Armor: none
Weapons: simple weapons, shortsword
Tools: one type of gaming kit, calligraphy supplies
Saving Throws: Strength, Dexterity
Skills: Acrobatics, History, Persuasion, Stealth
Languages: Common, Dwarvish, Gnomish
Basic Attack. One target per Attack action.
Martial Arts. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 1d4+2 bludgeoning damage. Make unarmed strike as bonus action.
Dart. Ranged Weapon Attack: +4 to hit. Hit: 1d4+2 piercing damage. (Normal range to 20 ft.; disadvantage long range 21 to 60 ft.)
Martial Arts During A Turn: Counting actions and bonus actions for attacks, each round you can make up to two unarmed attacks or one weapon attack plus one unarmed attack. Or, for 1 ki point, you can make three unarmed attacks in a turn. (Opportunity attacks are reactions and don't count toward these limits, allowing one unarmed or weapon attack against one enemy per round.)
Alignment: Chaotic Good. I follow my conscience regardless of others' expectations. Freedom and compassion matter more than rules.
Rock Gnome Traits [PHB p. 35]
• Age: 53-years-old
• Medium Size (3' 2", 38 lbs.)
• Darkvision (60 feet)
• Gnome Cunning (adv. on Intelligence, Wisdom, Charisma saving throws vs. magic)
• Artificer's Lore (History bonus)
• Tinker (craft devices)
Ki Energy [PHB p. 78]
• 2 ki points betw. short or long rests
Class Features [PHB p. 76]
• Unarmored Defense (AC)
• Martial Arts (1d4, bonus attack)
• Flurry of Blows (1 ki for two unarmed attacks as bonus action)
• Patient Defense (1 ki for Dodge as bonus action)
• Step of the Wind (1 ki for Disengage or Dash as bonus action, jump distance doubled)
• Unarmored Movement (higher speed)
Background Features [PHB p. 135]
• Position of Privilege