Razr Party
Party Leader Goric, male dwarf Wiz5:  CR 5; Size M (4 ft., 3 in. tall); HD 5d4+10; hp 24
Init +2 (+2 Dex); Spd 20 ft.; AC 12 (+2 Dex); Attack +3 melee, or +4 ranged
SV Fort +3, Ref +3, Will +5; AL CG
Str 12, Dex 15, Con 14, Int 16, Wis 13, Cha 11.
Languages Spoken:  Common, Dwarven, Gnome, Orc.
Skills and feats:  Craft (Armorsmithing) +5, Craft (Blacksmithing) +5, Craft (Stonemasonry) +5, Craft (Trapmaking) +5, Craft (Weaponsmithing) +5, Hide +2, Knowledge (Architecture and Engineering) +8, Knowledge (History) +11, Knowledge (Nature) +9, Knowledge (Nobility and Royalty) +11, Listen +1, Move Silently +2, Spellcraft +10, Spot +1; Craft Magic Arms and Armor, Enlarge Spell, [Scribe Scroll], Shield Proficiency.
Wizard Spells Known (4/4/3/2):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Expeditious Retreat, Feather Fall, Identify, Magic Missile, Mount, Obscuring Mist, Shield.  2nd -- Bear's Endurance, Ghoul Touch, Hideous Laughter, Rope Trick.  3rd -- Fly, Greater Magic Weapon, Secret Page, Water Breathing. 
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Squad Leader
Toras, female dwarf Ftr5:  CR 5; Size M (3 ft., 10 in. tall); HD 5d10+25; hp 60
Init +7 (+3 Dex, +4 Improved Initiative); Spd 20 ft.; AC 13 (+3 Dex); Attack +9 melee, or +8 ranged
SV Fort +9, Ref +4, Will +1; AL NG
Str 18 (+4), Dex 17 (+3), Con 21 (+5), Int 14 (+2), Wis 11 (+0), Cha 13 (+1).
Languages Spoken:  Common, Dwarven, Goblin, Undercommon.
Skills and feats:  Climb +12, Craft (Armorsmithing) +4, Craft (Blacksmithing) +4, Craft (Stonemasonry) +4, Craft (Trapmaking) +4, Craft (Weaponsmithing) +4, Handle Animal +9, Hide +3, Intimidate +3, Jump +10, Knowledge (Dungeoneering) +4, Listen +0, Move Silently +3, Ride +7, Spot +0; Blind-Fight, Cleave, Combat Reflexes, Improved Initiative, Power Attack.
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Sergeants
Thorif, female dwarf Ftr3:  CR 3; Size M (4 ft., 0 in. tall); HD 3d10+6; hp 21
Init +6 (+2 Dex, +4 Improved Initiative); Spd 20 ft.; AC 12 (+2 Dex); Attack +5 melee, or +5 ranged
SV Fort +5, Ref +3, Will -1; AL CG
Str 14 (+2), Dex 14 (+2), Con 14 (+2), Int 7 (-2), Wis 6 (-2), Cha 8 (-1).
Languages Spoken:  Common, Dwarven.
Skills and feats:  Craft (Armorsmithing) +0, Craft (Blacksmithing) +0, Craft (Painting) +4, Craft (Stonemasonry) +0, Craft (Trapmaking) +0, Craft (Weaponsmithing) +0, Hide +2, Listen -2, Move Silently +2, Spot -2; Blind-Fight, Combat Reflexes, Dodge, Improved Initiative.
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Bofhild, female dwarf Ftr3:  CR 3; Size M (4 ft., 1 in. tall); HD 3d10+9; hp 30
Init +0; Spd 20 ft.; AC 10; Attack +3 melee, or +3 ranged
SV Fort +6, Ref +1, Will +1; AL NG
Str 11 (+0), Dex 10 (+0), Con 17 (+3), Int 16 (+3), Wis 11 (+0), Cha 3 (-4).
Languages Spoken:  Common, Dwarven, Orc, Terran, Undercommon.
Skills and feats:  Craft (Armorsmithing) +5, Craft (Blacksmithing) +5, Craft (Sculpting) +7, Craft (Stonemasonry) +5, Craft (Trapmaking) +5, Craft (Weaponsmithing) +5, Handle Animal +2, Hide +0, Intimidate +1, Listen +0, Move Silently +0, Perform (Sing) -2, Ride +6, Spot +0, Swim +5; Blind-Fight, Combat Reflexes, Quick Draw, Toughness.



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Korur, male dwarf Ftr3:  CR 3; Size M (4 ft., 1 in. tall); HD 3d10+12; hp 32
Init +2 (+2 Dex); Spd 20 ft.; AC 12 (+2 Dex); Attack +7 melee, or +5 ranged
SV Fort +7, Ref +3, Will +1; AL NG
Str 18 (+4), Dex 14 (+2), Con 18 (+4), Int 11 (+0), Wis 10 (+0), Cha 11 (+0).
Languages Spoken:  Common, Dwarven.
Skills and feats:  Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +4, Handle Animal +5, Hide +2, Jump +9, Listen +2, Move Silently +2, Spot +2; Alertness, Blind-Fight, Combat Reflexes, Weapon Focus (dart).
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Regulars
Liftgar, male dwarf Ftr1:  CR 1; Size M (4 ft., 1 in. tall); HD 1d10+4; hp 14
Init +3 (+3 Dex); Spd 20 ft.; AC 13 (+3 Dex); Attack +3 melee, or +4 ranged
SV Fort +6, Ref +3, Will +0; AL CG
Str 14 (+2), Dex 16 (+3), Con 18 (+4), Int 9 (-1), Wis 10 (+0), Cha 6 (-2).
Languages Spoken:  Common, Dwarven.
Skills and feats:  Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Trapmaking) +1, Craft (Weaponsmithing) +1, Hide +3, Intimidate +2, Listen +0, Move Silently +3, Spot +0; Point Blank Shot, Quick Draw.
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Torur, male dwarf Ftr1:  CR 1; Size M (4 ft., 2 in. tall); HD 1d10+4; hp 17
Init +6 (+2 Dex, +4 Improved Initiative); Spd 20 ft.; AC 12 (+2 Dex); Attack +4 melee, or +3 ranged
SV Fort +6, Ref +2, Will +1; AL LG
Str 16 (+3), Dex 14 (+2), Con 18 (+4), Int 12 (+1), Wis 13 (+1), Cha 9 (-1).
Languages Spoken:  Common, Dwarven, Terran.
Skills and feats:  Climb +7, Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Hide +2, Listen +1, Move Silently +2, Perform (Act) +1, Sleight of Hand +4, Spot +1; Improved Initiative, Toughness.
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Gilgar, male dwarf Ftr1:  CR 1; Size M (4 ft., 3 in. tall); HD 1d10+2; hp 12
Init +2 (+2 Dex); Spd 20 ft.; AC 12 (+2 Dex); Attack +2 melee, or +3 ranged
SV Fort +4, Ref +2, Will -1; AL NG
Str 13 (+1), Dex 15 (+2), Con 14 (+2), Int 18 (+4), Wis 9 (-1), Cha 9 (-1).
Languages Spoken:  Common, Dwarven, Goblin, Orc, Terran, Undercommon.
Skills and feats:  Climb +5, Craft (Armorsmithing) +6, Craft (Blacksmithing) +6, Craft (Painting) +6, Craft (Stonemasonry) +6, Craft (Trapmaking) +6, Craft (Weaponsmithing) +6, Hide +2, Intimidate +3, Jump +5, Listen -1, Move Silently +2, Perform (Dance) +0, Perform (String Instruments) +1, Ride +6, Spot -1; Combat Reflexes, Improved Unarmed Strike.
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Osklum, male dwarf Ftr1:  CR 1; Size M (4 ft., 4 in. tall); HD 1d10+2; hp 12
Init +1 (+1 Dex); Spd 20 ft.; AC 11 (+1 Dex); Attack +5 melee, or +2 ranged
SV Fort +4, Ref +3, Will -2; AL LG
Str 18 (+4), Dex 13 (+1), Con 15 (+2), Int 12 (+1), Wis 6 (-2), Cha 10 (+0).
Languages Spoken:  Common, Dwarven, Giant.
Skills and feats:  Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Handle Animal +2, Hide +1, Intimidate +2, Listen -2, Move Silently +1, Search +3, Spot -2, Tumble +3; Lightning Reflexes, Point Blank Shot.




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Takendd, male dwarf Ftr1:  CR 1; Size M (4 ft., 4 in. tall); HD 1d10+3; hp 13
Init +0; Spd 20 ft.; AC 10; Attack +3 melee, or +1 ranged
SV Fort +5, Ref +0, Will +2; AL CG
Str 15 (+2), Dex 10 (+0), Con 17 (+3), Int 11 (+0), Wis 11 (+0), Cha 10 (+0).
Languages Spoken:  Common, Dwarven.
Skills and feats:  Craft (Alchemy) +4, Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +2, Hide +0, Intimidate +4, Listen +0, Move Silently +0, Spot +0; Iron Will, Power Attack.