Wand, Point Blank Shot.
Sorcerer Spells Known (6/7/4): 0th -- Dancing Lights, Detect
Magic, Ghost Sound, Mage Hand, Prestidigitation, Resistance.
1st -- Magic Missile, Mount, Protection from Evil, Shocking
Grasp. 2nd -- Locate Object, Resist Energy.
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Squad Leader
Throif, female dwarf Ftr5: CR 5; Size M (4 ft., 2 in. tall);
HD 5d10+15; hp 57
Init +1 (+1 Dex); Spd 20 ft.; AC 11 (+1 Dex); Attack +8 melee, or +6
ranged
SV Fort +9, Ref +2, Will +1; AL NG; Str 17 (+3), Dex 12 (+1), Con 17
(+3), Int 11 (+0), Wis 11 (+0), Cha 10 (+0).
Languages Spoken: Common, Dwarven.
Skills and feats: Craft (Alchemy) +6, Craft (Armorsmithing)
+2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft
(Trapmaking) +2, Craft (Weaponsmithing) +2, Diplomacy +2.5, Hide +1,
Knowledge (Nature) +3, Listen +0, Move Silently +1, Spot +0, Use
Magic Device +0.5; Blind-Fight, Combat Reflexes, Great Fortitude,
Power Attack, Quick Draw.
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Sergeants
Thorif, female dwarf Ftr3: CR 3; Size M (4 ft., 0 in. tall);
HD 3d10+6; hp 21
Init +6 (+2 Dex, +4 Improved Initiative); Spd 20 ft.; AC 12 (+2
Dex); Attack +5 melee, or +5 ranged
SV Fort +5, Ref +3, Will -1; AL CG
Str 14 (+2), Dex 14 (+2), Con 14 (+2), Int 7 (-2), Wis 6 (-2), Cha 8
(-1).
Languages Spoken: Common, Dwarven.
Skills and feats: Craft (Armorsmithing) +0, Craft
(Blacksmithing) +0, Craft (Painting) +4, Craft (Stonemasonry) +0,
Craft (Trapmaking) +0, Craft (Weaponsmithing) +0, Hide +2, Listen
-2, Move Silently +2, Spot -2; Blind-Fight, Combat Reflexes, Dodge,
Improved Initiative.
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Bofhild, female dwarf Ftr3: CR 3; Size M (4 ft., 1 in. tall);
HD 3d10+9; hp 30
Init +0; Spd 20 ft.; AC 10; Attack +3 melee, or +3 ranged
SV Fort +6, Ref +1, Will +1; AL NG
Str 11 (+0), Dex 10 (+0), Con 17 (+3), Int 16 (+3), Wis 11 (+0), Cha
3 (-4).
Languages Spoken: Common, Dwarven, Orc, Terran, Undercommon.
Skills and feats: Craft (Armorsmithing) +5, Craft
(Blacksmithing) +5, Craft (Sculpting) +7, Craft (Stonemasonry) +5,
Craft (Trapmaking) +5, Craft (Weaponsmithing) +5, Handle Animal +2,
Hide +0, Intimidate +1, Listen +0, Move Silently +0, Perform (Sing)
-2, Ride +6, Spot +0, Swim +5; Blind-Fight, Combat Reflexes, Quick
Draw, Toughness.
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Korur, male dwarf Ftr3: CR 3; Size M (4 ft., 1 in. tall); HD
3d10+12; hp 32
Init +2 (+2 Dex); Spd 20 ft.; AC 12 (+2 Dex); Attack +7 melee, or +5
ranged
SV Fort +7, Ref +3, Will +1; AL NG
Str 18 (+4), Dex 14 (+2), Con 18 (+4), Int 11 (+0), Wis 10 (+0), Cha
11 (+0).
Languages Spoken: Common, Dwarven.
Skills and feats: Craft (Armorsmithing) +2, Craft
(Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2,
Craft (Weaponsmithing) +4, Handle Animal +5, Hide +2, Jump +9,
Listen +2, Move Silently +2, Spot +2; Alertness, Blind-Fight, Combat
Reflexes, Weapon Focus (dart).
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Regulars
Gored, male dwarf Ftr1: CR 1; Size M (4 ft., 3 in. tall); HD
1d10+2; hp 12
Init +0; Spd 20 ft.; AC 10; Attack +2 melee, or +1 ranged
SV Fort +4, Ref +0, Will -2; AL CG
Str 13 (+1), Dex 11 (+0), Con 15 (+2), Int 14 (+2), Wis 7 (-2), Cha
6 (-2).
Languages Spoken: Common, Dwarven, Gnome, Terran.
Skills and feats: Climb +3, Craft (Armorsmithing) +4, Craft
(Blacksmithing) +4, Craft (Stonemasonry) +4, Craft (Trapmaking) +4,
Craft (Weaponsmithing) +4, Decipher Script +4, Hide +0, Jump +3,
Listen -2, Move Silently +0, Spot -2, Swim +5, Use Rope +2;
Blind-Fight, Self Sufficient.
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Moras, female dwarf Ftr1: CR 1; Size M (4 ft., 3 in. tall); HD
1d10+2; hp 12
Init +1 (+1 Dex); Spd 20 ft.; AC 11 (+1 Dex); Attack +3 melee, or +2
ranged
SV Fort +4, Ref +1, Will +0; AL CG
Str 15 (+2), Dex 12 (+1), Con 14 (+2), Int 9 (-1), Wis 11 (+0), Cha
6 (-2).
Languages Spoken: Common, Dwarven.
Skills and feats: Craft (Armorsmithing) +1, Craft
(Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Trapmaking) +3,
Craft (Weaponsmithing) +1, Hide +1, Listen +0, Move Silently +1,
Spot +0, Swim +4; Combat Reflexes, Point Blank Shot.
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Ola, female dwarf Ftr1: CR 1; Size M (3 ft., 11 in. tall); HD
1d10+1; hp 11
Init +0; Spd 20 ft.; AC 10; Attack +4 melee, or +1 ranged
SV Fort +3, Ref +0, Will -1; AL NG
Str 16 (+3), Dex 11 (+0), Con 12 (+1), Int 10 (+0), Wis 8 (-1), Cha
12 (+1).
Languages Spoken: Common, Dwarven.
Skills and feats: Balance +1, Climb +7, Craft (Armorsmithing)
+2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft
(Trapmaking) +2, Craft (Weaponsmithing) +2, Hide +0, Listen -1, Move
Silently +0, Ride +2, Spot -1; Mounted Combat, Negotiator.
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Kongar, male dwarf Ftr1: CR 1; Size M (4 ft., 0 in. tall); HD
1d10+1; hp 11
Init +1 (+1 Dex); Spd 20 ft.; AC 11 (+1 Dex); Attack +3 melee, or +2
ranged
SV Fort +5, Ref +1, Will -1; AL LG
Str 14 (+2), Dex 13 (+1), Con 12 (+1), Int 14 (+2), Wis 9 (-1), Cha
12 (+1).
Languages Spoken: Common, Dwarven, Gnome, Orc.
Skills and feats: Craft (Armorsmithing) +4, Craft
(Blacksmithing) +4, Craft (Stonemasonry) +4, Craft (Trapmaking) +4,
Craft (Weaponsmithing) +4, Handle Animal +5, Hide +1, Listen -1,
Move Silently +1, Perform (Wind Instruments) +3, Profession (Miner)
+1, Spot -1, Swim +6; Great Fortitude, Quick Draw.
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Belfin, male dwarf Ftr1: CR 1; Size M (4 ft., 2 in. tall); HD
1d10+2; hp 12
Init +3 (+3 Dex); Spd 20 ft.; AC 13 (+3 Dex); Attack +4 melee, or +4
ranged
SV Fort +4, Ref +3, Will -1; AL NG
Str 16 (+3), Dex 16 (+3), Con 15 (+2), Int 11 (+0), Wis 9 (-1), Cha
7 (-2).
Languages Spoken: Common, Dwarven.
Skills and feats: Craft (Armorsmithing) +2, Craft
(Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2,
Craft (Weaponsmithing) +2, Hide +3, Listen +3, Move Silently +3,
Spot +1, Tumble +5; Alertness, Blind-Fight.