Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons
Tools: none
Saving Throws: Wisdom, Charisma
Skills: Insight, Medicine, Nature, Persuasion, Religion
Languages: Common, Giant, Halfling, Celestial
Basic Attack. One target per Attack action.
Mace. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: 1d6+2 bludgeoning damage.
Light Crossbow. Ranged Weapon Attack: +2 to hit. Hit: 1d8+0 piercing damage. (Normal range to 80 ft.; disadvantage long range 81 to 320 ft. Must be used two-handed, reloading limits to only one attack per round regardless of extra attacks.)
Alignment: Lawful Good. I do what's right as expected by society to promote order and compassion for all.
Human Traits [PHB p. 29]
• Age: 34-years-old
• Medium Size (6' 1", 161 lbs.)
Class Features [PHB p. 57]
• Ritual Casting
• Acolyte of Nature (druid cantrip, proficiency)
• Channel Divinity (1 use betw. short or long rests)
• Channel Divinity: Charm Animals and Plants (up to 30 ft., Wisdom save)
• Channel Divinity: Turn Undead (within 30 ft., Wisdom save or turned 1 min. or until damaged)
Spellcasting [PHB p. 201]
Cantrips Known: Druidcraft, Guidance, Resistance, Thaumaturgy
Prepared Spells
1st Level (4 slots): Animal Friendship*, Speak With Animals*, Bane, Detect Magic, Bless
2nd Level (2 slots): Barkskin*, Spike Growth*, Lesser Restoration, Enhance Ability, Hold Person
Background Features [PHB p. 127]
• Shelter of the Faithful