Building 2 Temple of the Many Gods
Sigmund, male human Nob2: CR 1; Size M (6 ft., 3 in.
tall); HD 2d8-2; hp 8; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2
Dex); Attack +2 melee, or +3 ranged; SV Fort -1, Ref +2, Will
+8; AL CG; Str 13, Dex 14, Con 8, Int 11, Wis 16, Cha
16.Languages Spoken: Common.
Skills and feats: Appraise +5, Hide +2, Knowledge
(History) +4, Listen +8, Move Silently +2, Perform (Oratory)
+5, Perform (Wind Instruments) +11, Spot +8; Iron Will, Skill
Focus (Perform (Wind Instruments)).Possessions: 2,000
gp in gear.
Building 3 - Oderiforous - Perfumer
Gerda, female human Com1: CR 1; Size M (5 ft., 9 in.
tall); HD 1d4; hp 4; Init +1 (+1 Dex); Spd 30 ft.; AC 11 (+1
Dex); Attack +3 melee, or +1 ranged; SV Fort +0, Ref +1,
Will +2; AL LN; Str 16, Dex 12, Con 10, Int 12, Wis 14, Cha
13.Languages Spoken: Common, Draconic, Halfling,
Infernal.
Skills and feats: Concentration +2, Craft (Carpentry)
+5, Craft (Painting) +3, Hide +1, Listen +4, Move Silently
+1, Speak Language +2, Spot +4, Survival +3; Alertness,
Blind-Fight.Possessions: 4 gp in gear.
Building 4 Herbalist
Zumurrud, female human Com4: CR 3; Size M (5 ft., 0
in. tall); HD 4d4+4; hp 15; Init +1 (+1 Dex); Spd 30 ft.; AC
11 (+1 Dex); Attack +5 melee, or +3 ranged; SV Fort +2, Ref
+2, Will +5; AL LE; Str 17, Dex 12, Con 13, Int 17, Wis 14,
Cha 5.Languages Spoken: Common, Giant, Gnome, Sylvan.
Skills and feats: Craft (Carpentry) +9, Craft
(Leatherworking) +13, Craft (Shipmaking) +8, Craft
(Stonemasonry) +9, Craft (Weaponsmithing) +9, Hide +1,
Listen +7, Move Silently +1, Spot +2, Swim +10; Iron Will,
Point Blank Shot, Skill Focus (Craft
(Leatherworking)).Possessions: 16 gp in gear.
Building 5 Furniture Makers
Amin, male human Exp3: CR 2; Size M (6 ft., 4 in. tall);
HD 3d6+3; hp 19; Init +1 (+1 Dex); Spd 30 ft.; AC 11 (+1 Dex);
Attack +2 melee, or +3 ranged; SV Fort +2, Ref +2, Will +3; AL
CE; Str 10, Dex 13, Con 12, Int 15, Wis 10, Cha 11.Languages
Spoken: Auran, Common, Goblin.
Skills and feats: Balance +6, Craft (Armorsmithing) +4,
Craft (Woodworking) +8, Decipher Script +7, Handle Animal +6,
Hide +1, Knowledge (Local) +3.5, Listen +8, Move Silently +7,
Perform (Comedy) +6, Perform (String Instruments) +1, Search
+4, Spot +0, Use Magic Device +2; Combat Reflexes, Point Blank
Shot, Skill Focus (Listen).Possessions: 2,500 gp
in gear.
Building 7 - Forever
Fountain
Building 8 Fish Oil Manufacturing
Brynjolf, male human Nob5: CR 4; Size M (5 ft., 3
in. tall); HD 5d8; hp 26; Init +6 (+2 Dex, +4 Improved
Initiative); Spd 30 ft.; AC 12 (+2 Dex); Attack +4 melee, or
+5 ranged; SV Fort +3, Ref +3, Will +7; AL CG; Str 12, Dex 14,
Con 11, Int 12, Wis 13, Cha 15.Languages Spoken:
Abyssal, Common, Draconic, Gnoll, Goblin, Ignan, Orc, Sylvan,
Terran.
Skills and feats: Diplomacy +4, Disguise +10, Forgery
+9, Handle Animal +8, Hide +2, Knowledge (History) +7,
Knowledge (The Planes) +6, Listen +1, Move Silently +2,
Perform (Percussion Instruments) +9, Speak Language +7, Spot
+1; Great Fortitude, Improved Initiative, Iron
Will.Possessions: 4,300 gp in gear.
Building 9 -
Paper/Parchmentmakers
Hussain, male human War4: CR 3; Size M (5 ft., 9 in.
tall); HD 4d8+8; hp 33; Init +1 (+1 Dex); Spd 30 ft.; AC 11
(+1 Dex); Attack +8 melee, or +5 ranged; SV Fort +6, Ref +4,
Will -1; AL LE; Str 18, Dex 13, Con 14, Int 16, Wis 7, Cha
15.Languages Spoken: Common, Orc, Terran, Undercommon.
Skills and feats: Climb +11, Craft (Sculpting) +5.5,
Hide +1, Intimidate +12, Jump +11, Knowledge (Architecture
and Engineering) +6, Knowledge (Nobility and Royalty) +6,
Listen -2, Move Silently +1, Perform (Sing) +2.5, Ride +7,
Spot -2; Lightning Reflexes, Point Blank Shot, Skill Focus
(Intimidate).Possessions: 3,300 gp in gear.
Building 10 Dock Master
Thorstein, male human War1: CR 1; Size M (5 ft., 8 in.
tall); HD 1d8+1; hp 9; Init -1 (-1 Dex); Spd 30 ft.; AC 9
(-1 Dex); Attack +3 melee, or +0 ranged; SV Fort +3, Ref -1,
Will -2; AL CE; Str 14, Dex 9, Con 13, Int 9, Wis 7, Cha
10.Languages Spoken: Common.
Skills and feats: Craft (Painting) +1, Hide -1, Listen
+0, Move Silently -1, Perform (Percussion Instruments) +2,
Spot +0; Alertness, Weapon Focus
(shortbow).Possessions: 900 gp in gear.
Building 11 Boating and Fishing Supplies
Egil, male human Nob3: CR 2; Size M (5 ft., 10 in.
tall); HD 3d8+3; hp 20; Init +1 (+1 Dex); Spd 30 ft.; AC 11
(+1 Dex); Attack +3 melee, or +3 ranged; SV Fort +2, Ref +4,
Will +6; AL LN; Str 13, Dex 12, Con 12, Int 12, Wis 17, Cha
16.Languages Spoken: Common, Draconic.
Skills and feats: Craft (Stonemasonry) +3, Diplomacy
+4, Disguise +11, Handle Animal +5, Hide +1, Knowledge
(Architecture and Engineering) +6, Knowledge (The Planes)
+5, Listen +3, Move Silently +1, Ride +5, Spot +9, Swim +7;
Lightning Reflexes, Mounted Combat, Skill Focus
(Disguise).Possessions: 2,500 gp in gear.
Building 13 Skinners Silver Pike
Sigmund, male human Nob2: CR 1; Size M (6 ft., 3 in.
tall); HD 2d8-2; hp 8; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2
Dex); Attack +2 melee, or +3 ranged; SV Fort -1, Ref +2, Will
+8; AL CG; Str 13, Dex 14, Con 8, Int 11, Wis 16, Cha
16.Languages Spoken: Common.
Skills and feats: Appraise +5, Hide +2, Knowledge
(History) +4, Listen +8, Move Silently +2, Perform (Oratory)
+5, Perform (Wind Instruments) +11, Spot +8; Iron Will, Skill
Focus (Perform (Wind Instruments)).Possessions: 2,000
gp in gear.
Building 14 - Merchant, Tavern
The Wherehouse
Large 2 story building. She has stew beef and bread and beer
and fish blue fin tuna and smelt and ale and stout and
whisky 95 proof rye with lots of flavor and a bit of burn.
Zhenya, female human War4: CR 3; Size M (5 ft., 7 in.
tall); HD 4d8+4; hp 25; Init +1 (+1 Dex); Spd 30 ft.; AC 11
(+1 Dex); Attack +5 melee, or +5 ranged; SV Fort +5, Ref +2,
Will +0; AL LE; Str 13, Dex 13, Con 12, Int 11, Wis 8, Cha
10.Languages Spoken: Common.
Skills and feats: Concentration +4, Handle Animal +7,
Hide +1, Listen +1, Move Silently +1, Perform (Act) +1.5,
Ride +8, Spot +1; Alertness, Combat Reflexes, Mounted
Combat.Possessions: 3,300 gp in gear.
Building 15 - Market