Sendever the Horseman
CLASS & LEVEL
Fighter 2
EXPERIENCE POINTS
312
PLAYER NAME
RACE
Half-Orc
BACKGROUND
Gladiator
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+3
17
DEX
+1
13
CON
+2
15
INT
-1
8
WIS
+1
12
CHA
+0
10
+2
PROFICIENCY
BONUS
+5 Strength Saves *
+1 Dexterity Saves
+4 Constitution Saves *
-1 Intelligence Saves
+1 Wisdom Saves
+0 Charisma Saves
* Prof. bonus added
+3 Acrobatics (Dex) *
+1 Animal Handling (Wis)
-1 Arcana (Int)
+5 Athletics (Str) *
+0 Deception (Cha)
-1 History (Int)
+1 Insight (Wis)
+2 Intimidation (Cha) *
-1 Investigation (Int)
+1 Medicine (Wis)
-1 Nature (Int)
+3 Perception (Wis) *
+2 Performance (Cha) *
+0 Persuasion (Cha)
-1 Religion (Int)
+1 Sleight of Hand (Dex)
+1 Stealth (Dex) (Disadv.)
+1 Survival (Wis)
* Prof. bonus added
13
Armor: light armor, medium armor, heavy armor, shields
Weapons: simple weapons, martial weapons
Tools: disguise kit, gambling dice
Saving Throws: Strength, Constitution
Skills: Acrobatics, Athletics, Intimidation, Perception, Performance
Languages: Common, Orc
ARMOR
CLASS
(AC)
16
Armor Worn: Chain mail
INITIATIVE
+1
SPEED
30 ft.
HIT POINTS
20
HIT DICE
2d10
DEATH SAVES: Success O O O Fail O O O
WEAPON & UNARMED ATTACKS
Basic Attack. One target per Attack action.
Maul. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 2d6+3 bludgeoning damage. (Must be used two-handed.)
Javelin. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+3 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
MAGIC & SPECIAL ATTACKS
Fighting Style: Great Weapon Fighting. Reroll 1 or 2 on damage dice with two-handed melee weapons.
EQUIPMENT & TREASURE
Carried Gear: chain mail
armor (AC 16), maul, javelin, belt pouch, set of common clothes, a
unique ornamental addition to your armor or a weapon, the favor of an
admirer (love letter, lock of hair, or trinket)
Lifting and Carrying: 255 lbs. max. carrying capacity;
510 lbs. pushing or dragging (speed -5 ft.); 510 lbs. max. lift.
Coins & Gems:
14 gold pieces (gp);
45 silver pieces (sp);
79 copper pieces (cp);
2 gems (worth 10 gp each)
FEATURES, TRAITS & MORE
Alignment: Neutral. I will help others, but avoid serious personal risks or loyalties that don't benefit me.
Half-Orc Traits [PHB p. 40]
• Age: 26-years-old
• Medium Size (5' 6", 115 lbs.)
• Darkvision (60 feet)
• Menacing (Intimidation)
• Relentless Endurance (0 h.p. to 1 h.p.)
• Savage Attacks (extra damage on crit)
Class Features [PHB p. 70]
• Fighting Style (Great Weapon Fighting)
• Second Wind (regain 1d10+2 h.p.)
• Action Surge (extra action in turn once betw. short rests)
Background Features [PHB p. 130]
• By Popular Demand