NOTES ON LOCALES
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Adder’s Tongue |
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Adgana |
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Agrimony |
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Aldaka |
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Alether |
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Alkanet |
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All-Heale |
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Aloe |
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Amrans |
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10 - Angelica |
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Anise |
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Anserke |
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Archangelica |
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Arfandas |
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Arkasu |
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Arlan |
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Arnica |
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Arnuminas |
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Arpusar |
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20 - Asarabacca |
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Ash |
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Ashline |
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Athelas |
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Atigax |
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Attanar |
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Balm |
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Barberry |
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Base Mullein |
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Basil |
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30 - Bastit |
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Belan |
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Belramba |
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Bilberry |
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Birthnot |
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Bishop’s Weed |
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Bittermourn |
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Blackberry |
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Blackroot |
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Black Rose |
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40 - Bloodkeep |
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Borage |
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Breldiar |
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Bull-Rush |
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Burdock |
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Bursthelas |
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Caffar |
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Calamus |
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Calcena Mushroom |
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Callin |
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50 - Cat’s Tail |
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Cephalophage |
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Chamomile |
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Chervil |
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Cinquefoil |
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Colewort |
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Coltsfoot |
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Comfrey |
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Cow Parsnip |
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Cow-Wheat |
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60 - Culkas |
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Dagmather |
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Dainaberry |
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Darnell |
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Darsurion |
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Deadly-Nightshade |
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Degiik |
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Delrean |
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Dittany |
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Dog Rose |
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70 - Draaf |
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Dragontears |
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Dragonwort |
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Dwarf Mallow |
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Ebur |
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Edram |
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Eldaas |
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Elecampane |
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Elvish Galingale |
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Entriste |
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80 - Falsifal |
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Febfendu |
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Felmather |
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Fennel |
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Fetherfew |
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Fire-Flower |
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Floure-De-Luce |
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Footleaf |
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Fumitore |
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90 - Gallowbrush |
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Garden Flax |
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Gariig |
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Gefnul |
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Goat’s Rue |
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Golden Crown |
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Golden Lungwort |
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Guardseye |
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Gylvir |
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Hare’s Ears |
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100 - Harfy |
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Hart’s Tongue |
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Hawkweed |
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Healwell |
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Henbane |
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Horehound |
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Horseweed |
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Ironhard |
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Jaffray |
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Jinab |
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110 - Jojojopo |
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Juniper |
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Kathkusa |
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Kelventari |
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Kilmakur |
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Klagul |
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Kylathar |
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Laishaberries |
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Land Caltrops |
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Larnurma |
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120 - Laumspur |
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Leopard’s Bane |
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Lesser Centaury |
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Lungwort |
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Makebate |
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Mandrake |
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Marigold |
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Marjerome |
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Marsh Mallow |
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Maruera |
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130 - Masterwort |
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Megillos |
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Melander |
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Milkworte |
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Mirenna |
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Mountain Garlick |
by Druann Pagliasotti and Shaun Hately
HOW MANY HERBS DO I KNOW?
NOTES ON CLIMATIC ZONES
NOTES ON LOCALES
THE HERBAL
Available: |
Spring 10% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
3 days |
Cost: |
5 gp/ 15 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring 10% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 week |
Cost: |
10 gp/ 500 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 week |
Cost: |
2 gp/ 8 gp |
Uses: |
3 |
Ability Check: |
Intelligence |
‘If It is leyed under mann’s head,
He shal sleepyn as he were dead;
He shall never drede na wakyn
Till fro under his head it be taken’
								Traditional English Rhyme
Available: |
Winter 5% |
Climatic Zone: |
Cold |
Locale: |
Mountains |
Preparation: |
1 week |
Cost: |
100 gp/ 1000 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Spring, Summer 5% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 day (for potion) |
Cost: |
10 gp/ 100 gp (for potion) |
Uses: |
1 |
Ability Check: |
Intelligence -5 |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
none |
Cost: |
2 gp/ 2 gp |
Uses: |
1 |
Ability Check: |
Intelligence -4 |
Available: |
Autumn 75% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
2 weeks |
Cost: |
2 gp/ 10 gp |
Uses: |
7 |
Ability Check: |
Intelligence +1 |
Available: |
Autumn, Winter 55% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
none |
Cost: |
5 cp/ 5 cp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Spring 40% |
Climatic Zone: |
Temperate |
Locale: |
Rivers, Rural |
Preparation: |
3 days/ 1 week |
Cost: |
50 gp/ 50 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Mountains |
Preparation: |
1 hour |
Cost: |
5 sp/ 1 gp |
Uses: |
2 |
Ability Check: |
Intelligence -3 |
Available: |
Summer 25% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
10 minutes |
Cost: |
1 gp/ 1 gp |
Uses: |
5 |
Ability Check: |
Intelligence -6 |
Available: |
Summer 30% |
Climatic Zone: |
Tropical |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
75 gp/ 75 gp |
Uses: |
1 |
Ability Check: |
Intelligence -4 |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Swamp |
Preparation: |
none |
Cost: |
5 sp/ 5 sp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Autumn, Winter 50% |
Climatic Zone: |
Cold |
Locale: |
Rivers |
Preparation: |
1 day |
Cost: |
2 sp/ 3 sp |
Uses: |
4 |
Ability Check: |
Intelligence -6 |
Available: |
Autumn 55% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
none |
Cost: |
12 gp/ 12 gp |
Uses: |
3 |
Ability Check: |
Intelligence -3 |
Available: |
Autumn 60% |
Climatic Zone: |
Cold |
Locale: |
Grassland |
Preparation: |
none |
Cost: |
20 sp/ 20 sp |
Uses: |
1 |
Ability Check: |
Intelligence -5 |
Available: |
Summer 25% |
Climatic Zone: |
Temperate, Cold |
Locale: |
Mountains |
Preparation: |
none |
Cost: |
1 gp/ 1 gp |
Uses: |
1 |
Ability Check: |
Intelligence - 6 |
Available: |
Autumn 70% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
none |
Cost: |
6 gp/ 6 gp |
Uses: |
5 |
Ability Check: |
Intelligence -1 |
Available: |
Autumn 40% |
Climatic Zone: |
Cold |
Locale: |
Rivers |
Preparation: |
1 week |
Cost: |
7 gp/ 30 gp |
Uses: |
2 |
Ability Check: |
Intelligence -7 |
Available: |
Spring 10% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 day |
Cost: |
3 gp/ 7 gp |
Uses: |
2 |
Ability Check: |
Intelligence -6 |
Available: |
Spring 50% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 day |
Cost: |
5 gp/ 8 gp |
Uses: |
3 |
Ability Check: |
Intelligence -4 |
Available: |
Winter, Spring 5% |
Climatic Zone: |
Temperate |
Locale: |
Mountains |
Preparation: |
1 week |
Cost: |
50 gp/ 500 gp |
Uses: |
16 |
Ability Check: |
Intelligence -3 |
Available: |
Autumn 45% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
none |
Cost: |
200 gp/ 200 gp |
Uses: |
4 |
Ability Check: |
? |
"When the black breath blows
and death’s shadow grows
and all lights pass,
come athelas! come athelas!
Life to the dying
In the King’s hand lying!"
from "The Return of The King"
Available: |
Winter 40% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 day |
Cost: |
40 gp/ 70 gp |
Uses: |
5 |
Ability Check: |
Intelligence |
Available: |
Autumn, Winter 45% |
Climatic Zone: |
Temperate |
Locale: |
Rivers |
Preparation: |
none |
Cost: |
8 gp/ 8 gp |
Uses: |
2 |
Ability Check: |
Intelligence -6 |
Available: |
Summer 20% |
Climatic Zone: |
Subtropical |
Locale: |
Forest |
Preparation: |
1 hour |
Cost: |
3 gp/ 5 gp |
Uses: |
4 |
Ability Check: |
Intelligence -4 |
Available: |
Summer 20% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
3 hours |
Cost: |
4 gp/ 9 gp |
Uses: |
2 |
Ability Check: |
Intelligence -11 |
Available: |
Always 90% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
none |
Cost: |
10 sp/ 10 sp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
none |
Cost: |
3 sp/ 3 sp |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Always 20% |
Climatic Zone:: |
Temperate |
Locale: |
All |
Preparation: |
none |
Cost: |
3 sp/ 3 sp |
Uses: |
1 |
Ability Check: |
Intelligence +2 |
Available: |
Summer 35% |
Climatic Zone: |
Tropical |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
40 gp/ 40 gp |
Uses: |
3 |
Ability Check: |
Intelligence -6 |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
3 days |
Cost: |
60 gp/ 180 gp |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Spring 1% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
15 days |
Cost: |
500 gp/ 3000 gp |
Uses: |
1 |
Ability Check: |
Intelligence -13 |
Available: |
Always 30% |
Climatic Zone: |
Temperate |
Locale: |
Hills |
Preparation: |
3 days |
Cost: |
2 cp/ 2 cp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Summer 45% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
3 weeks |
Cost: |
4 gp/ 10 gp |
Uses: |
3 |
Ability Check: |
Intelligence -6 |
Available: |
Winter 5% |
Climatic Zone: |
Polar |
Locale: |
All |
Preparation: |
2 hours |
Cost: |
1000 gp and up |
Uses: |
1 |
Ability Check: |
Intelligence -14 |
Available: |
Spring 65% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
none |
Cost: |
1 gp/ 1 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
All |
Preparation: |
none |
Cost: |
4 gp/ 4 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring, Summer 5% |
Climatic Zone: |
Temperate |
Locale: |
All |
Preparation: |
none |
Cost: |
100 gp/ 100 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring 20% |
Climatic Zone: |
Temperate |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
4 sp/ 4 sp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Spring 30% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
5 days |
Cost: |
1 gp/ 10 gp |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Spring 35% |
Climatic Zones: |
Temperate |
Locale: |
Volcanoes |
Preparation: |
none |
Cost: |
50 gp/ 50 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Always 55% |
Climatic Zone: |
Temperate, Subtropical |
Locale: |
Swamp |
Preparation: |
3 days |
Cost: |
2 sp/ 3 sp |
Uses: |
2 |
Ability Check: |
Intelligence +3 |
Available: |
Spring 35% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 day |
Cost: |
10 gp/ 30 gp |
Uses: |
1 |
Ability Check: |
Intelligence -6 |
‘They are Burrs, I can tell you, they’ll stick where they are thrown.’
						William Shakespeare ‘Troilus and Cressida’
Available: |
Summer 5% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 week |
Cost: |
110 gp/ 1000 gp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Summer, Autumn 5% |
Climatic Zone: |
Tropical |
Locale: |
Desert |
Preparation: |
1 hour |
Cost: |
10 gp/ 10 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Spring, Summer 15% |
Climatic Zone: |
Temperate |
Locale: |
Swamp |
Preparation: |
1 day |
Cost: |
5 gp/ 15 gp |
Uses: |
1 |
Ability Check: |
Intelligence -14 |
Available: |
Always 2% |
Climatic Zone: |
Any |
Locale: |
Underworld |
Preparation: |
2 week (for potion) |
Cost: |
100 gp/ 1000 gp (for potion) |
Uses: |
1 |
Ability Check: |
- |
Available: |
Autumn 30% |
Climatic Zone: |
Tropical |
Locale: |
Jungle |
Preparation: |
1 week |
Cost: |
5 gp/ 25 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Summer 75% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 week |
Cost: |
1 gp/ 3 gp |
Uses: |
1 |
Ability Check: |
Intelligence -6 |
Available: |
Always 5% |
Climatic Zone: |
Temperate |
Locale: |
Special (see below) |
Preparation: |
none (if growing in correct area) |
Cost: |
100 gp/ 100 gp |
Uses: |
1 |
Ability Check: |
Intelligence -4 |
Available: |
Spring, Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
Negligible |
Cost: |
2 gp/ 3 gp |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Always 10% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
none |
Cost: |
10 gp/ 10 gp |
Uses: |
1 |
Ability Check: |
Intelligence -5 |
Available: |
Summer 10% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 hour |
Cost: |
10 gp/ 15 gp |
Uses: |
1 |
Ability Check: |
Intelligence -5 |
Available: |
Spring, Summer 70% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
none |
Cost: |
6 sp/ 6 sp |
Uses: |
1 |
Ability Check: |
Intelligence -4 |
Available: |
Spring, Summer 25% |
Climatic Zone: |
Temperate |
Locale: |
Mountains |
Preparation: |
1 hour |
Cost: |
2 gp/ 4 gp |
Uses: |
1 |
Ability Check: |
Intelligence -5 |
Available: |
Spring 50% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 day |
Cost: |
4 gp/ 10 gp |
Uses: |
1 |
Ability Check: |
Intelligence -5 |
Available: |
Always 45% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
6 weeks |
Cost: |
3 gp/ 10 gp |
Uses: |
7 |
Ability Check: |
Intelligence -6 |
Available: |
Summer 50% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 week |
Cost: |
2 gp/ 3 gp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Always 40% |
Locale: |
Desert |
Climatic Zone: |
Tropical |
Preparation: |
none |
Cost: |
35 gp/ 35 gp |
Uses: |
10 |
Ability Check: |
Intelligence |
Available: |
Summer 40% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 week |
Cost: |
6 gp/ 28 gp |
Uses: |
2 |
Ability Check: |
Intelligence -7 |
Available: |
Autumn 20% |
Climatic Zone: |
Temperate |
Locale: |
Rivers |
Preparation: |
None (or 3 weeks) |
Cost: |
2 gp/ 8 gp |
Uses: |
3d10 |
Ability Check: |
Intelligence -3 |
Available: |
Autumn 40% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
2 weeks |
Cost: |
3 gp/ 7 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Winter 50% |
Climatic Zone: |
Cold |
Locale: |
Mountains |
Preparation: |
none |
Cost: |
3 sp/ 3 sp |
Uses: |
1 |
Ability Check: |
Intelligence -6 |
Available: |
Summer 75% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 week |
Cost: |
4 gp/ 8 gp |
Uses: |
4 |
Ability Check: |
Intelligence +3 |
Available: |
Summer 25% |
Climatic Zone: |
Tropical |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
100 gp/ 100 gp |
Uses: |
3 |
Ability Check: |
Intelligence -2 |
Available: |
Winter 80% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 hour |
Cost: |
3 sp/ 3 sp |
Uses: |
4 |
Ability Check: |
- |
Available: |
Summer, Autumn 55% |
Climatic Zone: |
Temperate |
Locale: |
Rivers |
Preparation: |
2 weeks |
Cost: |
1 gp/ 5 gp |
Uses: |
3 |
Ability Check: |
Intelligence |
Available: |
Summer, Autumn 70% |
Climatic Zone: |
Temperate |
Locale: |
Rural, Urban |
Preparation: |
2 weeks |
Cost: |
1 sp/ 10 sp |
Uses: |
10 |
Ability Check: |
Intelligence |
Available: |
Spring 60% |
Climatic Zone: |
Subtropical |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
5 sp/ 5 sp |
Uses: |
1 |
Ability Check: |
Intelligence -4 |
Available: |
Spring 10% |
Climatic Zone: |
Temperate |
Locale: |
Desert |
Preparation: |
2 weeks |
Cost: |
100 gp/ 100 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring 25% |
Climatic Zone: |
Cold |
Locale: |
Mountains |
Preparation: |
3 days |
Cost: |
100 gp/ 300 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Spring 10% |
Climatic Zone: |
Temperate |
Locale: |
Swamp |
Preparation: |
none |
Cost: |
1 gp/ 3 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring 45% |
Climatic Zone: |
Temperate |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
22 gp/ 22 gp |
Uses: |
5 |
Ability Check: |
Intelligence -2 |
Available: |
Winter 15% |
Climatic Zone: |
Cold |
Locale: |
Rivers |
Preparation: |
none |
Cost: |
30 gp/ 30 gp |
Uses: |
4 |
Ability Check: |
Intelligence -10 |
Available: |
Spring, Summer 5% |
Climatic Zone: |
Temperate |
Locale: |
Coastal |
Preparation: |
2 days |
Cost: |
2 gp/ 4 gp |
Uses: |
1 |
Ability Check: |
Intelligence -1 |
Available: |
Winter, Spring 15% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
none |
Cost: |
1 sp/ 1 sp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Spring, Summer 35% |
Temperate: |
Polar |
Locale: |
Forest |
Preparation: |
1 week |
Cost: |
1 gp/ 2 gp |
Uses: |
5 |
Ability Check: |
Intelligence -4 |
Available: |
Summer 30% |
Climatic Zone: |
Subtropical |
Locale: |
Desert |
Preparation: |
none |
Cost: |
25 gp/ 25 gp |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Spring 30% |
Climatic Zone: |
Temperate |
Locale: |
Swamp |
Preparation: |
1 hour or less |
Cost: |
3 gp/ 3 gp |
Uses: |
2 |
Ability Check: |
Intelligence -2 |
Available: |
Winter 5% |
Climatic Zone: |
Cold |
Locale: |
Coastal, Rivers |
Preparation: |
1 week |
Cost: |
90 gp/ 900 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Spring 30% |
Climatic Zone: |
Temperate |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
10 gp/ 10 gp |
Uses: |
3 |
Ability Check: |
Intelligence -7 |
Available: |
Autumn 20% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
2 weeks |
Cost: |
5 sp/ 1 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Summer 65% |
Climatic Zone: |
Temperate, Subtropical |
Locale: |
Forest |
Preparation: |
3 weeks |
Cost: |
2 gp/ 4 gp |
Uses: |
3 |
Ability Check: |
Intelligence +3 |
Available: |
Summer 1% |
Climatic Zone: |
Subtropical, Tropical |
Locale: |
Mountains |
Preparation: |
10 years |
Cost: |
1000 gp/ 100000 gp |
Uses: |
100 |
Ability Check: |
- |
Available: |
Always 60% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
3 weeks |
Cost: |
3 gp/ 10 gp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Spring, Summer, Autumn 10% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
None |
Cost: |
10 sp/ 10 sp |
Uses: |
1 |
Ability Check: |
Intelligence -4 |
Available: |
Spring, Summer 80% |
Climatic Zone: |
Cold, Temperate |
Locale: |
Coastal |
Preparation: |
2 weeks |
Cost: |
3 gp/ 6 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Winter 5% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 day (for potion) |
Cost: |
10 gp/ 50 gp (for potion) |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Spring, Summer 55% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
2 weeks |
Cost: |
3 gp/ 6 gp |
Uses: |
5 |
Ability Check: |
Intelligence +3 |
Available: |
Summer 60% |
Climatic Zone: |
Tropical |
Locale: |
Desert |
Preparation: |
1 day |
Cost: |
55 gp/ 70 gp |
Uses: |
1 |
Ability Check: |
Intelligence -10 |
Available: |
Summer 60% |
Climatic Zone: |
Polar |
Locale: |
Volcanoes |
Preparation: |
1 day |
Cost: |
200 gp/ 500 gp |
Uses: |
1 |
Ability Check: |
Intelligence -6 |
Available: |
Summer 60% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
2 weeks |
Cost: |
6 gp/ 15 gp |
Uses: |
1 |
Ability Check: |
Intelligence -10 |
Available: |
Spring 10% |
Climatic Zone: |
Subtropical |
Locale: |
Rural |
Preparation: |
1 hour |
Cost: |
1 gp/ 2 gp |
Uses: |
2 |
Ability Check: |
Intelligence -3 |
Available: |
Summer 80% |
Climatic Zone: |
Temperate, Subtropical |
Locale: |
Forest |
Preparation: |
1 week |
Cost: |
1 gp/ 2 gp |
Uses: |
6 |
Ability Check: |
Intelligence -3 |
Available: |
Always 5% |
Climatic Zone: |
Cold |
Locale: |
Grassland |
Preparation: |
20 minutes |
Cost: |
100 gp/ 100 gp |
Uses: |
1d4 |
Ability Check: |
Intelligence -3 |
Available: |
Autumn 10% |
Climatic Zone: |
Temperate |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
100 gp/ 100 gp |
Uses: |
1 |
Ability Check: |
Intelligence-2 |
Available: |
Summer 55% |
Climatic Zone: |
Temperate |
Locale: |
Mountains |
Preparation: |
2 weeks |
Cost: |
2 gp/ 5 gp |
Uses: |
3 |
Ability Check: |
Intelligence -6 |
Available: |
Summer 10% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 week |
Cost: |
150 gp/ 150 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Always 10% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
none |
Cost: |
2 gp/ 2 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Always 75% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
2 weeks |
Cost: |
4 gp/ 6 gp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
All |
Preparation: |
none |
Cost: |
1 sp/ 1 sp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Summer, Autumn 90% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 week |
Cost: |
1 gp/ 3 gp |
Uses: |
3 |
Ability Check: |
Intelligence |
Available: |
Summer 90% |
Climatic Zone: |
Temperate |
Locale: |
Coastal |
Preparation: |
4 weeks |
Cost: |
1 gp/ 5 gp |
Uses: |
3 |
Ability Check: |
Intelligence -2 |
Available: |
Spring, Summer, Autumn 10% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
None |
Cost: |
7 gp/ 7 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Summer, Autumn 10% |
Climatic Zone: |
Temperate |
Locale: |
Hills |
Preparation: |
None |
Cost: |
15 gp/ 15 gp |
Uses: |
1 |
Ability Check: |
Intelligence -4 |
Available: |
Summer 10% |
Climatic Zone: |
Tropical |
Locale: |
Desert |
Preparation: |
2 days |
Cost: |
10 gp/ 15 gp |
Uses: |
2 |
Ability Check: |
Intelligence -2 |
Available: |
Always 10% |
Climatic Zone: |
Subtropical |
Locale: |
Rural |
Preparation: |
1 hour |
Cost: |
5 gp/ 7 gp |
Uses: |
2 |
Ability Check: |
Intelligence -4 |
Available: |
Autumn 60% |
Climatic Zone: |
Polar |
Locale: |
Mountains |
Preparation: |
none |
Cost: |
9 sp/ 9 sp |
Uses: |
1 |
Ability Check: |
Intelligence -5 |
Available: |
Summer 20% |
Climatic Zone: |
Temperate, Subtropical |
Locale: |
Mountains |
Preparation: |
Negligible |
Cost: |
4 gp/ 4 gp |
Uses: |
10 |
Ability Check: |
Intelligence -8 |
Available: |
Winter 30% |
Climatic Zone: |
Polar |
Locale: |
Wasteland |
Preparation: |
none |
Cost: |
50 gp/ 50 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Always 50% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
none |
Cost: |
19 gp/ 19 gp |
Uses: |
1 |
Ability Check: |
Intelligence -6 |
Available: |
Summer 45% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 week |
Cost: |
65 gp/ 300 gp |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Summer 60% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 day |
Cost: |
30 gp/ 50 gp |
Uses: |
3 |
Ability Check: |
Intelligence -2 |
Available: |
Summer, Autumn 10% |
Climatic Zone: |
Subtropical |
Locale: |
Forest |
Preparation: |
None |
Cost: |
20 gp / 20 gp |
Uses: |
1 |
Ability Check: |
None |
Available: |
Summer, Autumn 10% |
Climatic Zone: |
Cold |
Locale: |
Forest |
Preparation: |
None (1 day for jelly) |
Cost: |
20 gp each/ 40 gp for jelly |
Uses: |
3d20 |
Ability Check: |
Intelligence -3 |
Available: |
Summer 60% |
Climatic Zone: |
Tropical |
Locale: |
Forest |
Preparation: |
2 weeks |
Cost: |
2 gp/ 5 gp |
Uses: |
1 |
Ability Check: |
Intelligence -1 |
Available: |
Spring 3% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 week (for oil) |
Cost: |
10 gp/ 100 gp (for oil) |
Uses: |
3 |
Ability Check: |
Intelligence -3 |
Available: |
Spring 10% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
4 days (for potion) |
Cost: |
100 gp/ 500 gp (for potion) |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Summer 25% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
none |
Cost: |
5 gp/ 5 gp |
Uses: |
3 |
Ability Check: |
Intelligence |
Available: |
Summer 25% |
Climatic Zone: |
Temperate, Cold |
Locale: |
Mountains |
Preparation: |
none |
Cost: |
5 gp/ 5 gp |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Spring 10% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 day |
Cost: |
1 gp/ 3 gp |
Uses: |
3 |
Ability Check: |
Intelligence -9 |
Available: |
Always 35% |
Climatic Zone: |
Tropical, Subtropical |
Locale: |
Desert |
Preparation: |
2 weeks |
Cost: |
1 gp/2 gp |
Uses: |
2 |
Ability Check: |
Intelligence -3 |
Available: |
Spring 40% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
4 weeks |
Cost: |
3 gp/ 5 gp |
Uses: |
3 |
Ability Check: |
Intelligence +1 |
Available: |
Spring, Summer 40% |
Climatic Zone: |
Temperate |
Locale: |
Rural, Urban |
Preparation: |
2 weeks |
Cost: |
2 gp/ 10 gp |
Uses: |
4 |
Ability Check: |
Intelligence -4 |
Available: |
Always 35% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
6 weeks |
Cost: |
2 gp/ 6 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Always 20% |
Climatic Zone: |
Temperate |
Locale: |
Coastal |
Preparation: |
1 day |
Cost: |
5 gp/ 8 gp |
Uses: |
3 |
Ability Check: |
Intelligence -7 |
Available: |
Spring, Summer 1% |
Climatic Zone: |
Subtropical and Tropical |
Locale: |
Mountains |
Preparation: |
none (or 1 week) |
Cost: |
50 gp (each)/ 50 gp (each) or 100 gp for gum |
Uses: |
see description |
Ability Check: |
- |
Available: |
Summer 95% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
3 weeks |
Cost: |
2 gp/ 7 gp |
Uses: |
7 |
Ability Check: |
Intelligence -15 |
Available: |
Winter 75% |
Climatic Zone: |
Cold |
Locale: |
Mountains |
Preparation: |
none |
Cost: |
1 gp/ 3 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Winter 65% |
Climatic Zone: |
Cold |
Locale: |
Rivers |
Preparation: |
1 day |
Cost: |
12 sp/ 20 sp |
Uses: |
4 |
Ability Check: |
Intelligence |
Available: |
Spring, Summer 95% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
2 weeks |
Cost: |
4 gp/ 8 gp |
Uses: |
1 |
Ability Check: |
Intelligence -16 |
Available: |
Winter 60% |
Climatic Zone: |
Cold |
Locale: |
Mountains |
Preparation: |
none |
Cost: |
10 gp/ 10 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Always 30% |
Climatic Zone: |
Temperate, Cold |
Locale: |
Mountains |
Preparation: |
1 day |
Cost: |
8 gp/ 9 gp |
Uses: |
2 |
Ability Check: |
? |
Available: |
Always 40% |
Climatic Zone: |
Temperate |
Locale: |
Mountains |
Preparation: |
3 weeks |
Cost: |
1 gp/ 3 gp |
Uses: |
2 |
Ability Check: |
Intelligence -7 |
Available: |
Summer 55% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
2 weeks |
Cost: |
2 gp/ 4 gp |
Uses: |
2 |
Ability Check: |
Intelligence -7 |
Available: |
Spring 40% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 week |
Cost: |
1 gp/ 1 gp |
Uses: |
1 |
Ability Check: |
Intelligence -11 |
Available: |
Winter 60% |
Climatic Zone: |
Subtropical, Tropical |
Locale: |
Rivers |
Preparation: |
5 weeks |
Cost: |
4 gp/ 12 gp |
Uses: |
3 |
Ability Check: |
50% |
Available: |
Summer 10% |
Climatic Zone: |
Tropical |
Locale: |
Desert |
Preparation: |
2 days |
Cost: |
50 gp/ 50 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring 1% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
2 weeks (to dry) |
Cost: |
1000 gp/ 10000 gp |
Uses: |
1 |
Ability Check: |
? |
Available: |
Winter 1% |
Climatic Zone: |
Polar |
Locale: |
Elven Forest |
Preparation: |
none |
Cost: |
1200 gp/ 1200 gp |
Uses: |
1 |
Ability Check: |
Intelligence -10 |
Available: |
Winter 15% |
Climatic Zone: |
Temperate, Cold |
Locale: |
Rivers |
Preparation: |
1 hour |
Cost: |
5 gp/ 10 gp |
Uses: |
4 |
Ability Check: |
Intelligence -2 |
Available: |
Winter 30% |
Climatic Zone: |
Polar |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
300 gp/ 300 gp |
Uses: |
1 |
Ability Check: |
Intelligence -8 |
Available: |
Summer 45% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
6 weeks |
Cost: |
2 gp/ 10 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Swamp |
Preparation: |
2 hours |
Cost: |
5 sp/ 1 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Always 60% |
Climatic Zone: |
Cold, Polar |
Locale: |
Mountains |
Preparation: |
none |
Cost: |
3 gp/ 3 gp |
Uses: |
3 |
Ability Check: |
Intelligence -3 |
Available: |
Summer 1% |
Climatic Zone: |
Tropical |
Locale: |
Jungle |
Preparation: |
none |
Cost: |
2000 gp/ 2000 gp |
Uses: |
1 |
Ability Check: |
Intelligence -15 |
Available: |
Summer 20% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
3 days |
Cost: |
10 gp/ 10 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring 25% |
Climatic Zone: |
Temperate |
Locale: |
Rural, Urban |
Preparation: |
none |
Cost: |
3 gp/ 3 gp |
Uses: |
1 |
Ability Check: |
Intelligence -4 |
Available: |
Spring 5% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 hour |
Cost: |
1 gp/ 2 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring 45% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 hour |
Cost: |
1 gp/ 10 gp |
Uses: |
1 |
Ability Check: |
Intelligence -8 |
Available: |
Summer 20% |
Climatic Zone: |
Subtropical, Tropical |
Locale: |
Rural |
Preparation: |
1 day |
Cost: |
1 gp/ 3 gp |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Summer, Autumn 45% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 hour |
Cost: |
1 gp/ 2 gp |
Uses: |
1 |
Ability Check: |
Intelligence -6 |
Available: |
Summer 20% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 day |
Cost: |
5 cp/ 5 cp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Autumn 60% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 day |
Cost: |
9 sp/ 1 gp |
Uses: |
4 |
Ability Check: |
Intelligence -7 |
Available: |
Spring 30% |
Climatic Zone: |
Temperate, Subtropical |
Locale: |
Urban |
Preparation: |
none |
Cost: |
1 gp/ 1 gp |
Uses: |
2 |
Ability Check: |
Intelligence -3 |
Available: |
Summer 80% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
3 weeks |
Cost: |
1 gp/ 3 gp |
Uses: |
6 |
Ability Check: |
Intelligence -7 |
Available: |
Summer 25% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
None |
Cost: |
1 gp/ 1 gp |
Uses: |
4 |
Ability Check: |
Intelligence -2 |
Available: |
Summer 2% |
Climatic Zone: |
Tropical |
Locale: |
Coastal |
Preparation: |
1 week |
Cost: |
100 gp/ 500 gp |
Uses: |
3 |
Ability Check: |
Intelligence -2 |
Available: |
Summer, Autumn 1% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 hour |
Cost: |
100 gp/ 300 gp |
Uses: |
Varies |
Ability Check: |
Intelligence -5 |
Available: |
Autumn, Winter 60% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 week |
Cost: |
20 gp/ 100 gp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Summer, Autumn, Winter 90% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
2 weeks |
Cost: |
5 gp/ 30 gp |
Uses: |
4 |
Ability Check: |
Intelligence +2 |
Available: |
Summer 80% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
11 weeks |
Cost: |
1 gp/ 20 gp |
Uses: |
4 |
Ability Check: |
Intelligence +3 |
Available: |
Summer 40% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 day |
Cost: |
8 gp/ 15 gp |
Uses: |
1 |
Ability Check: |
Intelligence -3 |
Available: |
Spring, Summer 45% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
4 weeks |
Cost: |
4 gp/ 7 gp |
Uses: |
3 |
Ability Check: |
Intelligence -5 |
Available: |
Autumn, Spring, Summer 10% |
Climatic Zone: |
Subtropical |
Locale: |
Coastal |
Preparation: |
2 hours |
Cost: |
1 gp/ 4 gp |
Uses: |
7 |
Ability Check: |
Intelligence -3 |
Available: |
Always 85% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 week |
Cost: |
5 gp/ 12 gp |
Uses: |
4 |
Ability Check: |
Intelligence +2 |
Available: |
Always 1% |
Climatic Zone: |
Temperate |
Locale: |
Mountains |
Preparation: |
12 hours |
Cost: |
1000 gp/ 10000 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Summer 15% |
Climatic Zone: |
Subtropical |
Locale: |
Rural |
Preparation: |
1 hour |
Cost: |
2 gp/ 3 gp |
Uses: |
2 |
Ability Check: |
Intelligence -2 |
Available: |
Spring 15% |
Climatic Zone: |
Temperate |
Locale: |
Coastal |
Preparation: |
1 hour/ 3 hours |
Cost: |
5 gp/ 7 gp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Always 80% |
Climatic Zone: |
Temperate, Subtropical |
Locale: |
Forest |
Preparation: |
25 weeks |
Cost: |
10 gp/ 100 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring, Summer 50% |
Climatic Zone: |
Temperate |
Locale: |
Special (see below) |
Preparation: |
2 weeks |
Cost: |
4 gp/ 10 gp |
Uses: |
3 |
Ability Check: |
Intelligence |
Available: |
Spring 40% |
Climatic Zone: |
Cold |
Locale: |
Mountains |
Preparation: |
2 weeks |
Cost: |
3 gp/ 8 gp |
Uses: |
4 |
Ability Check: |
Intelligence -2 |
Available: |
Summer 40% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
negligible |
Cost: |
2 gp/ 2gp |
Uses: |
3 |
Ability Check: |
Intelligence -12 |
Available: |
Autumn 20% |
Climatic Zone: |
Cold |
Locale: |
Forest |
Preparation: |
none / 1 week |
Cost: |
10 gp/ 50 gp |
Uses: |
1 |
Ability Check: |
Intelligence -4 |
Available: |
Spring, Summer 60% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
2 weeks |
Cost: |
1 gp/ 3 gp |
Uses: |
6 |
Ability Check: |
Intelligence -4 |
Available: |
Summer 10% |
Climatic Zone: |
Subtropical |
Locale: |
Rural |
Preparation: |
1 hour |
Cost: |
2 gp/ 3 gp |
Uses: |
3 |
Ability Check: |
Intelligence -4 |
Available: |
Always 85% |
Climatic Zone: |
Tropical |
Locale: |
Forest |
Preparation: |
4 weeks |
Cost: |
1 gp/ 2 gp |
Uses: |
7 |
Ability Check: |
Intelligence |
Available: |
Always 20% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
2 weeks |
Cost: |
5 gp/ 7 gp |
Uses: |
3 |
Ability Check: |
Intelligence |
Available: |
Always 20% |
Climatic Zone: |
Subtropical |
Locale: |
Swamp |
Preparation: |
(none for nuts, 1 week for silks) |
Cost: |
1 sp/ 1 sp for nuts, 5 gp/ 10gp for silks |
Uses: |
2 |
Ability Check: |
Intelligence -5 |
Available: |
Summer 20% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
none |
Cost: |
5 gp/ 5 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Spring, Summer, Autumn 30% |
Climatic Zone: |
Tropical |
Locale: |
Coastal |
Preparation: |
1 hour |
Cost: |
2 gp/ 3gp |
Uses: |
3 |
Ability Check: |
Intelligence -2 / Intelligence -3 (for seedpods) |
Available: |
Spring 75% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
none |
Cost: |
2 gp/ 2 gp |
Uses: |
1 |
Ability Check: |
Intelligence -5 |
Available: |
Spring, Summer 5% |
Climatic Zone: |
Subtropical |
Locale: |
Rural |
Preparation: |
1 hour |
Cost: |
2 gp/ 3 gp |
Uses: |
3 |
Ability Check: |
Intelligence -3 |
Available: |
Spring, Summer 20% |
Climatic Zone: |
Temperate, Subtropical |
Locale: |
Rural |
Preparation: |
none |
Cost: |
1 gp/ 1 gp |
Uses: |
4 |
Ability Check: |
Intelligence |
Available: |
Spring, Summer 45% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
7 weeks |
Cost: |
2 gp/ 3 gp |
Uses: |
8 |
Ability Check: |
Intelligence -4 |
Available: |
Autumn 90% |
climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 day |
Cost: |
1 sp/ 2 sp |
Uses: |
4 |
Ability Check: |
Intelligence |
Available: |
Spring 15% |
Climatic Zone: |
Temperate, Cold |
Locale: |
Rural |
Preparation: |
2 weeks |
Cost: |
2 gp/ 5 gp |
Uses: |
3 |
Ability Check: |
Intelligence -9 |
Available: |
Winter 70% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
none |
Cost: |
3 gp/ 3 gp |
Uses: |
4 |
Ability Check: |
Intelligence |
Available: |
Spring 20% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 hour |
Cost: |
1 gp/ 2 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
1 hour |
Cost: |
8 sp/ 8 sp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Autumn 30% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
1 hour |
Cost: |
1 gp/ 2 gp |
Uses: |
1 |
Ability Check: |
Intelligence -5 |
Available: |
Autumn 30% |
Climatic Zone: |
Temperate, Subtropical |
Locale: |
Forest |
Preparation: |
1 hour |
Cost: |
5 gp/ 5 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
Available: |
Summer 60% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
none |
Cost: |
5 gp/ 5 gp |
Uses: |
4 |
Ability Check: |
Intelligence -2 |
Available: |
Spring 1% |
Climatic Zone: |
Temperate |
Locale: |
Forest |
Preparation: |
none |
Cost: |
100 gp/ 100 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Summer, Autumn 10% |
Climatic Zone: |
Temperate |
Locale: |
Hills |
Preparation: |
None (2 days for pills) |
Cost: |
20 gp each/ 40 gp for jelly |
Uses: |
3 |
Ability Check: |
Intelligence |
Available: |
Summer 25% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
1 day |
Cost: |
5 gp/ 10 gp |
Uses: |
2 |
Ability Check: |
Intelligence - 7 |
Available: |
Summer 60% |
Climatic Zone: |
Temperate |
Locale: |
Rivers |
Preparation: |
none |
Cost: |
1 gp/ 1 gp |
Uses: |
3 |
Ability Check: |
Intelligence |
Available: |
Summer, Autumn 80% |
Climatic Zone: |
Tropical |
Locale: |
Desert |
Preparation: |
2 weeks |
Cost: |
2 gp/ 4 gp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Spring 5% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
none |
Cost: |
2 gp/ 2 gp |
Uses: |
1 |
Ability Check: |
Intelligence -2 |
‘While Wormwood hath seed get a handful or twaine
To save against march, to make flea to feraine:
Wherre chamber is sweeped and Wormwood is strowne,
No flea for his life dare abide to be known
Whate save is better (if physik be true)
For places infected than Wormwood and Rue?
It is a comfort for hart and the braine,
And therefore to have it is not in vaine’
						Thomas Tusser (1527-1580)
Available: |
Autumn 80% |
Climatic Zone: |
Temperate |
Locale: |
Grassland |
Preparation: |
none |
Cost: |
8 sp/ 8 sp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Summer 30% |
Climatic Zone: |
Temperate |
Locale: |
Rural |
Preparation: |
none |
Cost: |
10 gp/ 10 gp |
Uses: |
3 |
Ability Check: |
Intelligence |
Available: |
Autumn 40% |
Climatic Zone: |
Temperate |
Locale: |
Coastal |
Preparation: |
none |
Cost: |
45 gp/ 45 gp |
Uses: |
1 |
Ability Check: |
Intelligence |
Available: |
Summer, Autumn 30% |
Climatic Zone: |
Temperate, Subtropical |
Locale: |
Forest |
Preparation: |
None |
Cost: |
1 gp/ 1 gp |
Uses: |
5 |
Ability Check: |
Intelligence -5 |
Available: |
Summer 30% |
Climatic Zone: |
Tropical |
Locale: |
Underworld |
Preparation: |
none |
Cost: |
70 gp/ 70 gp |
Uses: |
2 |
Ability Check: |
Intelligence |
Available: |
Winter 60% |
Climatic Zone: |
Cold |
Locale: |
Underworld |
Preparation: |
6 hours |
Cost: |
12 gp/ 50 gp |
Uses: |
2 |
Ability Check: |
Intelligence |
Appendix A: The Revised Herbalism Skill
by Maya Kniese
Appendix B: Addiction Effects
Attribute |
Effect |
Strength | The character becomes totally unable to move a muscle - absolute paralysis of all voluntary bodily functions. |
Dexterity | The PC can move but only with spasms. They cannot move faster than a shuffle and tend to fall at least once per round. |
Intelligence | The PC loses all knowledge and is functionally in a vegetative state. |
Wisdom | The PC goes totally insane |
Charisma | The characters face begins to collapse. The eyes, nose, ears and mouth become indistinguishable. Their hands become gnarled and useless. They lose control of their bodily functions and stink from perspiration and other factors. |
Constitution | The PC dies. |
I have had grave concerns about including this information on addiction in the guide, and as Absinthe is so dangerous, as compared to other substance contained, I will not provide game rules. I suggest that the GM not allow the use of Absinthe in his games. It is only mentioned in the guide for the sake of completeness in the section on Wormwood. While Wormwood is a herb, like the others in this appendix. Absinthe is a dangerous drug of dependency with NO beneficial effects, and is therefore outside the purpose of this guide.
The author of this guide (Shaun Hately) wishes to make clear that he is absolutely opposed to any misuse of drugs, and accepts no responsibility for any misuse of the material contained within this guide. This is a guide for RPG purposes only. It does not seek, in any way, shape or form to advocate or encourage the misuse of any substance, natural or manufactured.
Appendix C: General Information on Herbs
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Adder’s Tongue |
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Adgana |
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Agrimony |
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Aldaka |
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Alether |
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Alkanet |
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All-Heale |
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Aloe |
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Amrans |
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Angelica |
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Anise |
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Anserke |
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Archangelica |
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Arfandas |
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Arkasu |
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Arlan |
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Arnica |
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Arnuminas |
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Arpusar |
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Asarabacca |
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Ash |
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Ashline |
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Athelas |
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Atigax |
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Attanar |
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Balm |
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Barberry |
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Base Mullein |
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Basil |
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Bastit |
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Belan |
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Belramba |
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Bilberry |
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Birthnot |
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Bishop’s Weed |
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Bittermourn |
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Blackberry |
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Blackroot |
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Black Rose |
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Bloodkeep |
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Borage |
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Breldiar |
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Bull-Rush |
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Burdock |
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Bursthelas |
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Caffar |
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Calamus |
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Calcena Mushroom |
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Callin |
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Cat’s Tail |
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Cephalophage |
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Chamomile |
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Chervil |
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Cinquefoil |
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Colewort |
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Coltsfoot |
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Comfrey |
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Cow Parsnip |
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Cow-Wheat |
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Culkas |
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Dagmather |
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Dainaberry |
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Darnell |
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Darsurion |
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Deadly-Nightshade |
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Degiik |
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Delrean |
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Dittany |
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Dog Rose |
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Draaf |
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Dragontears |
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Dragonwort |
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Dwarf Mallow |
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Ebur |
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Edram |
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Eldaas |
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Elecampane |
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Elvish Galingale |
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Entriste |
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Falsifal |
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Febfendu |
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Felmather |
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Fennel |
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Fetherfew |
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Fire-Flower |
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Floure-De-Luce |
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Footleaf |
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Fumitore |
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Gallowbrush |
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Garden Flax |
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Gariig |
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Gefnul |
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Goat’s Rue |
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Golden Crown |
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Golden Lungwort |
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Guardseye |
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Gylvir |
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Hare’s Ears |
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Harfy |
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Hart’s Tongue |
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Hawkweed |
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Healwell |
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Henbane |
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Horehound |
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Horseweed |
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Ironhard |
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Jaffray |
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Jinab |
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Jojojopo |
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Juniper |
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Kathkusa |
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Kelventari |
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Kilmakur |
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Klagul |
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Kylathar |
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Laishaberries |
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Land Caltrops |
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Larnurma |
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Laumspur |
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Leopard’s Bane |
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Lesser Centaury |
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Lungwort |
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Makebate |
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Mandrake |
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Marigold |
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Marjerome |
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Marsh Mallow |
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Maruera |
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Masterwort |
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Megillos |
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Melander |
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Milkworte |
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Mirenna |
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Mountain Garlick |
LEGAL NOTICE
SPECIAL THANKS
Shaun Hately,11th February, 1997