Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons, battleaxe, handaxe, throwing hammer, warhammer
Tools: one type of gaming set, vehicles (land), brewer's supplies
Saving Throws: Wisdom, Charisma
Skills: Athletics, Intimidation, Medicine, Persuasion
Languages: Common, Dwarvish
Extra Attack. When making an Attack action, you may make two attacks rather than one.
Battleaxe. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d8+5 slashing damage. (If used two-handed in melee, does 1d10+5 damage.)
Javelin. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d6+5 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
Fighting Style: Duelling. Add 2 damage to each melee weapon attack if no other weapon in other hand.
Alignment: Lawful Good. I do what's right as expected by society to promote order and compassion for all.
Mountain Dwarf Traits [PHB p. 20]
• Age: 111-years-old
• Medium Size (4' 5", 150 lbs.)
• Speed not reduced by heavy armor
• Darkvision (60 feet)
• Dwarven Resilience (versus poison)
• Dwarven Armor Training (light, med.)
• Dwarven Combat Training (var. weapons)
• Tool Proficiency (brewer's supplies)
• Stonecunning (stonework lore)
Class Features [PHB p. 82]
• Divine Sense (sense good, evil 1 / day)
• Lay On Hands (heal 50 h.p. betw. long rests)
• Divine Smite (use 1st level spell slot for +2d8 radiant damage, 2nd level slot for +3d8, 3rd level slot +4d8)
• Channel Divinity (+2 attack with weapon or turn away undead)
• Divine Health (immune to disease)
• Aura of Protection (allies in 10 feet get +2 on saves)
• Extra Attack (2/attack)
• Aura of Devotion (allies in 10 feet cannot be charmed)
• Aura of Courage (allies in 10 feet cannot be frightened)
Spellcasting [PHB p. 201]
Cantrips Known: No Paladin cantrips
Prepared Spells
1st Level (4 slots): Cure Wounds, Wrathful Smite, Bless, Divine Favor
2nd Level (3 slots): Aid, Branding Smite
3rd Level (2 slots): Elemental Weapon
Background Features [PHB p. 140]
• Military Rank