Fast Character
 Codrac Galmero
CLASS & LEVEL
Cleric 5 (Domain of Tempest) Stegmen
EXPERIENCE POINTS
6,955
PLAYER NAME
RACE
Human
BACKGROUND
Acolyte
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+2
14
DEX
-1
9
CON
+2
15
INT
+0
11
WIS
+4
18
CHA
+1
13
+3
PROFICIENCY
BONUS
+2 Strength Saves 
-1 Dexterity Saves 
+2 Constitution Saves 
+0 Intelligence Saves 
+7 Wisdom Saves *
+4 Charisma Saves *
* Prof. bonus added
-1  Acrobatics (Dex)
+4  Animal Handling (Wis)
+0  Arcana (Int)
+2  Athletics (Str)
+1  Deception (Cha)
+0  History (Int)
+7  Insight (Wis) *
+1  Intimidation (Cha)
+0  Investigation (Int)
+7  Medicine (Wis) *
+0  Nature (Int)
+4  Perception (Wis)
+1  Performance (Cha)
+4  Persuasion (Cha) *
+3  Religion (Int) *
-1  Sleight of Hand (Dex)
-1  Stealth (Dex) (Disadv.)
+4  Survival (Wis)

* Prof. bonus added
14

Armor: light armor, medium armor, heavy armor, shields

Weapons: simple weapons, martial weapons

Tools: none

Saving Throws: Wisdom, Charisma

Skills: Insight, Medicine, Persuasion, Religion

Languages: Common, Goblin, Celestial, Sylvan

ARMOR
CLASS
(AC)
18
Armor Worn: Chain mail and shield
INITIATIVE
-1
SPEED
30 ft.
HIT POINTS
38
HIT DICE
5d8
DEATH SAVES:   Success  O O O   Fail  O O O
WEAPON & UNARMED ATTACKS

Basic Attack. One target per Attack action.

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d8+2 bludgeoning damage. (If used two-handed in melee, does 1d10+2 damage.)

Light Crossbow. Ranged Weapon Attack: +2 to hit. Hit: 1d8+-1 piercing damage. (Normal range to 80 ft.; disadvantage long range 81 to 320 ft. Must be used two-handed, reloading limits to only one attack per round regardless of extra attacks.)

MAGIC & SPECIAL ATTACKS
EQUIPMENT & TREASURE
Carried Gear: chain mail armor (AC 16), shield (AC +2), set of common clothes, holy symbol: amulet, prayer book, 5 sticks of incense, vestments

Lifting and Carrying: 210 lbs. max. carrying capacity; 420 lbs. pushing or dragging (speed -5 ft.); 420 lbs. max. lift.

Coins & Gems: 564 gold pieces (gp); 66 silver pieces (sp); 30 copper pieces (cp); 3 gems (worth 50 gp each)
FEATURES, TRAITS & MORE

Alignment: Chaotic Neutral. I follow my shifting whims with little concern about rules or later consequences.


Human Traits [PHB p. 29]

• Age: 35-years-old

• Medium Size (5' 7", 165 lbs.)


Class Features [PHB p. 57]

• Ritual Casting

• Wrath of the Storm (reaction +2d8 lightning or thunder damage, Dexterity save half damage, 4 uses betw. long rest)

• Channel Divinity (1 use betw. short or long rests)

• Channel Divinity: Destructive Wrath (max. thunder, lightning damage)

• Channel Divinity: Turn Undead (within 30 ft., Wisdom save or turned 1 min. or until damaged)

• Destroy Undead (CR 1/2 or lower)


Spellcasting [PHB p. 201]

Spell Attack Modifier +7
Spell Save DC 15

Cantrips Known: Guidance, Light, Resistance, Thaumaturgy


Prepared Spells

1st Level (4 slots): Fog Cloud*, Thunderwave*, Cure Wounds, Command, Bless

2nd Level (3 slots): Gust Of Wind*, Shatter*, Lesser Restoration, Enhance Ability, Spiritual Weapon, Augury

3rd Level (2 slots): Call Lightning*, Sleet Storm*, Dispel Magic, Daylight


Background Features [PHB p. 127]

• Shelter of the Faithful