Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Tools: one type of artisan's tools
Saving Throws: Strength, Constitution
Skills: Acrobatics, Insight, Perception, Persuasion
Languages: Common, Orc, Draconic
Extra Attack. When making an Attack action, you may make two attacks rather than one.
Longbow. Ranged Weapon Attack: +7 to hit. Hit: 1d8+4 piercing damage. (Normal range to 150 ft.; disadvantage long range 151 to 600 ft. Must be used two-handed.)
Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft. Hit: 1d8+4 piercing damage.
Scimitar. Melee Weapon Attack: +7 to hit, reach 5 ft. Hit: 1d6+4 slashing damage.
Fighting Style: Defense. In armor, gain +1 to AC.
Draconic Breath Weapon: Once between short or long rests, breath out 15 ft. cone of fire causing 3d6 fire damage (DC 13 Dex save for half damage) to all caught in area.
Alignment: Lawful Neutral. I obey laws, traditions or my own strict code to promote order and society above all else.
Dragonborn Traits
(Red Dragon Ancestry) [PHB p. 32]
• Age: 26-years-old
• Medium Size (6' 0", 211 lbs.)
• Drac. Breath Weapon (fire)
• Drac. Resistance (half damage vs. fire)
Class Features [PHB p. 70]
• Fighting Style (Defense)
• Second Wind (regain 1d10+7 h.p.)
• Action Surge (extra action in turn once betw. short rests)
• Improved Critical (crit on 19 or 20)
• Extra Attack (2/attack)
• Remarkable Athlete (boost jumping and non-prof. Str, Dex, Con skills)
Background Features [PHB p. 132]
• Guild Membership