Fast Character
Slowtooth
CLASS & LEVEL
Barbarian 4 (Berserker)
EXPERIENCE POINTS
2,808
PLAYER NAME
RACE
Dragonborn (Black Dragon Ancestry)
BACKGROUND
Gladiator
CAMPAIGN or PLAYER ID
SAVING THROWS
SKILLS
PASSIVE WISDOM
(PERCEPTION)
PROFICIENCIES & LANGUAGES
STR
+4
19
DEX
+1
13
CON
+2
14
INT
-1
8
WIS
+1
12
CHA
+0
11
+2
PROFICIENCY
BONUS
+6 Strength Saves *
+1 Dexterity Saves 
+4 Constitution Saves *
-1 Intelligence Saves 
+1 Wisdom Saves 
+0 Charisma Saves 
* Prof. bonus added
+3  Acrobatics (Dex) *
+1  Animal Handling (Wis)
-1  Arcana (Int)
+4  Athletics (Str)
+0  Deception (Cha)
-1  History (Int)
+1  Insight (Wis)
+2  Intimidation (Cha) *
-1  Investigation (Int)
+1  Medicine (Wis)
+1  Nature (Int) *
+1  Perception (Wis)
+2  Performance (Cha) *
+0  Persuasion (Cha)
-1  Religion (Int)
+1  Sleight of Hand (Dex)
+1  Stealth (Dex)
+1  Survival (Wis)

* Prof. bonus added
11

Armor: light armor, medium armor, shields

Weapons: simple weapons, martial weapons

Tools: disguise kit, gambling dice

Saving Throws: Strength, Constitution

Skills: Acrobatics, Intimidation, Nature, Performance

Languages: Common, Draconic

ARMOR
CLASS
(AC)
13
Armor Worn: None (Unarmored Defense Feature)
INITIATIVE
+1
SPEED
30 ft.
HIT POINTS
41
HIT DICE
4d12
DEATH SAVES:   Success  O O O   Fail  O O O
WEAPON & UNARMED ATTACKS

Basic Attack. One target per Attack action.

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d12+4 slashing damage. (Must be used two-handed.)

Handaxe. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d6+4 slashing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)

Javelin. Melee Weapon Attack: +6 to hit, reach 5 ft. Hit: 1d6+4 piercing damage. (If thrown, normal range to 30 ft.; disadvantage long range 31 to 120 ft.)

MAGIC & SPECIAL ATTACKS

Rage. Lasts 1 minute (10 rounds), or until unconscious, haven't attacked or been hit.

Draconic Breath Weapon: Once between short or long rests, breath out 5 ft. by 30 ft. line of acid causing 2d6 acid damage (DC 12 Dex save for half damage) to all caught in area.

EQUIPMENT & TREASURE
Carried Gear: greataxe, two (2) handaxes, five (5) javelins, explorer's pack (includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it), belt pouch, set of common clothes, a unique ornamental addition to your armor or a weapon, the favor of an admirer (love letter, lock of hair, or trinket)

Lifting and Carrying: 285 lbs. max. carrying capacity; 570 lbs. pushing or dragging (speed -5 ft.); 570 lbs. max. lift.

Coins & Gems: 5 gold pieces (gp); 8 silver pieces (sp); 4 copper pieces (cp); 3 gems (worth 10 gp each)
FEATURES, TRAITS & MORE

Alignment: Chaotic Neutral. I follow my shifting whims with little concern about rules or later conquences.


Dragonborn Traits
(Black Dragon Ancestry) [PHB p. 32]

• Age: 20-years-old

• Medium Size (6' 2", 239 lbs.)

• Drac. Breath Weapon (acid)

• Drac. Resistance (half damage vs. acid)


Class Features [PHB p. 46]

• Rage (3/day)

• Unarmored Defense (AC)

• Reckless Attack (adv attacks)

• Danger Sense (adv Dex vs. traps)

• Frenzy (bonus attack, exhst.)


Rage Effects [PHB p. 48]

• Advantage on STR checks and saves

• +2 bonus on STR-based melee damage

• Resistence (half damage) from bludgeoning, piercing and slashing damage.


Background Features [PHB p. 130]

• By Popular Demand