Fast Character
Slate Stonefist
CLASS & LEVEL
Paladin 10 (Oath of Devotion)
EXPERIENCE POINTS
68,480
PLAYER NAME
RACE
Mountain Dwarf
BACKGROUND
Soldier
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+5
20
DEX
+0
10
CON
+2
15
INT
-1
8
WIS
+1
12
CHA
+2
14
+4
PROFICIENCY
BONUS
+5 Strength Saves 
+0 Dexterity Saves 
+2 Constitution Saves 
-1 Intelligence Saves 
+5 Wisdom Saves *
+6 Charisma Saves *
* Prof. bonus added
+0  Acrobatics (Dex)
+1  Animal Handling (Wis)
-1  Arcana (Int)
+9  Athletics (Str) *
+2  Deception (Cha)
-1  History (Int)
+1  Insight (Wis)
+6  Intimidation (Cha) *
-1  Investigation (Int)
+5  Medicine (Wis) *
-1  Nature (Int)
+1  Perception (Wis)
+2  Performance (Cha)
+6  Persuasion (Cha) *
-1  Religion (Int)
+0  Sleight of Hand (Dex)
+0  Stealth (Dex) (Disadv.)
+1  Survival (Wis)

* Prof. bonus added
11

Armor: light armor, medium armor, heavy armor, shields

Weapons: simple weapons, martial weapons, battleaxe, handaxe, throwing hammer, warhammer

Tools: one type of gaming set, vehicles (land), brewer's supplies

Saving Throws: Wisdom, Charisma

Skills: Athletics, Intimidation, Medicine, Persuasion

Languages: Common, Dwarvish

ARMOR
CLASS
(AC)
18
Armor Worn: Chain mail and shield
INITIATIVE
+0
SPEED
25 ft.
HIT POINTS
84
HIT DICE
10d10
DEATH SAVES:   Success  O O O   Fail  O O O
WEAPON & UNARMED ATTACKS

Extra Attack. When making an Attack action, you may make two attacks rather than one.

Battleaxe. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d8+5 slashing damage. (If used two-handed in melee, does 1d10+5 damage.)

Javelin. Melee Weapon Attack: +9 to hit, reach 5 ft. Hit: 1d6+5 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)

MAGIC & SPECIAL ATTACKS

Fighting Style: Duelling. Add 2 damage to each melee weapon attack if no other weapon in other hand.

EQUIPMENT & TREASURE
Carried Gear: chain mail armor (AC 16), shield (AC +2), battleaxe, five (5) javelins, gaming set (playing card set), belt pouch, set of common clothes, an insignia of rank, a trophy taken from a fallen enemy (dagger, broken blade, or piece of a banner)

Lifting and Carrying: 300 lbs. max. carrying capacity; 600 lbs. pushing or dragging (speed -5 ft.); 600 lbs. max. lift.

Coins & Gems: 685 gold pieces (gp); 64 silver pieces (sp); 79 copper pieces (cp); 12 gems (worth 50 gp each)
FEATURES, TRAITS & MORE

Alignment: Lawful Good. I do what's right as expected by society to promote order and compassion for all.


Mountain Dwarf Traits [PHB p. 20]

• Age: 111-years-old

• Medium Size (4' 5", 150 lbs.)

• Speed not reduced by heavy armor

• Darkvision (60 feet)

• Dwarven Resilience (versus poison)

• Dwarven Armor Training (light, med.)

• Dwarven Combat Training (var. weapons)

• Tool Proficiency (brewer's supplies)

• Stonecunning (stonework lore)


Class Features [PHB p. 82]

• Divine Sense (sense good, evil 1 / day)

• Lay On Hands (heal 50 h.p. betw. long rests)

• Divine Smite (use 1st level spell slot for +2d8 radiant damage, 2nd level slot for +3d8, 3rd level slot +4d8)

• Channel Divinity (+2 attack with weapon or turn away undead)

• Divine Health (immune to disease)

• Aura of Protection (allies in 10 feet get +2 on saves)

• Extra Attack (2/attack)

• Aura of Devotion (allies in 10 feet cannot be charmed)

• Aura of Courage (allies in 10 feet cannot be frightened)


Spellcasting [PHB p. 201]

Spell Attack Modifier +6
Spell Save DC 14

Cantrips Known: No Paladin cantrips


Prepared Spells

1st Level (4 slots): Cure Wounds, Wrathful Smite, Bless, Divine Favor

2nd Level (3 slots): Aid, Branding Smite

3rd Level (2 slots): Elemental Weapon


Background Features [PHB p. 140]

• Military Rank