Razr Party
Party Leader Goric, male dwarf Wiz5: CR 5; Size M (4
ft., 3 in. tall); HD 5d4+10; hp 24
Init +2 (+2 Dex); Spd 20 ft.; AC 12 (+2 Dex); Attack +3 melee, or +4
ranged
SV Fort +3, Ref +3, Will +5; AL CG
Str 12, Dex 15, Con 14, Int 16, Wis 13, Cha 11.
Languages Spoken: Common, Dwarven, Gnome, Orc.
Skills and feats: Craft (Armorsmithing) +5, Craft
(Blacksmithing) +5, Craft (Stonemasonry) +5, Craft (Trapmaking) +5,
Craft (Weaponsmithing) +5, Hide +2, Knowledge (Architecture and
Engineering) +8, Knowledge (History) +11, Knowledge (Nature) +9,
Knowledge (Nobility and Royalty) +11, Listen +1, Move Silently +2,
Spellcraft +10, Spot +1; Craft Magic Arms and Armor, Enlarge Spell,
[Scribe Scroll], Shield Proficiency.
Wizard Spells Known (4/4/3/2): 0th -- Acid Splash, Arcane
Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt
Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message,
Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance,
Touch of Fatigue. 1st -- Expeditious Retreat, Feather Fall,
Identify, Magic Missile, Mount, Obscuring Mist, Shield. 2nd --
Bear's Endurance, Ghoul Touch, Hideous Laughter, Rope Trick.
3rd -- Fly, Greater Magic Weapon, Secret Page, Water
Breathing.
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Squad Leader
Toras, female dwarf Ftr5: CR 5; Size M (3 ft., 10 in. tall);
HD 5d10+25; hp 60
Init +7 (+3 Dex, +4 Improved Initiative); Spd 20 ft.; AC 13 (+3
Dex); Attack +9 melee, or +8 ranged
SV Fort +9, Ref +4, Will +1; AL NG
Str 18 (+4), Dex 17 (+3), Con 21 (+5), Int 14 (+2), Wis 11 (+0), Cha
13 (+1).
Languages Spoken: Common, Dwarven, Goblin, Undercommon.
Skills and feats: Climb +12, Craft (Armorsmithing) +4, Craft
(Blacksmithing) +4, Craft (Stonemasonry) +4, Craft (Trapmaking) +4,
Craft (Weaponsmithing) +4, Handle Animal +9, Hide +3, Intimidate +3,
Jump +10, Knowledge (Dungeoneering) +4, Listen +0, Move Silently +3,
Ride +7, Spot +0; Blind-Fight, Cleave, Combat Reflexes, Improved
Initiative, Power Attack.
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Sergeants
Thorif, female dwarf Ftr3: CR 3; Size M (4 ft., 0 in. tall);
HD 3d10+6; hp 21
Init +6 (+2 Dex, +4 Improved Initiative); Spd 20 ft.; AC 12 (+2
Dex); Attack +5 melee, or +5 ranged
SV Fort +5, Ref +3, Will -1; AL CG
Str 14 (+2), Dex 14 (+2), Con 14 (+2), Int 7 (-2), Wis 6 (-2), Cha 8
(-1).
Languages Spoken: Common, Dwarven.
Skills and feats: Craft (Armorsmithing) +0, Craft
(Blacksmithing) +0, Craft (Painting) +4, Craft (Stonemasonry) +0,
Craft (Trapmaking) +0, Craft (Weaponsmithing) +0, Hide +2, Listen
-2, Move Silently +2, Spot -2; Blind-Fight, Combat Reflexes, Dodge,
Improved Initiative.
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Bofhild, female dwarf Ftr3: CR 3; Size M (4 ft., 1 in. tall);
HD 3d10+9; hp 30
Init +0; Spd 20 ft.; AC 10; Attack +3 melee, or +3 ranged
SV Fort +6, Ref +1, Will +1; AL NG
Str 11 (+0), Dex 10 (+0), Con 17 (+3), Int 16 (+3), Wis 11 (+0), Cha
3 (-4).
Languages Spoken: Common, Dwarven, Orc, Terran, Undercommon.
Skills and feats: Craft (Armorsmithing) +5, Craft
(Blacksmithing) +5, Craft (Sculpting) +7, Craft (Stonemasonry) +5,
Craft (Trapmaking) +5, Craft (Weaponsmithing) +5, Handle Animal +2,
Hide +0, Intimidate +1, Listen +0, Move Silently +0, Perform (Sing)
-2, Ride +6, Spot +0, Swim +5; Blind-Fight, Combat Reflexes, Quick
Draw, Toughness.
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Korur, male dwarf Ftr3: CR 3; Size M (4 ft., 1 in. tall); HD
3d10+12; hp 32
Init +2 (+2 Dex); Spd 20 ft.; AC 12 (+2 Dex); Attack +7 melee, or +5
ranged
SV Fort +7, Ref +3, Will +1; AL NG
Str 18 (+4), Dex 14 (+2), Con 18 (+4), Int 11 (+0), Wis 10 (+0), Cha
11 (+0).
Languages Spoken: Common, Dwarven.
Skills and feats: Craft (Armorsmithing) +2, Craft
(Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2,
Craft (Weaponsmithing) +4, Handle Animal +5, Hide +2, Jump +9,
Listen +2, Move Silently +2, Spot +2; Alertness, Blind-Fight, Combat
Reflexes, Weapon Focus (dart).
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Regulars
Liftgar, male dwarf Ftr1: CR 1; Size M (4 ft., 1 in. tall); HD
1d10+4; hp 14
Init +3 (+3 Dex); Spd 20 ft.; AC 13 (+3 Dex); Attack +3 melee, or +4
ranged
SV Fort +6, Ref +3, Will +0; AL CG
Str 14 (+2), Dex 16 (+3), Con 18 (+4), Int 9 (-1), Wis 10 (+0), Cha
6 (-2).
Languages Spoken: Common, Dwarven.
Skills and feats: Craft (Armorsmithing) +1, Craft
(Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Trapmaking) +1,
Craft (Weaponsmithing) +1, Hide +3, Intimidate +2, Listen +0, Move
Silently +3, Spot +0; Point Blank Shot, Quick Draw.
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Torur, male dwarf Ftr1: CR 1; Size M (4 ft., 2 in. tall); HD
1d10+4; hp 17
Init +6 (+2 Dex, +4 Improved Initiative); Spd 20 ft.; AC 12 (+2
Dex); Attack +4 melee, or +3 ranged
SV Fort +6, Ref +2, Will +1; AL LG
Str 16 (+3), Dex 14 (+2), Con 18 (+4), Int 12 (+1), Wis 13 (+1), Cha
9 (-1).
Languages Spoken: Common, Dwarven, Terran.
Skills and feats: Climb +7, Craft (Armorsmithing) +3, Craft
(Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3,
Craft (Weaponsmithing) +3, Hide +2, Listen +1, Move Silently +2,
Perform (Act) +1, Sleight of Hand +4, Spot +1; Improved Initiative,
Toughness.
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Gilgar, male dwarf Ftr1: CR 1; Size M (4 ft., 3 in. tall); HD
1d10+2; hp 12
Init +2 (+2 Dex); Spd 20 ft.; AC 12 (+2 Dex); Attack +2 melee, or +3
ranged
SV Fort +4, Ref +2, Will -1; AL NG
Str 13 (+1), Dex 15 (+2), Con 14 (+2), Int 18 (+4), Wis 9 (-1), Cha
9 (-1).
Languages Spoken: Common, Dwarven, Goblin, Orc, Terran,
Undercommon.
Skills and feats: Climb +5, Craft (Armorsmithing) +6, Craft
(Blacksmithing) +6, Craft (Painting) +6, Craft (Stonemasonry) +6,
Craft (Trapmaking) +6, Craft (Weaponsmithing) +6, Hide +2,
Intimidate +3, Jump +5, Listen -1, Move Silently +2, Perform (Dance)
+0, Perform (String Instruments) +1, Ride +6, Spot -1; Combat
Reflexes, Improved Unarmed Strike.
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Osklum, male dwarf Ftr1: CR 1; Size M (4 ft., 4 in. tall); HD
1d10+2; hp 12
Init +1 (+1 Dex); Spd 20 ft.; AC 11 (+1 Dex); Attack +5 melee, or +2
ranged
SV Fort +4, Ref +3, Will -2; AL LG
Str 18 (+4), Dex 13 (+1), Con 15 (+2), Int 12 (+1), Wis 6 (-2), Cha
10 (+0).
Languages Spoken: Common, Dwarven, Giant.
Skills and feats: Craft (Armorsmithing) +3, Craft
(Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3,
Craft (Weaponsmithing) +3, Handle Animal +2, Hide +1, Intimidate +2,
Listen -2, Move Silently +1, Search +3, Spot -2, Tumble +3;
Lightning Reflexes, Point Blank Shot.
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Takendd, male dwarf Ftr1: CR 1; Size M (4 ft., 4 in. tall); HD
1d10+3; hp 13
Init +0; Spd 20 ft.; AC 10; Attack +3 melee, or +1 ranged
SV Fort +5, Ref +0, Will +2; AL CG
Str 15 (+2), Dex 10 (+0), Con 17 (+3), Int 11 (+0), Wis 11 (+0), Cha
10 (+0).
Languages Spoken: Common, Dwarven.
Skills and feats: Craft (Alchemy) +4, Craft (Armorsmithing)
+2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft
(Trapmaking) +2, Craft (Weaponsmithing) +2, Hide +0, Intimidate +4,
Listen +0, Move Silently +0, Spot +0; Iron Will, Power Attack.