Slowtooth
CLASS & LEVEL
Barbarian 4 (Berserker)
EXPERIENCE POINTS
2,808
PLAYER NAME
RACE
Dragonborn (Black Dragon Ancestry)
BACKGROUND
Gladiator
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+4
19
DEX
+1
13
CON
+2
14
INT
-1
8
WIS
+1
12
CHA
+0
11
+2
PROFICIENCY
BONUS
+6 Strength Saves *
+1 Dexterity Saves
+4 Constitution Saves *
-1 Intelligence Saves
+1 Wisdom Saves
+0 Charisma Saves
* Prof. bonus added
+3 Acrobatics (Dex) *
+1 Animal Handling (Wis)
-1 Arcana (Int)
+4 Athletics (Str)
+0 Deception (Cha)
-1 History (Int)
+1 Insight (Wis)
+2 Intimidation (Cha) *
-1 Investigation (Int)
+1 Medicine (Wis)
+1 Nature (Int) *
+1 Perception (Wis)
+2 Performance (Cha) *
+0 Persuasion (Cha)
-1 Religion (Int)
+1 Sleight of Hand (Dex)
+1 Stealth (Dex)
+1 Survival (Wis)
* Prof. bonus added
11
Armor: light armor, medium armor, shields
Weapons: simple weapons, martial weapons
Tools: disguise kit, gambling dice
Saving Throws: Strength, Constitution
Skills: Acrobatics, Intimidation, Nature, Performance
Languages: Common, Draconic
ARMOR
CLASS
(AC)
13
Armor Worn: None (Unarmored Defense Feature)
INITIATIVE
+1
SPEED
30 ft.
HIT POINTS
41
HIT DICE
4d12
DEATH SAVES: Success O O O Fail O O O
WEAPON & UNARMED ATTACKS
Basic Attack. One target per Attack action.
Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d12+4 slashing damage. (Must be used two-handed.)
Handaxe. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d6+4 slashing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)
Javelin. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d6+4 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)
MAGIC & SPECIAL ATTACKS
Rage. Lasts 1 minute (10 rounds), or until unconscious, haven't attacked or been hit.
Draconic Breath Weapon: Once between short or long
rests, breath out 5 ft. by 30 ft. line of acid causing 2d6 acid damage
(DC 12 Dex save for half damage) to all caught in area.
EQUIPMENT & TREASURE
Carried Gear: greataxe, two
(2) handaxes, five (5) javelins, explorer's pack (includes a backpack, a
bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a
waterskin. The pack also has 50 feet of hempen rope strapped to the
side of it), belt pouch, set of common clothes, a unique ornamental
addition to your armor or a weapon, the favor of an admirer (love
letter, lock of hair, or trinket)
Lifting and Carrying: 285 lbs. max. carrying capacity;
570 lbs. pushing or dragging (speed -5 ft.); 570 lbs. max. lift.
Coins & Gems:
5 gold pieces (gp);
8 silver pieces (sp);
4 copper pieces (cp);
3 gems (worth 10 gp each)
FEATURES, TRAITS & MORE
Alignment: Chaotic Neutral. I follow my shifting whims with little concern about rules or later conquences.
Dragonborn Traits
(Black Dragon Ancestry) [PHB p. 32]
• Age: 20-years-old
• Medium Size (6' 2", 239 lbs.)
• Drac. Breath Weapon (acid)
• Drac. Resistance (half damage vs. acid)
Class Features [PHB p. 46]
• Rage (3/day)
• Unarmored Defense (AC)
• Reckless Attack (adv attacks)
• Danger Sense (adv Dex vs. traps)
• Frenzy (bonus attack, exhst.)
Rage Effects [PHB p. 48]
• Advantage on STR checks and saves
• +2 bonus on STR-based melee damage
• Resistence (half damage) from bludgeoning, piercing and slashing damage.
Background Features [PHB p. 130]
• By Popular Demand