Fast Character
Diniah Warfon
CLASS & LEVEL
Cleric 6 (Domain of Light)
EXPERIENCE POINTS
14,980
PLAYER NAME
RACE
Dragonborn (White Dragon Ancestry)
BACKGROUND
Acolyte
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+2
15
DEX
+0
10
CON
+2
14
INT
-1
8
WIS
+3
17
CHA
+1
13
+3
PROFICIENCY
BONUS
+2 Strength Saves 
+0 Dexterity Saves 
+2 Constitution Saves 
-1 Intelligence Saves 
+6 Wisdom Saves *
+4 Charisma Saves *
* Prof. bonus added
+0  Acrobatics (Dex)
+3  Animal Handling (Wis)
-1  Arcana (Int)
+2  Athletics (Str)
+1  Deception (Cha)
-1  History (Int)
+6  Insight (Wis) *
+1  Intimidation (Cha)
-1  Investigation (Int)
+6  Medicine (Wis) *
-1  Nature (Int)
+3  Perception (Wis)
+1  Performance (Cha)
+4  Persuasion (Cha) *
+2  Religion (Int) *
+0  Sleight of Hand (Dex)
+0  Stealth (Dex) (Disadv.)
+3  Survival (Wis)

* Prof. bonus added
13

Armor: light armor, medium armor, shields

Weapons: simple weapons

Tools: none

Saving Throws: Wisdom, Charisma

Skills: Insight, Medicine, Persuasion, Religion

Languages: Common, Elvish, Celestial, Draconic

ARMOR
CLASS
(AC)
16
Armor Worn: Scale mail and shield
INITIATIVE
+0
SPEED
30 ft.
HIT POINTS
45
HIT DICE
6d8
DEATH SAVES:   Success  O O O   Fail  O O O
WEAPON & UNARMED ATTACKS

Basic Attack. One target per Attack action.

Mace. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+2 bludgeoning damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit. Hit: 1d8+0 piercing damage. (Normal range to 80 ft.; disadvantage long range 81 to 320 ft. Must be used two-handed, reloading limits to only one attack per round regardless of extra attacks.)

MAGIC & SPECIAL ATTACKS

Sacred Flame Cantrip. Ranged Spell Attack: Targets creature within 60 feet that you can see. That creature makes a DC 14 Dexterity saving throw or takes 2d8 radiant damage. (No damage if made save.)

Draconic Breath Weapon: Once between short or long rests, breath out 15 ft. cone of frost causing 3d6 cold damage (DC 13 Con save for half damage) to all caught in area.

EQUIPMENT & TREASURE
Carried Gear: scale mail (AC 14), shield (AC +2), mace, set of common clothes, holy symbol: amulet, prayer book, 5 sticks of incense, vestments

Lifting and Carrying: 225 lbs. max. carrying capacity; 450 lbs. pushing or dragging (speed -5 ft.); 450 lbs. max. lift.

Coins & Gems: 741 gold pieces (gp); 55 silver pieces (sp); 29 copper pieces (cp); 3 gems (worth 50 gp each)
FEATURES, TRAITS & MORE

Alignment: Chaotic Good. I follow my conscience regardless of others' expectations. Freedom and compassion matter more than rules.


Dragonborn Traits
(White Dragon Ancestry) [PHB p. 32]

• Age: 36-years-old

• Medium Size (6' 2", 247 lbs.)

• Drac. Breath Weapon (cold)

• Drac. Resistance (half damage vs. cold)


Class Features [PHB p. 57]

• Ritual Casting

• Improved Warding Flare (3 uses betw. long rests)

• Channel Divinity (2 uses betw. short or long rests)

• Channel Divinity: Radiance of the Dawn (radiant blast ends magical darkness in 30 ft.; hostile creatures take 2d10+6 radiant damage, CON save for half)

• Channel Divinity: Turn Undead (within 30 ft., Wisdom save or turned 1 min. or until damaged)

• Destroy Undead (CR 1/2 or lower)


Spellcasting [PHB p. 201]

Spell Attack Modifier +6
Spell Save DC 14

Cantrips Known: Guidance, Light, Resistance, Sacred Flame


Prepared Spells

1st Level (4 slots): Burning Hands*, Faerie Fire*, Bless, Cure Wounds, Bane

2nd Level (3 slots): Flaming Sphere*, Scorching Ray*, Lesser Restoration, Hold Person

3rd Level (3 slots): Daylight*, Fireball*, Clairvoyance, Dispel Magic, Remove Curse, Magic Circle


Background Features [PHB p. 127]

• Shelter of the Faithful