Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Tools: one type of gaming kit
Saving Throws: Wisdom, Charisma
Skills: Athletics, History, Insight, Intimidation, Persuasion, Religion
Languages: Common, Dwarvish, Elvish, Draconic
Extra Attack. When making an Attack action, you may make two attacks rather than one.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft. Hit: 1d8+4 slashing damage. (If used two-handed in melee, does 1d10+4 damage.)
Javelin. Melee Weapon Attack: +7 to hit, reach 5 ft. Hit: 1d6+4 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
Fighting Style: Defense. In armor, gain +1 to AC.
Alignment: Neutral Good. I help others according to their needs and promote compassion above all else.
Half-Elf Traits [PHB p. 38]
• Age: 53-years-old
• Medium Size (5' 4", 138 lbs.)
• Darkvision (60 feet)
• Fey Ancestry (vs. charm, no sleep)
Class Features [PHB p. 82]
• Divine Sense (sense good, evil 1 / day)
• Lay On Hands (heal 25 h.p. betw. long rests)
• Divine Smite (use 1st level spell slot for +2d8 radiant damage, 2nd level slot for +3d8)
• Channel Divinity (ensnare foes with vines or turn away fey, fiends)
• Divine Health (immune to disease)
• Extra Attack (2/attack)
Spellcasting [PHB p. 201]
Cantrips Known: No Paladin cantrips
Prepared Spells
1st Level (4 slots): Bless, Searing Smite, Compelled Duel
2nd Level (2 slots): Aid, Branding Smite, Magic Weapon
Background Features [PHB p. 135]
• Position of Privilege