Fast Character
 Abaxu of the Woods
CLASS & LEVEL
Wizard 9 (Transmuter)
EXPERIENCE POINTS
51,360
PLAYER NAME
RACE
Forest Gnome
BACKGROUND
Acolyte
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
-1
8
DEX
+2
14
CON
+2
15
INT
+5
20
WIS
+1
12
CHA
+0
10
+4
PROFICIENCY
BONUS
-1 Strength Saves 
+2 Dexterity Saves 
+2 Constitution Saves 
+9 Intelligence Saves *
+5 Wisdom Saves *
+0 Charisma Saves 
* Prof. bonus added
+2  Acrobatics (Dex)
+1  Animal Handling (Wis)
+9  Arcana (Int) *
-1  Athletics (Str)
+0  Deception (Cha)
+9  History (Int) *
+5  Insight (Wis) *
+0  Intimidation (Cha)
+5  Investigation (Int)
+1  Medicine (Wis)
+5  Nature (Int)
+1  Perception (Wis)
+0  Performance (Cha)
+0  Persuasion (Cha)
+9  Religion (Int) *
+2  Sleight of Hand (Dex)
+2  Stealth (Dex)
+1  Survival (Wis)

* Prof. bonus added
11

Armor: none

Weapons: dagger, dart, light crossbow, quarterstaff, sling

Tools: none

Saving Throws: Intelligence, Wisdom

Skills: Arcana, History, Insight, Religion

Languages: Common, Gnomish, Celestial, Sylvan

ARMOR
CLASS
(AC)
12
Armor Worn: None
INITIATIVE
+2
SPEED
25 ft.
HIT POINTS
56
HIT DICE
9d6
DEATH SAVES:   Success  O O O   Fail  O O O
WEAPON & UNARMED ATTACKS

Basic Attack. One target per Attack action.

Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft. Hit: 1d6+-1 bludgeoning damage. (If used two-handed in melee, does 1d8+-1 damage.)

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. 1d4+2 piercing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)

MAGIC & SPECIAL ATTACKS

Fire Bolt Cantrip. Ranged Spell Attack: +9 to hit, targets one creature or object within 120 ft. range. Hit: 2d10 fire damage and unattended flammable objects catch on fire.

EQUIPMENT & TREASURE
Carried Gear: dagger, quarterstaff, set of common clothes, holy symbol: amulet, prayer book, 5 sticks of incense, vestments

Lifting and Carrying: 120 lbs. max. carrying capacity; 240 lbs. pushing or dragging (speed -5 ft.); 240 lbs. max. lift.

Coins & Gems: 608 gold pieces (gp); 56 silver pieces (sp); 72 copper pieces (cp); 3 gems (worth 50 gp each)
FEATURES, TRAITS & MORE

Alignment: Lawful Good. I do what's right as expected by society to promote order and compassion for all.


Forest Gnome Traits [PHB p. 35]

• Age: 140-years-old

• Medium Size (3' 5", 41 lbs.)

• Darkvision (60 feet)

• Gnome Cunning (adv. on Intelligence, Wisdom, Charisma saving throws vs. magic)

• Natural Illusionist (Minor Illusion cantrip)

• Speak With Small Beasts


Class Features [PHB p. 112]

• Ritual Casting

• Arcane Recovery (regain spell slots totalling 5 levels after short rest once per day)

• Transmutation Savant (copy such spells in half the time)

• Minor Alchemy (change ordinary materials' nature for 1 hour)

• Transmuter's Stone (rock grants user darkvision to 60 feet, +10 feet speed, prof. in Constitution saves, or resistance to an elemental damage type)


Spellcasting [PHB p. 201]

Spell Attack Modifier +9
Spell Save DC 17

Cantrips Known: Blade Ward, Fire Bolt, Friends, Minor Illusion


Prepared Spells

1st Level (4 slots): Mage Armor, Longstrider, Charm Person, Fog Cloud

2nd Level (3 slots): Alter Self, Spider Climb, Invisibility, Misty Step

3rd Level (3 slots): Fly, Haste

4th Level (3 slots): Polymorph, Confusion

5th Level (1 slot): Animate Objects, Cone of Cold


Background Features [PHB p. 127]

• Shelter of the Faithful