Personal Information
Name: Alexander Player:
Race: Human Gender: Male Height: 5'6" Age: 16
Class: Fighter Level: 1 Weight: 182 lbs
XP: 0 Alignment: Neutral Evil
Next Level: 2,000 Kit: None
Ability Scores
Str: 12 Weight Allowance: 45 lbs Bend Bars/Lift Gates: 4%
Attack Adj.: +0 Damage Adj.: +0 Max. Press: 140 lbs Open Doors: 7
Dex: 12 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: -5% Climb Walls: +0%
Con: 10 System Shock: 70% Poison Save: +0
Hit Point Adjustment: +0 Resurrection Chance: 75%
Int: 14 Max. Spell Level: 7th Max. Spells Per Level: 9 Illusion Immunity: None
Bonus Proficiencies: 4 Chance to Learn New Spell: 60%
Wis: 11 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 10%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 12 Loyalty Base: +0 Maximum Number of Henchmen: 5
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 15 Polymorph: 15
Rod: 16 Staff: 16 Wand: 16 Breath Weapon: 17 Spell: 17
Combat
Hit Points: 4
Base THAC0: 20
Melee THAC0: 20
Missile THAC0: 20
Armor
Natural armor class 10
Full armor, drow chain of blending -6
Shield, small adj. -1
FINAL: 3
Weapon Proficiencies
Chain
Hand match, handgunne
Polearm, lucern hammer (Specialist)
Non-Weapon Proficiencies
Animal Lore 14
Blind Fighting 11
Etiquette 12
Running 4
Stonemasonry 10
Modern Languages 14
Common
Native Languages
Human - Regional dialect
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Polearm, lucern hammer +3 16 3/2 9 2d4+5 1d6+5 P/B L
Hand match, handgunne 20 1 18 1d8+2 2d6+2 P L 8 24 34
Class Abilities
Fighter
    Followers - Attracts followers after a stronghold is built and 9th level is reached.
    Weapon specialization - Allows specialization in one weapon.


Inventory
  • Items Carried
    • Hand match, handgunne
  • Items Readied
    • Polearm, lucern hammer +3
  • Items Worn
    • Backpack
      • Candle x2
      • Cassock
      • Dry rations (1 week)
      • Flint and steel
      • Torch x3
      • Wineskin
    • Breeches
    • Full armor, drow chain of blending
    • Shield, small
    • Shirt
  • Spending Money
    • * Copper Pieces x5
    • * Silver Pieces x6
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-45 46-69 70-93 94-117 118-140
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 56.30 pounds (Light Encumbrance, 8 Movement)

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 08/29/1999 05:27 PM