Game Notes 06-30-2020 - On the road to the Roost
They return to the Grove from Corellons Manse and Lethy praises them highly. They spend the night inside the grove, drink dream wine and have dreams.
The statue of Oberon in the grove speaks the word "Loric" is a girl bear and when Danny speaks it she summons her polar bear named Loric. She comes back to the others riding Loric. It doesn't like the others at first.
Val turns into a Brown bear and greets Loric in bear tongue. Loric says to her "you are of the pack of Danny?"
Ro goes forward and stands in front of Loric hands out and speaks to him. The bear asks Val about him.
Lu is nervous about the bear. The bear ends up provisionally accepting him.
The next morning they discuss what to do next.
After much discussion they decide to go NE to the Halfaxed trail and then NW to Harrowford.
It is about 40 miles to the Halfate trail that will take them to Harrowdale at the forge of the river.
They travel 35 miles a day as forest elves in the forest without foraging or hunting.
They get about 15 miles away from the Grove, then stop and make camp.
Loric is a real bear that can be killed
Ro and Danny go hunting for small game. They tell Loric to "go hunt". He goes off happily.
Lu and Val are staying in camp.
While hunting they find a Hurrum
Ro fails wisdom role and is drawn to the creature. They continue to move to it even when the beetle stops.
They are moving toward it but still hunting. They find no game until the sound starts again.
They find where it is and approach with stealth.
They hear it about 60' away.
Danny tries to flank it to scare it to Ro in a net.
They let it go and keep hunting.
They stumble on a area along side a small stream Danny spots some rabbit tracks that has rabbit holes along the wash side. There are 12 here. How many will they get?
They wait 1/2 hour staying hidden.
Danny gets one with a short bow. It weighs 2lbs.
Ro waits for his turn. A baby slowly comes out of the hole. Mama darts out to bring it back in and is shot. Baby is confused. Baby is also shot.
They take the 3 rabbits and return to camp after 3 hours of hunting. They want to keep the larger rabbit skins.
Rabbit stew for dinner.
Danny and Ro, Val and lu for watches No encounters




Hurrum
Climate/Terrain: Any
Frequency: Common
Organization: Solitary
Activity Cycle: Any
Diet: Omnivore
Intelligence: Semi (2)
Treasure: See below
Alignment: Neutral evil
No. Appearing: 1
Armor Class: 8
Movement: 6 (12)
Hit Dice: 1-1
THAC0: 20
No. of Attacks: 1
Damage/Attack: 1
Special Attacks: Nil
Special Defenses: Nil
Magic Resistance: Nil
Size: T (1’)
Morale: Average (9)
XP Value: 15

Hurrum

These brightly-colored beetles are highly prized for the pleasant humming sounds they produce. Better trading houses have at least one.

The hurrum have a brightly-colored, opalescent, chitinous shell that varies from cobalt-blue to copper-green. Convex and oval in shape, the shell protects four pair of small, vestigial wings. With a smallish head, stubby antennae, and four very short legs, the beetle appears comical.

Hurrum beat their wings rapidly back and forth, gently striking the underside of their carapace which creates the vibration and noise for which these creatures are best known. The sound is also used as a simple form of communication between hurrum beetles.

Combat: Few creatures in the insect kingdom attract prey (or earn a living) the way the hurrum beetle does. The beetle produces a pleasing humming sound by continuously fluttering its vestigial wings. The wings beat in rapid succession between the soft body of the beetle and its hard, chitinous shell. The rising and falling rhythm has a soothing, almost hypnotic effect. To ignore this effect, a successful Wisdom ability check must be made. Failure means that the individual merely finds the sound soothing, but it in no way effects his or her free will.

The beetles’ staple diet is small, flying insects which are drawn to the vibration produced by the beetles’ wings. The vibration also makes prey docile and easy to overcome.

Habitat/Society: A solitary creature, the hurrum only seeks others to mate. If more than one beetle is placed in the same area, an audible change in humming can be heard. If the beetles are of opposite sexes they will produce a harmonic sound after a few minutes. This is believed to be a type of mating ritual. If the beetles are of the same sex, the sound will be atonal and unpleasant.

Ecology: This flightless beetle produces soothing humming noises (although few would call it music) which change in pitch and frequency throughout the day. Frequently, the bright, opalescent shell of the hurrum beetle changes color with the speed of its humming. The humming is a by-product of the creature’s attempt to cool itself by rapidly beating its small, vestigial wings. A real pleasure is letting the beetle crawl across one’s bare skin where the slight vibration of the shell and the humming are coupled with a very slight breeze. Halflings find hurrum extremely pleasing (though when hungry, halflings find them delicious).