Armor: light armor, medium armor, shields
Weapons: simple weapons
Tools: one type of gaming kit
Saving Throws: Wisdom, Charisma
Skills: Arcana, History, Insight, Nature, Persuasion, Religion
Languages: Common, Dwarvish, Gnomish, Halfling, Sylvan
Basic Attack. One target per Attack action.
Mace. Melee Weapon Attack: +3 to hit, reach 5 ft. Hit: 1d6+1 bludgeoning damage.
Light Crossbow. Ranged Weapon Attack: +1 to hit. Hit: 1d8+-1 piercing damage. (Normal range to 80 ft.; disadvantage long range 81 to 320 ft. Must be used two-handed, reloading limits to only one attack per round regardless of extra attacks.)
Sacred Flame Cantrip. Ranged Spell Attack: Targets creature within 60 feet that you can see. That creature makes a DC 12 Dexterity saving throw or takes 1d8 radiant damage. (No damage if made save.)
Alignment: Chaotic Good. I follow my conscience regardless of others' expectations. Freedom and compassion matter more than rules.
Rock Gnome Traits [PHB p. 35]
• Age: 133-years-old
• Medium Size (3' 2", 38 lbs.)
• Darkvision (60 feet)
• Gnome Cunning (adv. on Intelligence, Wisdom, Charisma saving throws vs. magic)
• Artificer's Lore (History bonus)
• Tinker (craft devices)
Class Features [PHB p. 57]
• Ritual Casting
• Blessing Of Knowledge (bonus languages, skill expertise)
• Channel Divinity (1 use betw. short or long rests)
• Channel Divinity: Knowledge Of The Ages (10 min. proficiency with one skill or tool)
• Channel Divinity: Turn Undead (within 30 ft., Wisdom save or turned 1 min. or until damaged)
Spellcasting [PHB p. 201]
Cantrips Known: Light, Sacred Flame, Thaumaturgy
Prepared Spells
1st Level (3 slots): Command*, Identify*, Cure Wounds, Inflict Wounds, Sanctuary
Background Features [PHB p. 135]
• Position of Privilege