Cade
Tealeaf — Level 4 Stout Halfling Fighter (Battle Master)
DEAD
Ability scores: STR: 14 (+2) DEX: 18 (+4)
CON: 16 (+3) INT: 12 (+1) WIS: 11 (+0)
CHA: 12 (+1)
Saving throws: STR: +4 DEX: +4 CON: +5
INT: +1 WIS: +0 CHA: +1
Initiative: +4 Speed: 25 Passive perception: 12
Size: Small Proficiency bonus: +2 Gender:
Male
Hit points: 40
Hit dice: 4d10
Armor: Studded Leather and Shield
AC: 18
Melee weapons:
Rapier (+6 to hit) 1d8+4 piercing damage
Battleaxe (+4 to hit) 1d8(1d10)+2 slashing damage
Ranged weapons:
Light crossbow (+8 to hit) 1d8+4 piercing damage
Range: 80/320 40 bolts
Proficient skills: Athletics +4, Insight +2,
Intimidation +3, Perception +2
Non-proficient skills: Acrobatics +4, Animal Handling +0,
Arcana +1, Deception +1, History +1, Investigation +1, Medicine
+0, Nature +1, Perform +1, Persuasion +1, Religion +1, Sleight of
Hand +4, Stealth +4, Survival +0
Languages: Common, Halfling
Other proficiencies: Brewer's tools,
Dragonchess, Land vehicles
Racial Traits: Lucky, Brave, Halfling Nimbleness, Stout
Resilience
Abilities: Fighting Style (Archery), Second Wind, Action
Surge, Martial Archetype (Battle Master), 4 Superiority Dice (d8),
3 Maneuvers (Feinting Attack, Goading Attack, Menacing Attack),
Ability Score Improvement (4th level +1 Strength, +1 Constitution)
Equipment: Insignia of rank, War trophy, Bone
dice, Common clothes, Dungeoneer's pack, Vial of Basic Poison
Wealth: 50 gp, 45 pp, Silver Wand worth 110 gold
Magic Items: Potion of Vitality, Tourmaline Ring of
Resistance (Cold damage)
Betha Starag — Level 4 Air Genasi
Fighter (Champion) DEAD
Ability scores: STR: 17 (+3) DEX: 16 (+3)
CON: 16 (+3) INT: 14 (+2) WIS: 13 (+1)
CHA: 11 (+0)
Saving throws: STR: +5 DEX: +3 CON: +5
INT: +2 WIS: +1 CHA: +0
Initiative: +3 Speed: 30 Passive perception: 11
Size: Medium Proficiency bonus: +2
Gender: Female
Hit points: 40
Hit dice: 4d10
Armor: Scale mail and Shield
AC: 18
Melee weapons:
Rapier (+5 to hit) 1d8+3 piercing damage
Spear (+5 to hit) 1d6(1d8)+3 piercing damage
Ranged weapons:
Spear (+5 to hit) 1d6+3 piercing damage Range: 20/60
Long bow (+5 to hit) 1d8+3 piercing damage Range:
150/600 20 arrows
Proficient skills: Athletics +5, History +4,
Insight +3, Intimidation +2
Non-proficient skills: Acrobatics +3, Animal Handling +1,
Arcana +2, Deception +0, Investigation +2, Medicine +1, Nature +2,
Perception +1, Perform +0, Persuasion +0, Religion +2, Sleight of
Hand +3, Stealth +3, Survival +1
Languages: Common, Primordial
Other proficiencies: Dice games, Land
vehicles
Racial Traits: Unending Breath, Mingle with the Wind
Abilities: Fighting Style (Protection), Second Wind, Action
Surge, Martial Archetype (Champion), Improved Critical, Ability
Score Improvement (4th level +1 Strength, +1 Dexterity)
Equipment: Insignia of rank, War trophy, Bone
dice, Common clothes, Dungeoneer's pack, Flask of Holy Water
Wealth: 34 gp, 31 pp, Engraved Silver Plate worth
80 gold, Bag of Gold Dust worth 80 gold
Magic Items: Potions of Healing
Rallai Ilphelkiir (Gemblossom) — Level 4 Wood Elf Fighter
(Eldritch Knight)
Ability scores: STR: 19 (+4) DEX: 18 (+4)
CON: 14 (+2) INT: 18 (+4) WIS: 11 (+0) CHA:
13 (+1)
Saving throws: STR: +7 DEX: +5 CON: +5
INT: +5 WIS: +1 CHA: +2
Initiative: +4 Speed: 35 Passive perception: 12
Size: Medium Proficiency bonus: +2 Gender:
Female
Hit points: 36
Hit dice: 4d10
Armor: Studded Leather
AC: 17
Melee weapons:
2 Shortswords (+6 to hit) 1d6+4 piercing damage
Spear (+6 to hit) 1d6(1d8)+4 piercing damage
Ranged weapons:
Spear (+6 to hit) 1d6+4 piercing damage Range: 20/60
Long bow (+6 to hit) 1d8+4 piercing damage Range:
150/600 20 arrows
Proficient skills: Acrobatics +6, Athletics
+6, History +6, Intimidation +3, Perception +2
Non-proficient skills: Animal Handling +0, Arcana +4,
Deception +1, Insight +0, Investigation +4, Medicine +0, Nature
+4, Perform +1, Persuasion +1, Religion +4, Sleight of Hand +4,
Stealth +4, Survival +0
Languages: Common, Elvish
Other proficiencies: Three-Dragon Ante, Land
vehicles
Racial Traits: Darkvision, Keen senses, Fey ancestry,
Trance, Mask of the Wild
Abilities: Fighting Style (Two-Weapon Fighting), Second
Wind, Action Surge, Martial Archetype (Eldritch Knight),
Spellcasting, Weapon Bond, Ability Score Improvement (4th level +1
Strength, +1 Intelligence)
Equipment: Insignia of rank, War trophy, Bone
dice, Common clothes, Dungeoneer's pack Wealth: 57
gp, 51 pp, 3 small gemstones worth 240 gold
Magic Items: Potion of Healing, +1 Ring of Protection
Spells known: Grease, Identify, Longstrider,
Magic Missile Cantrips: Chill Touch,
Mending
Spell slots: 3 first level Spell save DC:
14 Spell Attack Modifier: +6 Knows 4
spells
Enialis Liadon (Silverfrond) — Level 1 High Elf Rogue DEAD
Ability scores: STR: 10 (+0) DEX: 15 (+2)
CON: 13 (+1) INT: 13 (+1) WIS: 10 (+0) CHA:
13 (+1)
Saving throws: STR: +0 DEX: +4 CON: +1
INT: +3 WIS: +0 CHA: +1
Initiative: +2 Speed: 30 Passive perception: 12
Size: Medium Proficiency bonus: +2 Gender:
Male
Hit points: 9 Hit
dice: 1d8
Armor: Leather
AC: 13
Melee weapons:
Shortsword (+4 to hit) 1d6+2 piercing damage
2 Daggers (+4 to hit) 1d4+2 piercing damage
Ranged weapons:
Short bow (+4 to hit) 1d6+2 piercing damage Range:
80/320 20 arrows
2 Daggers (+4 to hit) 1d4+2 piercing damage Range:
20/60
Proficient skills: Acrobatics +4, Deception
+3, Insight +2, Perception +2, Perform +5 (Expertise),
Religion +3, Stealth +4, Expert with Thieves' Tools
Non-proficient skills: Animal Handling +0, Arcana +1,
Athletics +0, History +1, Intimidation +1, Investigation +1,
Medicine +0, Nature +1, Persuasion +1, Sleight of Hand +2,
Survival +0
Languages: Common, Elvish,
Thieves' Cant, Halfling, Gnomish, Dwarvish
Racial Traits: Darkvision, Keen senses, Fey ancestry,
Trance, Cantrip, Extra Language
Abilities: Expertise, Sneak Attack (1d6), Thieves' Cant
Equipment: Holy symbol, Prayer book, Common
clothes, Burglar's pack, Thieves' tools Wealth: 95
gp
Sariel Galanodel (Moonwhisper) — Level 4 Wood Elf
Barbarian (Path of the Totem Warrior — Wolf)
Ability scores: STR: 19 (+4) DEX: 18 (+4)
CON: 16 (+3) INT: 11 (+0) WIS: 13 (+1) CHA:
13 (+1)
Saving throws: STR: +6 DEX: +4 CON: +5
INT: +0 WIS: +1 CHA: +1
Initiative: +4 Speed: 35 Passive perception: 13
Size: Medium Proficiency bonus: +2 Gender:
Female
Hit points: 45
Hit dice: 4d12
Armor: Breastplate
AC: 16
Melee weapons:
Battleaxe (+6 to hit) 1d8(1d10)+4 slashing damage
3 Handaxes (+6 to hit) 1d6+4 slashing damage
Ranged weapons:
3 Handaxes (+6 to hit) 1d6+4 slashing damage Range:
20/60
+1 Long bow (+7 to hit) 1d8+5 piercing damage Range:
150/600 20 arrows
Proficient skills: Athletics +6, Intimidation
+3, Nature +2, Perception +3, Survival +3
Non-proficient skills: Acrobatics +4, Animal Handling +1,
Arcana +0, Deception +1, History +0, Insight +1, Investigation +0,
Medicine +1, Perform +1, Persuasion +1, Religion +0, Sleight of
Hand +4, Stealth +4
Languages: Common, Elvish,
Goblin Other proficiencies: Pipes
Racial Traits: Darkvision, Keen senses, Fey ancestry,
Trance, Mask of the Wild
Abilities: Rage (3 Rages, +2 damage), Unarmored Defense,
Reckless Attack, Danger Sense, Primal Path (Path of the Totem
Warrior), Spirit Seeker, Totem Spirit (Wolf), Ability Score
Improvement (4th level +2 Strength)
Equipment: Explorer's pack, Hunting trap,
Animal trophy, Traveler's clothes Wealth: 161 gp
Magic Items: Potions of Healing
Mialee Amakiir (Gemflower) — Level 4 High
Elf Rogue
Ability scores: STR: 10 (+0) DEX: 20 (+5)
CON: 12 (+1) INT: 12 (+1) WIS: 9 (-1) CHA:
12 (+1)
Saving throws: STR: +0 DEX: +7 CON: +1
INT: +3 WIS: -1 CHA: +1
Initiative: +5 Speed: 30 Passive perception: 11
Size: Medium Proficiency bonus: +2 Gender:
Female
Hit points: 27
Hit dice: 4d8
Armor: Studded Leather
AC: 17
Melee weapons:
+1 Shortsword (+8 to hit) 1d6+6 piercing damage
3 Daggers (+7 to hit) 1d4+5 piercing damage
Ranged weapons:
Long bow (+7 to hit) 1d8+5 piercing damage Range:
150/600 20 arrows
3 Daggers (+7 to hit) 1d4+5 piercing damage Range:
20/60
Proficient skills: Acrobatics +7, Intimidation
+3, Investigation +3, Perception +1, Perform +3, Sleight of
Hand +9 (Expertise), Stealth +7, Expert with Thieves'
Tools
Non-proficient skills: Animal Handling -1, Arcana +1,
Athletics +0, Deception +1, History +1, Insight -1, Medicine -1,
Nature +1, Persuasion +1, Religion +1, Survival -1
Languages: Common, Elvish,
Thieves' Cant, Gnomish Other
proficiencies: Disguise kit, Thieves' tools
Racial Traits: Darkvision, Keen senses, Fey ancestry,
Trance, Cantrip, Extra Language
Abilities: Expertise, Sneak Attack (2d6), Thieves' Cant,
Cunning Action, Roguish Archetype (, Ability Score Improvement
(4th level +2 Dexterity)
Equipment: Token, Common clothes, Burglar's
pack, Thieves' tools, Flask of Holy Water, Caltrops Wealth:
266 gp, Jeweled Electrum Amulet worth 150 gold
Magic Item: +1 Shortsword
Race magic: Fire Bolt Spell save
DC: 11 Spell Attack Modifier: +3
Trym Thorngage — Level 4 Lightfoot Halfling Rogue DEAD
Ability scores: STR: 11 (+0) DEX: 16 (+3)
CON: 14 (+2) INT: 10 (+0) WIS: 10 (+0) CHA:
16 (+3)
Saving throws: STR: +0 DEX: +5 CON: +2
INT: +2 WIS: +0 CHA: +3
Initiative: +3 Speed: 25 Passive perception: 10
Size: Small Proficiency bonus: +2 Gender:
Female
Hit points: 31
Hit dice: 4d8
Armor: Leather
AC: 14
Melee weapons:
Rapier (+5 to hit) 1d8+3 piercing damage
3 Daggers (+5 to hit) 1d4+3 piercing damage
Ranged weapons:
Short bow (+5 to hit) 1d6+3 piercing damage Range:
80/320 20 arrows
3 Daggers (+5 to hit) 1d4+3 piercing damage Range:
20/60
Proficient skills: Deception +5, Insight +2,
Intimidation +5, Perform +7 (Expertise), Sleight of Hand
+5, Stealth +5, Expert with Thieves' Tools
Non-proficient skills: Acrobatics +3, Animal Handling +0,
Arcana +0, Athletics +0, History +0, Investigation +0, Medicine
+0, Nature +0, Perception +0, Persuasion +3, Religion +0, Survival
+0
Languages: Common, Halfling,
Thieves' Cant Other proficiencies:
Disguise kit, Forgery kit
Racial Traits: Lucky, Brave, Halfling Nimbleness, Naturally
Stealthy
Abilities: Expertise, Sneak Attack (2d6), Thieves' Cant,
Cunning Action, Roguish Archetype (, Ability Score Improvement
(4th level +1 Constitution, +1 Charisma)
Equipment: Fine clothes, Disguise kit,
Weighted dice, Explorer's pack, Thieves' tools, Magnifying Glass
Wealth: 48 gp, 3 small gemstones worth 220 gold