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Quty Reva
CLASS & LEVEL
Fighter 5 (Champion)
EXPERIENCE POINTS
6,825
PLAYER NAME
RACE
Half-Orc
BACKGROUND
Soldier
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+2
15
DEX
+3
17
CON
+2
15
INT
+0
10
WIS
+1
12
CHA
-1
8
+3
PROFICIENCY
BONUS
+5 Strength Saves *
+3 Dexterity Saves
+5 Constitution Saves *
+0 Intelligence Saves
+1 Wisdom Saves
-1 Charisma Saves
* Prof. bonus added
+6 Acrobatics (Dex) *
+1 Animal Handling (Wis)
+0 Arcana (Int)
+5 Athletics (Str) *
-1 Deception (Cha)
+0 History (Int)
+1 Insight (Wis)
+2 Intimidation (Cha) *
+0 Investigation (Int)
+1 Medicine (Wis)
+0 Nature (Int)
+4 Perception (Wis) *
-1 Performance (Cha)
-1 Persuasion (Cha)
+0 Religion (Int)
+3 Sleight of Hand (Dex)
+3 Stealth (Dex)
+1 Survival (Wis)
* Prof. bonus added
14
Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Tools: one type of gaming set, vehicles (land)
Saving Throws: Strength, Constitution
Skills: Acrobatics, Athletics, Intimidation, Perception
Languages: Common, Orc
ARMOR
CLASS
(AC)
17
Armor Worn: Leather armor and shield
INITIATIVE
+3
SPEED
30 ft.
HIT POINTS
44
HIT DICE
5d10
DEATH SAVES: Success O O O Fail O O O
WEAPON & UNARMED ATTACKS
Extra Attack. When making an Attack action, you may make two attacks rather than one.
Longbow. Ranged Weapon Attack: +6 to hit. Hit: 1d8+3 piercing damage. (Normal range to 150 ft.; disadvantage long range 151 to 600 ft. Must be used two-handed.)
Rapier. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d8+3 piercing damage.
Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d6+3 slashing damage.
MAGIC & SPECIAL ATTACKS
Fighting Style: Defense. In armor, gain +1 to AC.
EQUIPMENT & TREASURE
Carried Gear: leather armor
(AC 11), shield (AC +2), rapier, scimitar, longbow and 20 arrows,
gaming set (dice set), belt pouch, set of common clothes, an insignia of
rank, a trophy taken from a fallen enemy (dagger, broken blade, or
piece of a banner)
Lifting and Carrying: 225 lbs. max. carrying capacity;
450 lbs. pushing or dragging (speed -5 ft.); 450 lbs. max. lift.
Coins & Gems:
592 gold pieces (gp);
12 silver pieces (sp);
22 copper pieces (cp);
4 gems (worth 50 gp each)
FEATURES, TRAITS & MORE
Alignment: Neutral. I will help others, but avoid serious personal risks or loyalties that don't benefit me.
Half-Orc Traits [PHB p. 40]
• Age: 37-years-old
• Medium Size (5' 3", 120 lbs.)
• Darkvision (60 feet)
• Menacing (Intimidation)
• Relentless Endurance (0 h.p. to 1 h.p.)
• Savage Attacks (extra damage on crit)
Class Features [PHB p. 70]
• Fighting Style (Defense)
• Second Wind (regain 1d10+5 h.p.)
• Action Surge (extra action in turn once betw. short rests)
• Improved Critical (crit on 19 or 20)
• Extra Attack (2/attack)
Background Features [PHB p. 140]
• Military Rank