Fast Character
Sendever the Horseman
CLASS & LEVEL
Fighter 2
EXPERIENCE POINTS
312
PLAYER NAME
RACE
Half-Orc
BACKGROUND
Gladiator
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+3
17
DEX
+1
13
CON
+2
15
INT
-1
8
WIS
+1
12
CHA
+0
10
+2
PROFICIENCY
BONUS
+5 Strength Saves *
+1 Dexterity Saves 
+4 Constitution Saves *
-1 Intelligence Saves 
+1 Wisdom Saves 
+0 Charisma Saves 
* Prof. bonus added
+3  Acrobatics (Dex) *
+1  Animal Handling (Wis)
-1  Arcana (Int)
+5  Athletics (Str) *
+0  Deception (Cha)
-1  History (Int)
+1  Insight (Wis)
+2  Intimidation (Cha) *
-1  Investigation (Int)
+1  Medicine (Wis)
-1  Nature (Int)
+3  Perception (Wis) *
+2  Performance (Cha) *
+0  Persuasion (Cha)
-1  Religion (Int)
+1  Sleight of Hand (Dex)
+1  Stealth (Dex) (Disadv.)
+1  Survival (Wis)

* Prof. bonus added
13

Armor: light armor, medium armor, heavy armor, shields

Weapons: simple weapons, martial weapons

Tools: disguise kit, gambling dice

Saving Throws: Strength, Constitution

Skills: Acrobatics, Athletics, Intimidation, Perception, Performance

Languages: Common, Orc

ARMOR
CLASS
(AC)
16
Armor Worn: Chain mail
INITIATIVE
+1
SPEED
30 ft.
HIT POINTS
20
HIT DICE
2d10
DEATH SAVES:   Success  O O O   Fail  O O O
WEAPON & UNARMED ATTACKS

Basic Attack. One target per Attack action.

Maul. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 2d6+3 bludgeoning damage. (Must be used two-handed.)

Javelin. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+3 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)

MAGIC & SPECIAL ATTACKS

Fighting Style: Great Weapon Fighting. Reroll 1 or 2 on damage dice with two-handed melee weapons.

EQUIPMENT & TREASURE
Carried Gear: chain mail armor (AC 16), maul, javelin, belt pouch, set of common clothes, a unique ornamental addition to your armor or a weapon, the favor of an admirer (love letter, lock of hair, or trinket)

Lifting and Carrying: 255 lbs. max. carrying capacity; 510 lbs. pushing or dragging (speed -5 ft.); 510 lbs. max. lift.

Coins & Gems: 14 gold pieces (gp); 45 silver pieces (sp); 79 copper pieces (cp); 2 gems (worth 10 gp each)
FEATURES, TRAITS & MORE

Alignment: Neutral. I will help others, but avoid serious personal risks or loyalties that don't benefit me.


Half-Orc Traits [PHB p. 40]

• Age: 26-years-old

• Medium Size (5' 6", 115 lbs.)

• Darkvision (60 feet)

• Menacing (Intimidation)

• Relentless Endurance (0 h.p. to 1 h.p.)

• Savage Attacks (extra damage on crit)


Class Features [PHB p. 70]

• Fighting Style (Great Weapon Fighting)

• Second Wind (regain 1d10+2 h.p.)

• Action Surge (extra action in turn once betw. short rests)


Background Features [PHB p. 130]

• By Popular Demand