Fast Character
Havier Guldar
CLASS & LEVEL
Fighter 5 (Champion)
EXPERIENCE POINTS
7,020
PLAYER NAME
RACE
Tiefling
BACKGROUND
Noble
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+1
13
DEX
+3
17
CON
+2
14
INT
-1
9
WIS
+1
12
CHA
+1
12
+3
PROFICIENCY
BONUS
+4 Strength Saves *
+3 Dexterity Saves 
+5 Constitution Saves *
-1 Intelligence Saves 
+1 Wisdom Saves 
+1 Charisma Saves 
* Prof. bonus added
+6  Acrobatics (Dex) *
+1  Animal Handling (Wis)
-1  Arcana (Int)
+1  Athletics (Str)
+1  Deception (Cha)
+2  History (Int) *
+1  Insight (Wis)
+1  Intimidation (Cha)
-1  Investigation (Int)
+1  Medicine (Wis)
-1  Nature (Int)
+1  Perception (Wis)
+1  Performance (Cha)
+4  Persuasion (Cha) *
-1  Religion (Int)
+3  Sleight of Hand (Dex)
+3  Stealth (Dex)
+4  Survival (Wis) *

* Prof. bonus added
11

Armor: light armor, medium armor, heavy armor, shields

Weapons: simple weapons, martial weapons

Tools: one type of gaming kit

Saving Throws: Strength, Constitution

Skills: Acrobatics, History, Persuasion, Survival

Languages: Common, Infernal, Sylvan

ARMOR
CLASS
(AC)
16
Armor Worn: Leather armor and shield
INITIATIVE
+3
SPEED
30 ft.
HIT POINTS
44
HIT DICE
5d10
DEATH SAVES:   Success  O O O   Fail  O O O
WEAPON & UNARMED ATTACKS

Extra Attack. When making an Attack action, you may make two attacks rather than one.

Longbow. Ranged Weapon Attack: +8 to hit. Hit: 1d8+3 piercing damage. (Normal range to 150 ft.; disadvantage long range 151 to 600 ft. Must be used two-handed.)

Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d8+3 piercing damage.

Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d6+3 slashing damage.

MAGIC & SPECIAL ATTACKS

Fighting Style: Archery. Add +2 to hit for any ranged weapon attack.

EQUIPMENT & TREASURE
Carried Gear: leather armor (AC 11), shield (AC +2), rapier, scimitar, longbow and 20 arrows, set of fine clothes, a signet ring, a scroll of pedigree, a purse

Lifting and Carrying: 195 lbs. max. carrying capacity; 390 lbs. pushing or dragging (speed -5 ft.); 390 lbs. max. lift.

Coins & Gems: 745 gold pieces (gp); 49 silver pieces (sp); 9 copper pieces (cp); 2 gems (worth 50 gp each)
FEATURES, TRAITS & MORE

Alignment: Chaotic Good. I follow my conscience regardless of others' expectations. Freedom and compassion matter more than rules.


Tiefling Traits [PHB p. 42]

• Age: 25-years-old

• Medium Size (6' 0", 185 lbs.)

• Darkvision (60 feet)

• Hellish Resistance (vs. fire)

• Infernal Legacy (Charisma-based; Thaumaturgy cantrip, Hellish Rebuke [as 2nd level] and Darkness spells each once per day)


Class Features [PHB p. 70]

• Fighting Style (Archery)

• Second Wind (regain 1d10+5 h.p.)

• Action Surge (extra action in turn once betw. short rests)

• Improved Critical (crit on 19 or 20)

• Extra Attack (2/attack)


Background Features [PHB p. 135]

• Position of Privilege