Uibraollo the Troll Slayer
CLASS & LEVEL
Fighter 4 (Champion)
EXPERIENCE POINTS
2,862
PLAYER NAME
RACE
Half-Orc
BACKGROUND
Charlatan
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+4
19
DEX
+1
13
CON
+2
15
INT
-1
8
WIS
+1
12
CHA
+0
10
+2
PROFICIENCY
BONUS
+6 Strength Saves *
+1 Dexterity Saves
+4 Constitution Saves *
-1 Intelligence Saves
+1 Wisdom Saves
+0 Charisma Saves
* Prof. bonus added
+1 Acrobatics (Dex)
+1 Animal Handling (Wis)
-1 Arcana (Int)
+6 Athletics (Str) *
+2 Deception (Cha) *
-1 History (Int)
+1 Insight (Wis)
+2 Intimidation (Cha) *
-1 Investigation (Int)
+1 Medicine (Wis)
-1 Nature (Int)
+3 Perception (Wis) *
+0 Performance (Cha)
+0 Persuasion (Cha)
-1 Religion (Int)
+3 Sleight of Hand (Dex) *
+1 Stealth (Dex) (Disadv.)
+1 Survival (Wis)
* Prof. bonus added
13
Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Tools: disguise kit, forgery kit
Saving Throws: Strength, Constitution
Skills: Athletics, Deception, Intimidation, Perception, Sleight of Hand
Languages: Common, Orc
ARMOR
CLASS
(AC)
18
Armor Worn: Chain mail and shield
INITIATIVE
+1
SPEED
30 ft.
HIT POINTS
36
HIT DICE
4d10
DEATH SAVES: Success O O O Fail O O O
WEAPON & UNARMED ATTACKS
Basic Attack. One target per Attack action.
Battleaxe. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d8+4 slashing damage. (If used two-handed in melee, does 1d10+4 damage.)
Javelin. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d6+4 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
MAGIC & SPECIAL ATTACKS
Fighting Style: Duelling. Add 2 damage to each melee weapon attack if no other weapon in other hand.
EQUIPMENT & TREASURE
Carried Gear: chain mail
armor (AC 16), shield (AC +2), battleaxe, javelin, disguise kit
(cosmetics, hair dye, props, etc.), belt pouch, set of fine clothes,
tools of the con of your choice (10 stoppered bottles filled with
colored liquid, a set of weighted dice, a deck of marked cards, or a
signet ring of an imaginary duke)
Lifting and Carrying: 285 lbs. max. carrying capacity;
570 lbs. pushing or dragging (speed -5 ft.); 570 lbs. max. lift.
Coins & Gems:
13 gold pieces (gp);
11 silver pieces (sp);
46 copper pieces (cp);
2 gems (worth 10 gp each)
FEATURES, TRAITS & MORE
Alignment: Chaotic Neutral. I follow my shifting whims with little concern about rules or later consequences.
Half-Orc Traits [PHB p. 40]
• Age: 29-years-old
• Medium Size (5' 7", 120 lbs.)
• Darkvision (60 feet)
• Menacing (Intimidation)
• Relentless Endurance (0 h.p. to 1 h.p.)
• Savage Attacks (extra damage on crit)
Class Features [PHB p. 70]
• Fighting Style (Duelling)
• Second Wind (regain 1d10+4 h.p.)
• Action Surge (extra action in turn once betw. short rests)
• Improved Critical (crit on 19 or 20)
Background Features [PHB p. 128]
• False Identity