Armor: light armor, medium armor, shields
Weapons: simple weapons
Tools: one type of musical instrument
Saving Throws: Wisdom, Charisma
Skills: Arcana, Athletics, History, Persuasion, Religion, Survival
Languages: Common, Dwarvish, Elvish, Orc, Draconic
Basic Attack. One target per Attack action.
Mace. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d6+2 bludgeoning damage.
Light Crossbow. Ranged Weapon Attack: +3 to hit. Hit: 1d8+-1 piercing damage. (Normal range to 80 ft.; disadvantage long range 81 to 320 ft. Must be used two-handed, reloading limits to only one attack per round regardless of extra attacks.)
Sacred Flame Cantrip. Ranged Spell Attack: Targets creature within 60 feet that you can see. That creature makes a DC 16 Dexterity saving throw or takes 2d8 radiant damage. (No damage if made save.)
Draconic Breath Weapon: Once between short or long rests, breath out 15 ft. cone of frost causing 3d6 cold damage (DC 13 Con save for half damage) to all caught in area.
Alignment: Neutral Good. I help others according to their needs and promote compassion above all else.
Dragonborn Traits
(Silver Dragon Ancestry) [PHB p. 32]
• Age: 26-years-old
• Medium Size (6' 8", 301 lbs.)
• Drac. Breath Weapon (cold)
• Drac. Resistance (half damage vs. cold)
Class Features [PHB p. 57]
• Ritual Casting
• Blessing Of Knowledge (bonus languages, skill expertise)
• Channel Divinity (2 uses betw. short or long rests)
• Channel Divinity: Knowledge Of The Ages (10 min. proficiency with one skill or tool)
• Channel Divinity: Turn Undead (within 30 ft., Wisdom save or turned 1 min. or until damaged)
• Destroy Undead (CR 1 or lower)
• Channel Divinity: Read Thoughts (60 ft., chance of Suggestion)
• Channel Divinity: Potent Spellcastings (+ cantrip damage)
• Divine Intervention (10% chance)
Spellcasting [PHB p. 201]
Cantrips Known: Light, Mending, Resistance, Sacred Flame, Thaumaturgy
Prepared Spells
1st Level (4 slots): Command*, Identify*, Cure Wounds, Bane, Detect Magic
2nd Level (3 slots): Augury*, Suggestion*, Hold Person, Enhance Ability, Lesser Restoration
3rd Level (3 slots): Nondetection*, Speak With Dead*, Remove Curse, Daylight
4th Level (3 slots): Arcane Eye*, Confusion*, Banishment, Divination, Control Water, Death Ward
5th Level (2 slots): Legend Lore*, Scrying*, Commune, Raise Dead
Background Features [PHB p. 136]
• Wanderer