Game Notes 07-25-2020 In Essembera
They each get 25xp for the cattle they killed and a successful visit to the Tangled Trees.
Flamerule 13    High:    76°F (24°C) - Low:    63°F (17°C) - Relative:    Warmer than normal
Wind Force:    Light - Wind Speed:    3 mph (4 kph)
The next day, they pack up and get out.
Amity takes them to spots where she know specific stuff can be found.
They get to the road about 3:00pm - Aencar’s Manor is just were they enter the Rauthauvyr’s Road 4 mi S. of town.
They see priests of Gond on a pilgrimage.
Deloris is their server at the Silver Taproom after their dinner.
Chaunk is their server at the Watchful Eye where they eat dinner and spend the night.
They take rooms and sort out the sleeping arrangements.
They like being able to all sleep at the same time (no watches!)
Breakfast is fruit pastry, tea, coffee and brew.  Apple brandy and spiced hot apple juice.
Sharleen is their breakfast server.
They want to wander around town.
They have a brief look around the open market.
They head down to 4 flying fish. They spend a gp on a round for the house and talk to an uninformed bar tender.
They go to the silver taproom to sit, drink and wait for the rush to be over.
They meet
In the Green door Florin and Dashan speak elvin and talk to them about the sights in the area. They take her to the grandmother who tells them of her history. Her name is Nelenwe Pinebough. She tells them about how the Inn was founded.
They visit the hitching post general store. They buy tents, oil etc.
Back to the Watchfull Eye for dinner and sleep.
The next morning they are up early and head off to retreive Lorik. He is hungry and runs off to hunt as soon as they are out of town.
They get to the cutoff going to the SWtanding Stone
It is surrounded by a perfectly circular hedge of elven magical growth forming a glen carpeted in dichondra.
They stop to read the plynth and do a couple of rubbings.
They get to Glen at dinnertime. The only inn is called the Stone Home.
Its a dump. They get to the cutoff to the Roost
Time stop

Lavin Underbough — Level 1 Stout Halfling Ranger
Ability scores:   STR: 11 (+0)   DEX: 16 (+3)   CON: 14 (+2)   INT: 11 (+0)   WIS: 13 (+1)   CHA: 12 (+1)
Saving throws:   STR: +2   DEX: +5   CON: +2   INT: +0   WIS: +1   CHA: +1
Initiative: +3   Speed: 25   Passive perception: 11   Size: Small   Proficiency bonus: +2   Gender: Female
Hit points: 12   Hit dice: 1d10
Armor: Leather
AC: 14

Melee weapons:
  • 2 Scimitars (+5 to hit) 1d6+3 slashing damage
    Ranged weapons:
  • Short bow (+5 to hit) 1d6+3 piercing damage   Range: 80/320   40 arrows
  • Proficient skills: Animal Handling +3, Athletics +2, Insight +3, Nature +2, Survival +3
    Non-proficient skills: Acrobatics +3, Arcana +0, Deception +1, History +0, Intimidation +1, Investigation +0, Medicine +1, Perception +1, Perform +1, Persuasion +1, Religion +0, Sleight of Hand +3, Stealth +3

    Languages: Common, Halfling, Orc, Giant     Other proficiencies: Horn
    Racial Traits: Lucky, Brave, Halfling Nimbleness, Stout Resilience
    Abilities: Favored Enemy (Orcs, Goblins), Natural Explorer (Desert)

    Equipment: Hunting trap, Animal trophy, Traveler's clothes, Dungeoneer's pack   Wealth: 170 gp
    Background: Outlander (Tribal nomad)
    Personality: I once ran twenty-five miles without stopping to warn to my clan of an approaching orc horde. I’d do it again if I had to.
    I feel far more comfortable around animals than people.
    Ideal: Honor. If I dishonor myself, I dishonor my whole clan. (Lawful)
    Bond: An injury to the unspoiled wilderness of my home is an injury to me.
    Flaw: There’s no room for caution in a life lived to the fullest.