Game Notes 02-07-2021 Starting in Spiderhaunt woods-Flamerule-Mak 30 Day 240: ☀️ High: 90°F Low: 65°F Wind: 7 mph
They are outside the hut/throne on the lake mallithar  It is about midnight.
They make hot camp there and comfortable.
Next morning it is Eleasis-Gerd 1 Day 241: 💨☀️ High: 90°F Low: 68°F Wind: 10 mph Windy
They take off late in the morning.
Val and Dani do a speak with plant to find out more about the place. A spreading Oak healthy tree.
They are looking for a camp and fail their perception rolls but the ogres hear them.
Dan 26, Ve-24
Danni Perception rolls reveal something up ahead. They persue the smell and sound of nonhuman speech
Stealth: rol-21.danni-28, Val-18, Lucan-23
They are not heard as they approach.  They hear the speech and decide to back off and go around and then have second thoughts.
Stealth: Wood elf magic-PassWO Trace
Rol-28, Danni-30, Rol-26, Vol-32
Evening Encounter- 4 Ogres they have just finished killing a bunch of spiders for dinner and are protective of them but not really wanting to get more.
With the PToT spell they manage to escape without being detected.
Dani rolls 27 on finding a camp and finds a really nice one. It has a spring in the middle of the forest overhead.
Night falls! They make camp away from the spring and don't hunt that night.
Eleasis-Gerd 2Day 242: 💨☀️ High: 91°F Low: 67°F Wind: 13 mph Windy
They make a nice meal for BF with a small fire then head out.
Enc Evening of 2nd day - An abortive attempt from a giant spider to shoot a web at one and draw it into her nest.
Lucan is attacked by a giant spider by throwing out and webbing him from hiding as a secret attack.
They make perception from everybody:Dan-30, Val-23, Ri-21, lu-22
They can see it clearly and it is HUGE.
Init:  dan-22, Spider 20,  Rol-16, Loric-15, Lu- 14, Val-12,
HP-33 -30 Dan
The spider disengages and flees to the forest.
Round 1 - H.of Thorns,
They move a way up the road and look for a camp spit. They find and OK one and bed down..

Giant Spider

Large beast, unaligned
Armor Class 14 (natural armor)
Hit Points 26 (4d10 + 4)
Speed 30 ft., climb 30 ft.
STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 12 (+1) 2 (−4) 11 (+0) 4 (−3)
Skills Stealth +7
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 10
Languages --
Challenge 1 (200 XP)
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Web (Recharge 5–6). Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).
To snare its prey, a giant spider spins elaborate webs or shoots sticky strands of webbing from its abdomen. Giant spiders are most commonly found underground, making their lairs on ceilings or in dark, web-filled crevices. Such lairs are often festooned with web cocoons holding past victims.

Ogre

Large giant, chaotic evil
Armor Class 11 (hide armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR DEX CON INT WIS CHA
19 (+4) 8 (−1) 16 (+3) 5 (−3) 7 (−2) 7 (−2)
Senses darkvision 60 ft., passive Perception 8
Languages Common, Giant
Challenge 2 (450 XP)
Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin. Melee or _Ranged Weapon Attack:__ +6 to hit, reach 5 ft. or range 30/120 ft., one target. _Hit: 11 (2d6 + 4) piercing damage.






Eleasis-Gerd 3Day 243: ☀️ High: 91°F Low: 67°F Wind: 9 mph
Eleasis-Gerd 4Day 244: 💨☀️ High: 92°F Low: 68°F Wind: 11 mph Windy