Fransica Characters

Korur, male dwarf Ftr5:  CR 5; Size M (4 ft., 1 in. tall); HD 5d10+10; hp 40; Init +4; Spd 20 ft.; AC 10; Attack +8 melee, or +5 ranged; SV Fort +6, Ref +1, Will +1; AL LN; Str 16 (+3), Dex 11 (+0), Con 14 (+2), Int 12 (+1), Wis 7 (-2), Cha 9 (-1).
Skills and feats:  Bluff +0.5, Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Handle Animal +7, Hide +0, Listen -2, Move Silently +0, Ride +6, Spot -2, Swim +10; Combat Reflexes, Improved Initiative, Iron Will, Power Attack, Rapid Reload (crossbow, light).
Possessions:  4,300 gp  in gear.
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Osborn, male halfling Rog3: 
CR 3; Size S (3 ft., 2 in. tall); HD 3d6; hp 11; Init +4; Spd 20 ft.; AC 15; Attack +1 melee, or +7 ranged; SV Fort +2, Ref +8, Will +2; AL NG; Str 6 (-2), Dex 19 (+4), Con 10 (+0), Int 10 (+0), Wis 11 (+0), Cha 3 (-4).
Skills and feats:  Climb +0, Decipher Script +6, Disable Device +2, Escape Artist +9, Hide +12, Jump +6, Knowledge (Local) +5, Listen +5, Move Silently +6, Open Lock +6, Sense Motive +2, Sleight of Hand +10, Spot +6, Tumble +6; [Evasion], Magical Aptitude, Weapon Finesse.
Possessions:  2,500 gp  in gear.
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Roywyn, female gnome Brd1: 
CR 1; Size S (3 ft., 3 in. tall); HD 1d6+1; hp 7; Init +0; Spd 20 ft.; AC 11; Attack +0 melee, or +1 ranged; SV Fort +1, Ref +2, Will +4; AL N; Str 9 (-1), Dex 11 (+0), Con 12 (+1), Int 5 (-3), Wis 15 (+2), Cha 12 (+1).
Skills and feats:  Craft (Alchemy) -1, Craft (Carpentry) +1, Craft (Sculpting) +1, Hide +4, Listen +4, Move Silently +0, Perform (Oratory) +5, Spot +2; Persuasive.
Possessions:  900 gp  in gear.
Bard Spells Known (2):  0th -- Detect Magic, Flare, Mage Hand, Message. 
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Kolskegg, male human Exp5: 
CR 4; Size M (5 ft., 4 in. tall); HD 5d6-5; hp 16; Init +4; Spd 30 ft.; AC 14; Attack +1 melee, or +7 ranged; SV Fort +0, Ref +5, Will +4; AL LN; Str 6 (-2), Dex 18 (+4), Con 8 (-1), Int 14 (+2), Wis 10 (+0), Cha 9 (-1).
Skills and feats:  Appraise +7, Craft (Weaponsmithing) +10, Craft (Woodworking) +9, Escape Artist +12, Handle Animal +7, Heal +3.5, Hide +4, Intimidate +1, Jump +0.5, Knowledge (History) +4, Listen +0, Move Silently +4, Perform (Sing) +10, Ride +9.5, Search +6, Spot +0; Combat Expertise, Skill Focus (Ride), Skill Focus (Perform (Sing)).
Possessions:  4,300 gp  in gear.
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Roscoe, male halfling Rog4: 
CR 4; Size S (3 ft., 1 in. tall); HD 4d6-4; hp 17; Init +4; Spd 20 ft.; AC 15; Attack +2 melee, or +8 ranged; SV Fort +1, Ref +11, Will +1; AL LE; Str 7 (-2), Dex 19 (+4), Con 8 (-1), Int 15 (+2), Wis 9 (-1), Cha 10 (+0).
Skills and feats:  Appraise +7, Bluff +6, Climb +0, Diplomacy +6, Disable Device +5, Escape Artist +10, Forgery +7, Gather Information +7, Hide +8, Intimidate +6, Jump +0, Listen +1, Move Silently +6, Open Lock +11, Sense Motive +5, Spot +6, Use Rope +10; Combat Reflexes, [Evasion], Lightning Reflexes.
Possessions:  3,300 gp  in gear.
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Besma, female human Clr2: 
CR 2; Size M (5 ft., 11 in. tall); HD 2d8-4; hp 10; Init +1; Spd 30 ft.; AC 11; Attack +0 melee, or +2 ranged; SV Fort +1, Ref +1, Will +4; AL LE; Str 9 (-1), Dex 13 (+1), Con 6 (-2), Int 10 (+0), Wis 13 (+1), Cha 12 (+1).
Skills and feats:  Hide +1, Knowledge (Arcana) +4, Knowledge (Geography) +2, Knowledge (History) +5, Knowledge (The Planes) +2, Listen +3, Move Silently +1, Spot +3; Alertness, Still Spell.
Possessions:  2,000 gp  in gear.
Cleric Domains:  Earth, Magic.
Cleric Spells Per Day:  4/3+1.
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Gilli, male human War2: 
CR 1; Size M (5 ft., 10 in. tall); HD 2d8; hp 16; Init +0; Spd 30 ft.; AC 10; Attack +5 melee, or +2 ranged; SV Fort +3, Ref +0, Will -2; AL CG; Str 16 (+3), Dex 10 (+0), Con 11 (+0), Int 7 (-2), Wis 6 (-2), Cha 8 (-1).
Skills and feats:  Craft (Bowmaking) -1, Handle Animal +4, Hide +0, Jump +6, Listen -2, Move Silently +0, Spot -2; Power Attack, Weapon Focus (longsword).
Possessions:  2,000 gp  in gear.
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Oendd, male dwarf Drd2: 
CR 2; Size M (4 ft., 2 in. tall); HD 2d8; hp 10; Init +0; Spd 20 ft.; AC 10; Attack +0 melee, or +1 ranged; SV Fort +5, Ref +0, Will +4; AL LN; Str 8 (-1), Dex 11 (+0), Con 10 (+0), Int 11 (+0), Wis 13 (+1), Cha 9 (-1).
Skills and feats:  Concentration +3, Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Carpentry) +4, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +2, Handle Animal +3, Hide +0, Knowledge (Nature) +5, Listen +1, Move Silently +0, Spot +5; Great Fortitude.
Possessions:  2,000 gp  in gear.
Druid Spells Per Day:  4/3.
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Tharilust, male elf Wiz4: 
CR 4; Size M (5 ft., 5 in. tall); HD 4d4-4; hp 8; Init +0; Spd 30 ft.; AC 10; Attack +2 melee, or +2 ranged; SV Fort +0, Ref +1, Will +4; AL LG; Str 10 (+0), Dex 11 (+0), Con 9 (-1), Int 13 (+1), Wis 10 (+0), Cha 10 (+0).
Skills and feats:  Hide +0, Knowledge (Local) +8, Knowledge (The Planes) +8, Listen +2, Move Silently +0, Search +3, Spellcraft +8, Spot +2; [Scribe Scroll], Silent Spell, Still Spell.
Possessions:  3,300 gp  in gear.
Wizard Spells Known (4/4/2):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Animate Rope, Burning Hands, Expeditious Retreat, Floating Disk, Magic Missile, Obscuring Mist, Sleep.  2nd -- Darkness, Fox's Cunning, Magic Mouth, Owl's Wisdom, See Invisibility. 
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Naomi, female human Bbn1: 
CR 1; Size M (5 ft., 5 in. tall); HD 1d12; hp 12; Init +2; Spd 40 ft.; AC 12; Attack +2 melee, or +3 ranged; SV Fort +2, Ref +2, Will -1; AL NE; Str 12 (+1), Dex 15 (+2), Con 10 (+0), Int 6 (-2), Wis 8 (-1), Cha 7 (-2).
Skills and feats:  Climb +5, Hide +2, Listen -1, Move Silently +2, Perform (Percussion Instruments) +0, Spot -1, Survival +3; Dodge, Track.
Possessions:  900 gp  in gear.
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Sigtrydd, male half-elf War3: 
CR 2; Size M (5 ft., 5 in. tall); HD 3d8; hp 12; Init -1; Spd 30 ft.; AC 9; Attack +3 melee, or +2 ranged; SV Fort +3, Ref +0, Will -1; AL LG; Str 11 (+0), Dex 9 (-1), Con 11 (+0), Int 9 (-1), Wis 7 (-2), Cha 8 (-1).
Skills and feats:  Diplomacy +1, Escape Artist +1, Gather Information +1, Hide -1, Listen -1, Move Silently -1, Search +0, Spot -1, Survival +0; Improved Unarmed Strike, Weapon Focus (warhammer).
Possessions:  2,500 gp  in gear.
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Tharimol, male elf Wiz2: 
CR 2; Size M (5 ft., 2 in. tall); HD 2d4-2; hp 4; Init +1; Spd 30 ft.; AC 11; Attack +0 melee, or +2 ranged; SV Fort -1, Ref +1, Will +3; AL LN; Str 8 (-1), Dex 12 (+1), Con 9 (-1), Int 14 (+2), Wis 10 (+0), Cha 9 (-1).
Skills and feats:  Concentration +1, Craft (Painting) +7, Hide +1, Knowledge (Arcana) +7, Knowledge (Local) +7, Knowledge (The Planes) +6, Listen +2, Move Silently +1, Search +6, Spot +2; Investigator, [Scribe Scroll].
Possessions:  2,000 gp  in gear.
Wizard Spells Known (4/3):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Charm Person, Detect Secret Doors, Magic Aura, Obscuring Mist, Ray of Enfeeblement, Shield, Sleep. 
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Tryggvi, male human Sor4: 
CR 4; Size M (5 ft., 3 in. tall); HD 4d4+8; hp 19; Init +0; Spd 30 ft.; AC 10; Attack +0 melee, or +2 ranged; SV Fort +3, Ref +1, Will +7; AL NE; Str 6 (-2), Dex 11 (+0), Con 15 (+2), Int 13 (+1), Wis 12 (+1), Cha 14 (+2).
Skills and feats:  Balance +1, Hide +0, Knowledge (Arcana) +8, Knowledge (Dungeoneering) +3, Knowledge (History) +2, Knowledge (Local) +3.5, Listen +1, Move Silently +0, Ride +1, Sense Motive +4, Spot +1; Brew Potion, Craft Wondrous Item, Iron Will.
Possessions:  3,300 gp  in gear.
Sorcerer Spells Known (6/7/4):  0th -- Acid Splash, Dancing Lights, Flare, Message, Open/Close, Read Magic.  1st -- Color Spray, Endure Elements, Magic Missile.  2nd -- Spectral Hand. 
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Biflum, male dwarf Ftr1: 
CR 1; Size M (4 ft., 0 in. tall); HD 1d10+2; hp 12; Init +3; Spd 20 ft.; AC 9; Attack +2 melee, or +0 ranged; SV Fort +4, Ref -1, Will -2; AL LG; Str 13 (+1), Dex 8 (-1), Con 14 (+2), Int 10 (+0), Wis 6 (-2), Cha 5 (-3).
Skills and feats:  Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +2, Handle Animal +1, Hide -1, Listen -2, Move Silently -1, Spot -2, Swim +5; Blind-Fight, Improved Initiative.
Possessions:  900 gp  in gear.
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Thomas, male human Wiz5: 
CR 5; Size M (6 ft., 2 in. tall); HD 5d4+10; hp 26; Init +1; Spd 30 ft.; AC 11; Attack -1 melee, or +3 ranged; SV Fort +3, Ref +2, Will +4; AL NE; Str 5 (-3), Dex 13 (+1), Con 15 (+2), Int 15 (+2), Wis 11 (+0), Cha 10 (+0).
Skills and feats:  Concentration +10, Craft (Armorsmithing) +8, Craft (Pottery) +8, Hide +1, Knowledge (Nobility and Royalty) +8, Knowledge (The Planes) +9, Listen +0, Move Silently +1, Spellcraft +11, Spot +0; Craft Wand, Craft Wondrous Item, Magical Aptitude, Maximize Spell, [Scribe Scroll].
Possessions:  4,300 gp  in gear.
Wizard Spells Known (4/4/3/1):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Burning Hands, Enlarge Person, Expeditious Retreat, Hypnotism, Jump, Magic Missile, Protection from Chaos, Protection from Evil, Shocking Grasp.  2nd -- Misdirection, Rope Trick, Spectral Hand, Touch of Idiocy.  3rd -- Lightning Bolt, Magic Circle against Chaos, Sleet Storm. 
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Ingigrid, female half-orc Bbn5: 
CR 5; Size M (5 ft., 8 in. tall); HD 5d12+5; hp 58; Init +0; Spd 40 ft.; AC 10; Attack +7 melee, or +5 ranged; SV Fort +5, Ref +1, Will +1; AL CG; Str 14 (+2), Dex 10 (+0), Con 13 (+1), Int 8 (-1), Wis 10 (+0), Cha 6 (-2).
Skills and feats:  Hide +0, Intimidate +5, Listen +0, Move Silently +0, Perform (Wind Instruments) +0, Spot +0, Survival +6, Swim +10; Run, Track.
Possessions:  4,300 gp  in gear.
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Thyri, female human Com1: 
CR 1; Size M (6 ft., 0 in. tall); HD 1d4-3; hp 1; Init -3; Spd 30 ft.; AC 7; Attack +3 melee, or -3 ranged; SV Fort -1, Ref -3, Will +1; AL CE; Str 16 (+3), Dex 5 (-3), Con 5 (-3), Int 13 (+1), Wis 12 (+1), Cha 7 (-2).
Skills and feats:  Craft (Armorsmithing) +5, Craft (Painting) +5, Craft (Trapmaking) +5, Hide -3, Listen +1, Move Silently -3, Spot +8; Great Fortitude, Skill Focus (Spot).
Possessions:  4 gp  in gear.
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Alrik, male human Com1: 
CR 1; Size M (5 ft., 6 in. tall); HD 1d4+1; hp 5; Init +0; Spd 30 ft.; AC 10; Attack +1 melee, or +0 ranged; SV Fort +1, Ref +2, Will +1; AL CE; Str 13 (+1), Dex 10 (+0), Con 13 (+1), Int 7 (-2), Wis 12 (+1), Cha 11 (+0).
Skills and feats:  Climb +5, Hide +0, Listen +1, Move Silently +0, Profession (Miner) +8, Spot +1; Lightning Reflexes, Skill Focus (Profession (Miner)).
Possessions:  4 gp  in gear.
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Geir, male half-orc Adp2: 
CR 1; Size M (5 ft., 6 in. tall); HD 2d6; hp 12; Init -3; Spd 30 ft.; AC 7; Attack +0 melee, or -2 ranged; SV Fort +0, Ref -3, Will +5; AL N; Str 9 (-1), Dex 4 (-3), Con 11 (+0), Int 12 (+1), Wis 14 (+2), Cha 6 (-2).
Skills and feats:  Concentration +3, Craft (Armorsmithing) +5, Craft (Woodworking) +3, Hide -3, Knowledge (Architecture and Engineering) +6, Knowledge (Nobility and Royalty) +3, Listen +2, Move Silently -3, Spot +2; Heighten Spell.
Possessions:  2,000 gp  in gear.
Adept Spells Per Day:  3/2.
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Eldon, male halfling Rog5: 
CR 5; Size S (3 ft., 2 in. tall); HD 5d6-5; hp 16; Init +2; Spd 20 ft.; AC 13; Attack +2 melee, or +6 ranged; SV Fort +1, Ref +7, Will +5; AL CG; Str 7 (-2), Dex 15 (+2), Con 9 (-1), Int 13 (+1), Wis 17 (+3), Cha 7 (-2).
Skills and feats:  Appraise +9, Climb +0, Escape Artist +10, Forgery +5, Gather Information +6, Hide +12, Jump +7, Knowledge (Geography) +4, Listen +13, Move Silently +4, Open Lock +7, Spot +6, Tumble +5, Use Magic Device +4; [Evasion], Martial Weapon Proficiency (lance, light), Weapon Focus (dart).
Possessions:  4,300 gp  in gear.
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Lewis, male halfling Rog4: 
CR 4; Size S (3 ft., 3 in. tall); HD 4d6; hp 20; Init +3; Spd 20 ft.; AC 14; Attack +3 melee, or +7 ranged; SV Fort +2, Ref +8, Will +2; AL LG; Str 8 (-1), Dex 16 (+3), Con 10 (+0), Int 15 (+2), Wis 11 (+0), Cha 9 (-1).
Skills and feats:  Appraise +6, Bluff +5, Climb +8, Disable Device +8, Gather Information +6, Hide +7, Intimidate +2, Jump +1, Listen +8, Move Silently +12, Open Lock +10, Sleight of Hand +10, Spot +0, Tumble +7, Use Magic Device +5; [Evasion], Quick Draw, Toughness.
Possessions:  3,300 gp  in gear.
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Jullana, female human Adp1: 
CR 1; Size M (5 ft., 4 in. tall); HD 1d6-1; hp 5; Init -2; Spd 30 ft.; AC 8; Attack -2 melee, or -2 ranged; SV Fort -1, Ref -2, Will +3; AL N; Str 6 (-2), Dex 7 (-2), Con 8 (-1), Int 8 (-1), Wis 13 (+1), Cha 8 (-1).
Skills and feats:  Craft (Shipmaking) +3, Hide -2, Listen +1, Move Silently -2, Profession (Miner) +5, Spot +1; Blind-Fight, Enlarge Spell.
Possessions:  900 gp  in gear.
Adept Spells Per Day:  3/2.
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Ragnhild, female human Com1: 
CR 1; Size M (4 ft., 11 in. tall); HD 1d4-4; hp 1; Init -1; Spd 30 ft.; AC 9; Attack +1 melee, or -1 ranged; SV Fort -2, Ref -1, Will +2; AL N; Str 12 (+1), Dex 9 (-1), Con 3 (-4), Int 8 (-1), Wis 15 (+2), Cha 10 (+0).
Skills and feats:  Craft (Alchemy) +6, Craft (Stonemasonry) +3, Hide -1, Listen +2, Move Silently -1, Spot +2; Great Fortitude, Skill Focus (Craft (Alchemy)).
Possessions:  4 gp  in gear.
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Dorendd, male dwarf Ftr1: 
CR 1; Size M (4 ft., 0 in. tall); HD 1d10+5; hp 15; Init +2; Spd 20 ft.; AC 12; Attack +1 melee, or +3 ranged; SV Fort +7, Ref +2, Will -3; AL LE; Str 10 (+0), Dex 14 (+2), Con 20 (+5), Int 8 (-1), Wis 4 (-3), Cha 4 (-3).
Skills and feats:  Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Trapmaking) +1, Craft (Weaponsmithing) +1, Hide +2, Listen -3, Move Silently +2, Ride +6, Spot -3; Combat Reflexes, Dodge.
Possessions:  900 gp  in gear.
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Hevon, male elf Rog3: 
CR 3; Size M (4 ft., 10 in. tall); HD 3d6-3; hp 13; Init +4; Spd 30 ft.; AC 14; Attack +3 melee, or +6 ranged; SV Fort +0, Ref +7, Will +0; AL CE; Str 13 (+1), Dex 18 (+4), Con 9 (-1), Int 6 (-2), Wis 9 (-1), Cha 10 (+0).
Skills and feats:  Appraise +2, Climb +7, Hide +8, Intimidate +5, Knowledge (Local) +2, Listen +1, Move Silently +10, Open Lock +7, Search +0, Spot +5; [Evasion], Quick Draw, Weapon Finesse.
Possessions:  2,500 gp  in gear.
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Lewis, male halfling Rog4: 
CR 4; Size S (3 ft., 2 in. tall); HD 4d6-4; hp 8; Init +3; Spd 20 ft.; AC 14; Attack +1 melee, or +7 ranged; SV Fort +1, Ref +8, Will +2; AL CE; Str 5 (-3), Dex 17 (+3), Con 8 (-1), Int 10 (+0), Wis 11 (+0), Cha 9 (-1).
Skills and feats:  Appraise +6, Balance +9, Climb +6, Disable Device +5, Disguise +6, Escape Artist +6, Hide +11, Jump -1, Listen +2, Move Silently +11, Open Lock +8, Spot +0, Tumble +10; Blind-Fight, [Evasion], Negotiator.
Possessions:  3,300 gp  in gear.
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Zia, male human Rog2: 
CR 2; Size M (6 ft., 3 in. tall); HD 2d6-4; hp 7; Init +1; Spd 30 ft.; AC 11; Attack +2 melee, or +2 ranged; SV Fort -2, Ref +4, Will -1; AL CE; Str 12 (+1), Dex 13 (+1), Con 7 (-2), Int 12 (+1), Wis 8 (-1), Cha 4 (-3).
Skills and feats:  Appraise +6, Bluff +2, Decipher Script +6, Disable Device +6, Gather Information +2, Handle Animal -1, Hide +6, Intimidate -1, Knowledge (History) +3, Listen -1, Move Silently +1, Open Lock +5, Sleight of Hand +6, Spot -1, Tumble +3; [Evasion], Magical Aptitude, Run.
Possessions:  2,000 gp  in gear.
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Oif, female dwarf Ftr2: 
CR 2; Size M (4 ft., 0 in. tall); HD 2d10+2; hp 14; Init +0; Spd 20 ft.; AC 10; Attack +5 melee, or +2 ranged; SV Fort +4, Ref +0, Will -2; AL CE; Str 16 (+3), Dex 11 (+0), Con 13 (+1), Int 10 (+0), Wis 7 (-2), Cha 9 (-1).
Skills and feats:  Climb +5, Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +2, Hide +0, Jump +7, Listen -2, Move Silently +0, Perform (Act) -0.5, Spot -2, Tumble +2; Blind-Fight, Combat Reflexes, Power Attack.
Possessions:  2,000 gp  in gear.
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Thamior, male elf Wiz3: 
CR 3; Size M (5 ft., 0 in. tall); HD 3d4; hp 9; Init +2; Spd 30 ft.; AC 12; Attack +0 melee, or +3 ranged; SV Fort +1, Ref +3, Will +3; AL CG; Str 9 (-1), Dex 14 (+2), Con 10 (+0), Int 13 (+1), Wis 11 (+0), Cha 16 (+3).
Skills and feats:  Craft (Blacksmithing) +6, Craft (Stonemasonry) +7, Craft (Woodworking) +3, Hide +2, Knowledge (Dungeoneering) +7, Listen +2, Move Silently +2, Search +3, Spot +2; Empower Spell, [Scribe Scroll], Shield Proficiency.
Possessions:  2,500 gp  in gear.
Wizard Spells Known (4/3/1):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Charm Person, Color Spray, Detect Secret Doors, Disguise Self, Magic Missile, Magic Weapon, Obscuring Mist, Reduce Person.  2nd -- Alter Self, Owl's Wisdom. 
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Steinthor, male human Nob5: 
CR 4; Size M (5 ft., 2 in. tall); HD 5d8; hp 29; Init -1; Spd 30 ft.; AC 9; Attack +1 melee, or +2 ranged; SV Fort +1, Ref +0, Will +6; AL NG; Str 7 (-2), Dex 8 (-1), Con 10 (+0), Int 12 (+1), Wis 11 (+0), Cha 16 (+3).
Skills and feats:  Craft (Stonemasonry) +2.5, Craft (Weaponsmithing) +3, Gather Information +10, Hide -1, Knowledge (Arcana) +9, Knowledge (History) +9, Listen +0, Move Silently -1, Perform (Dance) +12, Perform (Sing) +9, Sense Motive +6, Spot +0; Blind-Fight, Iron Will, Skill Focus (Perform (Dance)).
Possessions:  4,300 gp  in gear.
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Ivellilust, male elf Wiz3: 
CR 3; Size M (4 ft., 11 in. tall); HD 3d4; hp 11; Init +3; Spd 30 ft.; AC 13; Attack +2 melee, or +4 ranged; SV Fort +1, Ref +4, Will +4; AL CE; Str 12 (+1), Dex 16 (+3), Con 10 (+0), Int 18 (+4), Wis 12 (+1), Cha 11 (+0).
Skills and feats:  Craft (Trapmaking) +8, Decipher Script +10, Hide +3, Knowledge (Arcana) +9, Knowledge (Architecture and Engineering) +9, Knowledge (Geography) +9, Knowledge (Religion) +10, Knowledge (The Planes) +9, Listen +3, Move Silently +3, Search +6, Spot +3; Eschew Materials, [Scribe Scroll], Spell Penetration.
Possessions:  2,500 gp  in gear.
Wizard Spells Known (4/3/2):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Enlarge Person, Expeditious Retreat, Magic Missile, Protection from Evil, Protection from Good, Sleep, Summon Monster I.  2nd -- Scare. 
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Amineh, female human Wiz4: 
CR 4; Size M (4 ft., 11 in. tall); HD 4d4-8; hp 7; Init +3; Spd 30 ft.; AC 13; Attack +1 melee, or +5 ranged; SV Fort -1, Ref +4, Will +2; AL N; Str 8 (-1), Dex 17 (+3), Con 6 (-2), Int 15 (+2), Wis 6 (-2), Cha 12 (+1).
Skills and feats:  Craft (Alchemy) +9, Craft (Weaponsmithing) +9, Hide +3, Knowledge (Architecture and Engineering) +4, Knowledge (Geography) +9, Knowledge (The Planes) +9, Listen -2, Move Silently +3, Spellcraft +8, Spot -2; Craft Wondrous Item, Eschew Materials, [Scribe Scroll], Spell Penetration.
Possessions:  3,300 gp  in gear.
Wizard Spells Known (4/4/3):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Burning Hands, Comprehend Languages, Expeditious Retreat, Floating Disk, Mount, Obscuring Mist, Protection from Law, Summon Monster I, Ventriloquism.  2nd -- Bull's Strength, Ghoul Touch, Hideous Laughter, Web. 
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Garto, male dwarf Sor3: 
CR 3; Size M (4 ft., 4 in. tall); HD 3d4+3; hp 13; Init +1; Spd 20 ft.; AC 11; Attack -1 melee, or +2 ranged; SV Fort +2, Ref +2, Will +2; AL LN; Str 7 (-2), Dex 12 (+1), Con 12 (+1), Int 9 (-1), Wis 8 (-1), Cha 12 (+1).
Skills and feats:  Bluff +7, Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Trapmaking) +1, Craft (Weaponsmithing) +1, Hide +1, Listen -1, Move Silently +1, Spot -1; Craft Wondrous Item, Scribe Scroll.
Possessions:  2,500 gp  in gear.
Sorcerer Spells Known (6/6):  0th -- Flare, Light, Message, Read Magic, Touch of Fatigue.  1st -- Disguise Self, Magic Missile, Ray of Enfeeblement. 
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Thrand, male human Com4: 
CR 3; Size M (5 ft., 7 in. tall); HD 4d4-8; hp 5; Init +0; Spd 30 ft.; AC 10; Attack +5 melee, or +2 ranged; SV Fort -1, Ref +1, Will +3; AL CG; Str 17 (+3), Dex 10 (+0), Con 7 (-2), Int 9 (-1), Wis 14 (+2), Cha 7 (-2).
Skills and feats:  Appraise +2, Craft (Trapmaking) +8, Hide +0, Listen +4, Move Silently +0, Profession (Hunter) +9, Spot +4; Alertness, Skill Focus (Profession (Hunter)), Skill Focus (Craft (Trapmaking)).
Possessions:  16 gp  in gear.
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Ielequinia, female elf Wiz5: 
CR 5; Size M (4 ft., 7 in. tall); HD 5d4; hp 12; Init +1; Spd 30 ft.; AC 11; Attack -1 melee, or +3 ranged; SV Fort +1, Ref +2, Will +4; AL NG; Str 5 (-3), Dex 13 (+1), Con 11 (+0), Int 12 (+1), Wis 11 (+0), Cha 9 (-1).
Skills and feats:  Hide +1, Knowledge (History) +6, Knowledge (Local) +8, Knowledge (Nobility and Royalty) +6, Listen +2, Move Silently +1, Search +3, Spellcraft +8, Spot +2; Maximize Spell, [Scribe Scroll], Simple Weapon Proficiency (strike, unarmed), Spell Mastery (Mount).
Possessions:  4,300 gp  in gear.
Wizard Spells Known (4/4/2):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Cause Fear, Grease, Identify, Mage Armor, Mount, Silent Image, Summon Monster I, True Strike, Unseen Servant.  2nd -- Acid Arrow, Command Undead, Detect Thoughts, Hypnotic Pattern, See Invisibility, Touch of Idiocy, Web. 
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Eniamil, male half-elf Com1: 
CR 1; Size M (5 ft., 7 in. tall); HD 1d4-2; hp 2; Init +0; Spd 30 ft.; AC 10; Attack +1 melee, or +0 ranged; SV Fort -2, Ref +0, Will +0; AL NE; Str 12 (+1), Dex 10 (+0), Con 6 (-2), Int 6 (-2), Wis 11 (+0), Cha 10 (+0).
Skills and feats:  Craft (Sculpting) +0, Diplomacy +2, Forgery -1, Gather Information +2, Hide +0, Listen +1, Move Silently +0, Search -1, Spot +1; Blind-Fight.
Possessions:  4 gp  in gear.
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Namfoodle, male gnome Rog5: 
CR 5; Size S (3 ft., 5 in. tall); HD 5d6; hp 22; Init +1; Spd 20 ft.; AC 12; Attack +2 melee, or +5 ranged; SV Fort +1, Ref +5, Will +3; AL NG; Str 7 (-2), Dex 13 (+1), Con 11 (+0), Int 10 (+0), Wis 14 (+2), Cha 12 (+1).
Skills and feats:  Balance +8, Climb +6, Craft (Alchemy) +2, Craft (Bowmaking) +8, Disguise +8, Hide +5, Knowledge (Architecture and Engineering) +2, Listen +4, Move Silently +1, Open Lock +11, Sense Motive +10, Spot +2, Tumble +9, Use Magic Device +9; Dodge, [Evasion], Nimble Fingers.
Possessions:  4,300 gp  in gear.
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Abu, male human Wiz2: 
CR 2; Size M (5 ft., 2 in. tall); HD 2d4+4; hp 12; Init +1; Spd 30 ft.; AC 11; Attack -2 melee, or +2 ranged; SV Fort +2, Ref +1, Will +3; AL NE; Str 4 (-3), Dex 13 (+1), Con 15 (+2), Int 12 (+1), Wis 11 (+0), Cha 9 (-1).
Skills and feats:  Concentration +7, Hide +1, Knowledge (History) +5, Knowledge (Nobility and Royalty) +4, Knowledge (Religion) +4, Knowledge (The Planes) +6, Listen +0, Move Silently +1, Spot +0; [Scribe Scroll], Toughness, Widen Spell.
Possessions:  2,000 gp  in gear.
Wizard Spells Known (4/3):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Color Spray, Identify, Jump, Magic Missile, Protection from Good, Shield, Summon Monster I. 
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Tilly, female halfling Rog3: 
CR 3; Size S (2 ft., 11 in. tall); HD 3d6-9; hp 6; Init +3; Spd 20 ft.; AC 14; Attack +2 melee, or +6 ranged; SV Fort -1, Ref +7, Will +2; AL LE; Str 8 (-1), Dex 17 (+3), Con 5 (-3), Int 12 (+1), Wis 11 (+0), Cha 11 (+0).
Skills and feats:  Climb +1, Decipher Script +6, Diplomacy +6, Disable Device +7, Escape Artist +8, Hide +10, Jump +1, Listen +2, Move Silently +11, Open Lock +8, Sense Motive +4, Sleight of Hand +7, Spot +0, Tumble +9, Use Magic Device +5, Use Rope +7; Deft Hands, [Evasion], Point Blank Shot.
Possessions:  2,500 gp  in gear.
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Yasser, male human Com3: 
CR 2; Size M (6 ft., 5 in. tall); HD 3d4-6; hp 4; Init +1; Spd 30 ft.; AC 11; Attack +3 melee, or +2 ranged; SV Fort -1, Ref +2, Will -1; AL N; Str 15 (+2), Dex 12 (+1), Con 7 (-2), Int 13 (+1), Wis 7 (-2), Cha 12 (+1).
Skills and feats:  Craft (Painting) +5, Craft (Woodworking) +10, Disable Device +3, Hide +1, Knowledge (Religion) +3, Listen -2, Move Silently +1, Spot -2, Swim +8; Blind-Fight, Run, Skill Focus (Craft (Woodworking)).
Possessions:  12 gp  in gear.
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Ingi, male half-orc Bbn5: 
CR 5; Size M (5 ft., 2 in. tall); HD 5d12+5; hp 55; Init +1; Spd 40 ft.; AC 11; Attack +9 melee, or +6 ranged; SV Fort +5, Ref +2, Will +1; AL CE; Str 19 (+4), Dex 13 (+1), Con 12 (+1), Int 15 (+2), Wis 11 (+0), Cha 10 (+0).
Skills and feats:  Climb +10, Disguise +2, Escape Artist +2, Handle Animal +1, Hide +1, Intimidate +8, Knowledge (Nature) +4, Listen +7, Move Silently +1, Ride +9, Spot +0, Survival +8; Blind-Fight, Dodge.
Possessions:  4,300 gp  in gear.
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Nasser, male human Sor3: 
CR 3; Size M (6 ft., 3 in. tall); HD 3d4+6; hp 16; Init +1; Spd 30 ft.; AC 11; Attack -1 melee, or +2 ranged; SV Fort +3, Ref +2, Will +1; AL NE; Str 6 (-2), Dex 12 (+1), Con 14 (+2), Int 13 (+1), Wis 6 (-2), Cha 15 (+2).
Skills and feats:  Concentration +8, Escape Artist +2, Hide +1, Knowledge (Arcana) +7, Listen -2, Move Silently +4, Sense Motive +2, Spot -2; Brew Potion, Martial Weapon Proficiency (sword, short), Negotiator.
Possessions:  2,500 gp  in gear.
Sorcerer Spells Known (6/6):  0th -- Detect Poison, Ghost Sound, Light, Mage Hand, Open/Close.  1st -- Detect Undead, Sleep, True Strike. 
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Finnbogi, male human Nob1: 
CR 1; Size M (5 ft., 8 in. tall); HD 1d8; hp 8; Init -2; Spd 30 ft.; AC 8; Attack -2 melee, or -2 ranged; SV Fort +0, Ref -2, Will +3; AL CE; Str 7 (-2), Dex 6 (-2), Con 10 (+0), Int 11 (+0), Wis 12 (+1), Cha 7 (-2).
Skills and feats:  Appraise +4, Climb -1, Handle Animal +3, Hide -2, Knowledge (Nobility and Royalty) +4, Listen +3, Move Silently -2, Perform (String Instruments) +2, Profession (Hunter) +3, Spot +3; Alertness, Skill Focus (Handle Animal).
Possessions:  900 gp  in gear.
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Dimble, male gnome Com2: 
CR 1; Size S (3 ft., 5 in. tall); HD 2d4+2; hp 7; Init +1; Spd 20 ft.; AC 12; Attack +2 melee, or +3 ranged; SV Fort +1, Ref +1, Will +2; AL CG; Str 11 (+0), Dex 13 (+1), Con 12 (+1), Int 9 (-1), Wis 14 (+2), Cha 9 (-1).
Skills and feats:  Craft (Alchemy) +1, Craft (Sculpting) +6, Craft (Trapmaking) +1, Hide +5, Listen +4, Move Silently +1, Spot +2; Skill Focus (Craft (Sculpting)).
Possessions:  10 gp  in gear.
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Abraham, male human Ftr4: 
CR 4; Size M (6 ft., 3 in. tall); HD 4d10; hp 26; Init +4; Spd 30 ft.; AC 10; Attack +5 melee, or +4 ranged; SV Fort +4, Ref +1, Will +1; AL N; Str 13 (+1), Dex 10 (+0), Con 11 (+0), Int 11 (+0), Wis 10 (+0), Cha 7 (-2).
Skills and feats:  Handle Animal +3, Hide +0, Knowledge (Nobility and Royalty) +2, Listen +0, Move Silently +0, Ride +6, Spot +0, Swim +7; Blind-Fight, Combat Reflexes, Improved Initiative, Mounted Combat, Trample, Weapon Focus (trident).
Possessions:  3,300 gp  in gear.
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Laucior, male elf Wiz1: 
CR 1; Size M (5 ft., 0 in. tall); HD 1d4-1; hp 3; Init +2; Spd 30 ft.; AC 12; Attack +1 melee, or +2 ranged; SV Fort -1, Ref +2, Will +3; AL CG; Str 13 (+1), Dex 14 (+2), Con 9 (-1), Int 16 (+3), Wis 13 (+1), Cha 9 (-1).
Skills and feats:  Concentration +3, Craft (Bowmaking) +5, Hide +2, Knowledge (History) +5, Knowledge (Nobility and Royalty) +7, Knowledge (Religion) +7, Listen +3, Move Silently +2, Search +5, Spellcraft +7, Spot +3; [Scribe Scroll], Track.
Possessions:  900 gp  in gear.
Wizard Spells Known (3/2):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Cause Fear, Charm Person, Hypnotism, Magic Aura. 
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Thamiol, male elf Wiz1: 
CR 1; Size M (4 ft., 9 in. tall); HD 1d4-1; hp 3; Init +5; Spd 30 ft.; AC 11; Attack -1 melee, or +1 ranged; SV Fort -1, Ref +1, Will +2; AL CE; Str 8 (-1), Dex 13 (+1), Con 9 (-1), Int 17 (+3), Wis 10 (+0), Cha 15 (+2).
Skills and feats:  Craft (Alchemy) +7, Hide +1, Knowledge (Geography) +7, Knowledge (History) +7, Knowledge (Nature) +7, Knowledge (The Planes) +7, Listen +2, Move Silently +1, Search +5, Spot +2; Improved Initiative, [Scribe Scroll].
Possessions:  900 gp  in gear.
Wizard Spells Known (3/2):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Chill Touch, Feather Fall, Identify, Magic Missile. 
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Qillaqui, female elf Wiz4: 
CR 4; Size M (4 ft., 10 in. tall); HD 4d4; hp 13; Init +2; Spd 30 ft.; AC 12; Attack -1 melee, or +4 ranged; SV Fort +1, Ref +3, Will +4; AL CN; Str 5 (-3), Dex 14 (+2), Con 11 (+0), Int 13 (+1), Wis 11 (+0), Cha 10 (+0).
Skills and feats:  Craft (Sculpting) +3, Craft (Trapmaking) +7, Hide +2, Knowledge (Geography) +2, Knowledge (Nature) +7, Listen +2, Move Silently +2, Search +3, Spellcraft +8, Spot +2; Craft Wondrous Item, Quicken Spell, [Scribe Scroll].
Possessions:  3,300 gp  in gear.
Wizard Spells Known (4/4/2):  0th -- Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Charm Person, Detect Undead, Expeditious Retreat, Obscuring Mist, Protection from Law, Reduce Person, Sleep.  2nd -- Fox's Cunning, Levitate, Magic Mouth, Misdirection. 
-----------------------------
Iris, female halfling Rog3: 
CR 3; Size S (3 ft., 0 in. tall); HD 3d6+3; hp 20; Init +1; Spd 20 ft.; AC 12; Attack +1 melee, or +4 ranged; SV Fort +5, Ref +5, Will +4; AL N; Str 6 (-2), Dex 13 (+1), Con 13 (+1), Int 10 (+0), Wis 14 (+2), Cha 11 (+0).
Skills and feats:  Bluff +6, Climb +6, Diplomacy +5, Disable Device +6, Disguise +4, Hide +5, Jump +0, Listen +9, Move Silently +8, Search +5, Sleight of Hand +7, Spot +2; [Evasion], Great Fortitude, Shield Proficiency.
Possessions:  2,500 gp  in gear.
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Lewis, male halfling Com5: 
CR 4; Size S (3 ft., 1 in. tall); HD 5d4-5; hp 11; Init +2; Spd 20 ft.; AC 13; Attack +5 melee, or +5 ranged; SV Fort +1, Ref +4, Will +3; AL LE; Str 15 (+2), Dex 15 (+2), Con 9 (-1), Int 4 (-3), Wis 13 (+1), Cha 14 (+2).
Skills and feats:  Climb +4, Craft (Armorsmithing) +4, Craft (Bowmaking) +0, Handle Animal +3, Hide +6, Jump +4, Listen +5, Move Silently +4, Spot +3; Alertness, Skill Focus (Craft (Armorsmithing)).
Possessions:  21 gp  in gear.
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Einto, male dwarf Com3: 
CR 2; Size M (4 ft., 1 in. tall); HD 3d4+6; hp 12; Init +0; Spd 20 ft.; AC 10; Attack +2 melee, or +1 ranged; SV Fort +3, Ref +1, Will +1; AL LE; Str 13 (+1), Dex 11 (+0), Con 14 (+2), Int 7 (-2), Wis 10 (+0), Cha 8 (-1).
Skills and feats:  Craft (Armorsmithing) +0, Craft (Blacksmithing) +0, Craft (Stonemasonry) +9, Craft (Trapmaking) +0, Craft (Weaponsmithing) +0, Hide +0, Listen +0, Move Silently +0, Spot +0; Point Blank Shot, Skill Focus (Craft (Stonemasonry)).
Possessions:  12 gp  in gear.
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Thronal, female dwarf Ftr1: 
CR 1; Size M (4 ft., 0 in. tall); HD 1d10+1; hp 11; Init -1; Spd 20 ft.; AC 9; Attack +1 melee, or +0 ranged; SV Fort +3, Ref -1, Will -1; AL LG; Str 10 (+0), Dex 9 (-1), Con 13 (+1), Int 8 (-1), Wis 9 (-1), Cha 7 (-2).
Skills and feats:  Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Trapmaking) +1, Craft (Weaponsmithing) +1, Hide -1, Jump +2, Listen -1, Move Silently -1, Perform (Act) -1, Spot -1; Blind-Fight, Combat Reflexes.
Possessions:  900 gp  in gear.
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Oris, female dwarf Ftr5: 
CR 5; Size M (3 ft., 11 in. tall); HD 5d10+5; hp 40; Init +1; Spd 20 ft.; AC 11; Attack +6 melee, or +6 ranged; SV Fort +5, Ref +2, Will +1; AL NE; Str 13 (+1), Dex 13 (+1), Con 13 (+1), Int 8 (-1), Wis 11 (+0), Cha 7 (-2).
Skills and feats:  Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Trapmaking) +1, Craft (Weaponsmithing) +1, Hide +1, Listen +2, Move Silently +1, Ride +9, Spot +2; Alertness, Dodge, Exotic Weapon Proficiency (chain, spiked), Quick Draw, Track.
Possessions:  4,300 gp  in gear.
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Gerbo, male gnome Brd1: 
CR 1; Size S (3 ft., 8 in. tall); HD 1d6+2; hp 8; Init +0; Spd 20 ft.; AC 11; Attack +2 melee, or +1 ranged; SV Fort +2, Ref +2, Will +2; AL CN; Str 12 (+1), Dex 10 (+0), Con 14 (+2), Int 7 (-2), Wis 10 (+0), Cha 16 (+3).
Skills and feats:  Craft (Alchemy) +0, Craft (Painting) +2, Hide +4, Knowledge (Geography) +2, Listen +2, Move Silently +0, Perform (Percussion Instruments) +7, Perform (Sing) +7, Spot +0; Blind-Fight.
Possessions:  900 gp  in gear.
Bard Spells Known (2):  0th -- Ghost Sound, Light, Prestidigitation, Resistance. 
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Bombloda, female dwarf Ftr5: 
CR 5; Size M (3 ft., 10 in. tall); HD 5d10+15; hp 53; Init +4; Spd 20 ft.; AC 10; Attack +6 melee, or +5 ranged; SV Fort +7, Ref +1, Will +0; AL NE; Str 13 (+1), Dex 11 (+0), Con 16 (+3), Int 12 (+1), Wis 8 (-1), Cha 9 (-1).
Skills and feats:  Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Craft (Woodworking) +5, Handle Animal +4, Hide +0, Jump +9, Listen -1, Move Silently +0, Ride +7, Spot -1; Cleave, Improved Initiative, Improved Sunder, Point Blank Shot, Power Attack.
Possessions:  4,300 gp  in gear.
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Ivelliian, male half-elf Com4: 
CR 3; Size M (5 ft., 2 in. tall); HD 4d4-4; hp 8; Init +0; Spd 30 ft.; AC 10; Attack +2 melee, or +2 ranged; SV Fort +0, Ref +1, Will +2; AL LN; Str 11 (+0), Dex 10 (+0), Con 8 (-1), Int 9 (-1), Wis 13 (+1), Cha 9 (-1).
Skills and feats:  Craft (Blacksmithing) +9, Diplomacy +1, Gather Information +1, Hide +0, Listen +2, Move Silently +0, Search +0, Spot +2; Skill Focus (Craft (Blacksmithing)).
Possessions:  16 gp  in gear.
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Hlkil, male dwarf Clr2: 
CR 2; Size M (4 ft., 3 in. tall); HD 2d8+4; hp 14; Init +0; Spd 20 ft.; AC 10; Attack +2 melee, or +1 ranged; SV Fort +5, Ref +0, Will +6; AL NE; Str 12 (+1), Dex 11 (+0), Con 15 (+2), Int 14 (+2), Wis 17 (+3), Cha 4 (-3).
Skills and feats:  Craft (Armorsmithing) +9, Craft (Blacksmithing) +4, Craft (Stonemasonry) +4, Craft (Trapmaking) +9, Craft (Weaponsmithing) +4, Heal +7, Hide +0, Knowledge (History) +7, Knowledge (Religion) +4, Listen +3, Move Silently +0, Spot +3; Spell Penetration.
Possessions:  2,000 gp  in gear.
Cleric Domains:  Animal, Water.
Cleric Spells Per Day:  4/3+1.
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Gilkil, male dwarf Ftr1: 
CR 1; Size M (4 ft., 2 in. tall); HD 1d10+3; hp 13; Init +3; Spd 20 ft.; AC 9; Attack +2 melee, or +0 ranged; SV Fort +5, Ref -1, Will -2; AL CG; Str 12 (+1), Dex 8 (-1), Con 16 (+3), Int 11 (+0), Wis 6 (-2), Cha 9 (-1).
Skills and feats:  Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +2, Hide -1, Listen -2, Move Silently -1, Perform (Dance) +0, Ride +3, Search +1, Spot -2; Combat Reflexes, Improved Initiative.
Possessions:  900 gp  in gear.
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Volodya, male human Evoker2: 
CR 2; Size M (5 ft., 1 in. tall); HD 2d4+4; hp 11; Init +1; Spd 30 ft.; AC 11; Attack +0 melee, or +2 ranged; SV Fort +2, Ref +1, Will +4; AL LE; Str 8 (-1), Dex 13 (+1), Con 14 (+2), Int 15 (+2), Wis 12 (+1), Cha 10 (+0).
Skills and feats:  Concentration +7, Craft (Trapmaking) +7, Hide +1, Knowledge (Architecture and Engineering) +7, Knowledge (Dungeoneering) +6, Knowledge (History) +6, Knowledge (Nobility and Royalty) +3, Listen +1, Move Silently +1, Spellcraft +3, Spot +1; Quicken Spell, Run, [Scribe Scroll].
Possessions:  2,000 gp  in gear.
Prohibited Schools:  Illusion, Conjuration.
Wizard Spells Known (4/3+1):  0th -- Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue.  1st -- Burning Hands, Cause Fear, Charm Person, Jump, Shield, True Strike. 
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Svatt, male human Nob1: 
CR 1; Size M (6 ft., 4 in. tall); HD 1d8-2; hp 6; Init +0; Spd 30 ft.; AC 10; Attack +1 melee, or +0 ranged; SV Fort -2, Ref +0, Will +5; AL LN; Str 13 (+1), Dex 10 (+0), Con 6 (-2), Int 9 (-1), Wis 16 (+3), Cha 14 (+2).
Skills and feats:  Forgery +3, Hide +0, Knowledge (Dungeoneering) +3, Knowledge (The Planes) +6, Listen +5, Move Silently +0, Sense Motive +7, Spot +5; Alertness, Skill Focus (Knowledge (The Planes)).
Possessions:  900 gp  in gear.
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Dwalbon, male dwarf Ftr5/Bbn3/Mnk1: 
CR 9; Size M (4 ft., 1 in. tall); HD 5d10+20 + 3d12+12 + 1d8+4; hp 84; Init +7 (+3 Dex, +4 Improved Initiative); Spd 20 ft.; AC 16 (+3 Dex, +3 Wis); Attack +11/+6 melee, or +9/+9 monk, or +11/+6 ranged; SV Fort +13, Ref +9, Will +9; AL LE; Str 17, Dex 16, Con 19, Int 12, Wis 17, Cha 6.
Languages Spoken:  Common, Dwarven, Giant.
Skills and feats:  Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +8, Handle Animal +6, Hide +3, Jump +11, Knowledge (History) +2, Knowledge (Religion) +2, Listen +9, Move Silently +3, Ride +11, Spot +5, Swim +9, Tumble +5; Alertness, Blind-Fight, Dodge, Improved Initiative, [Improved Unarmed Strike], Iron Will, Lightning Reflexes, Power Attack, [Stunning Fist].
Possessions:  12,000 gp  in gear.
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Jebeddo, male gnome Ftr4/Bbn1/Mnk2: 
CR 7; Size S (3 ft., 6 in. tall); HD 4d10+4 + 1d12+1 + 2d8+2; hp 47; Init -1 (-1 Dex); Spd 20 ft.; AC 10 (-1 Dex, +1 Size); Attack +9/+4 melee, or +7/+7 monk, or +6/+1 ranged; SV Fort +10, Ref +3, Will +4; AL LG; Str 14, Dex 8, Con 13, Int 10, Wis 11, Cha 9.
Languages Spoken:  Common, Gnome.
Skills and feats:  Climb +7, Craft (Alchemy) +2, Craft (Woodworking) +6, Diplomacy +1, Handle Animal +0, Hide +3, Listen +2, Move Silently -1, Ride +3, Sleight of Hand +0, Spot +0, Survival +1, Use Magic Device +1.5; Blind-Fight, Cleave, Combat Reflexes, [Deflect Arrows], [Evasion], [Improved Grapple], Improved Unarmed Strike, Power Attack, Weapon Focus (nunchaku).
Possessions:  7,200 gp  in gear.
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Xanaquanna, female elf Ftr2/Bbn5/Mnk2: 
CR 9; Size M (5 ft., 4 in. tall); HD 2d10 + 5d12 + 2d8; hp 50; Init +5 (+1 Dex, +4 Improved Initiative); Spd 30 ft.; AC 13 (+1 Dex, +2 Wis); Attack +12/+7 melee, or +10/+10 monk, or +9/+4 ranged; SV Fort +10, Ref +7, Will +8; AL LN; Str 18, Dex 13, Con 11, Int 10, Wis 14, Cha 9.
Languages Spoken:  Common, Elven.
Skills and feats:  Climb +10, Diplomacy +1, Handle Animal +7, Hide +1, Jump +10, Listen +12, Move Silently +1, Perform (Act) +3, Search +2, Spot +4, Survival +3, Swim +9; Combat Reflexes, [Deflect Arrows], [Evasion], Improved Initiative, [Improved Unarmed Strike], Iron Will, Lightning Reflexes, Quick Draw, [Stunning Fist], Track.
Possessions:  12,000 gp  in gear.
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Ulfis, female dwarf Ftr3/Bbn5/Mnk4: 
CR 12; Size M (4 ft., 0 in. tall); HD 3d10+6 + 5d12+10 + 4d8+8; hp 106; Init +1 (+1 Dex); Spd 30 ft.; AC 14 (+1 Dex, +3 Wis); Attack +14/+9/+4 melee, or +12/+12 monk, or +12/+7/+2 ranged; SV Fort +13, Ref +9, Will +9; AL N; Str 16, Dex 12, Con 15, Int 6, Wis 17, Cha 11.
Languages Spoken:  Common, Dwarven.
Skills and feats:  Craft (Armorsmithing) +0, Craft (Blacksmithing) +0, Craft (Stonemasonry) +2, Craft (Trapmaking) +0, Craft (Weaponsmithing) +0, Hide +1, Jump +7, Listen +7, Move Silently +1, Perform (Keyboard Instruments) +6, Ride +8, Spot +3; Blind-Fight, Cleave, [Combat Reflexes], Diligent, [Evasion], Improved Bull Rush, [Improved Grapple], [Improved Unarmed Strike], Lightning Reflexes, Power Attack, Quick Draw.
Possessions:  27,000 gp  in gear.
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Lambi, male human Ftr1/Bbn3/Mnk2: 
CR 6; Size M (5 ft., 7 in. tall); HD 1d10+1 + 3d12+3 + 2d8+2; hp 46; Init +0; Spd 30 ft.; AC 11 (+1 Wis); Attack +9 melee, or +7/+7 monk, or +5 ranged; SV Fort +9, Ref +4, Will +5; AL CN; Str 18, Dex 11, Con 12, Int 12, Wis 13, Cha 15.
Languages Spoken:  Common, Elven.
Skills and feats:  Balance +2, Concentration +6, Hide +0, Intimidate +10, Jump +9, Knowledge (The Planes) +3, Listen +1, Move Silently +5, Open Lock +1, Ride +6.5, Search +4, Spot +1, Swim +9; Combat Reflexes, [Deflect Arrows], Endurance, [Evasion], [Improved Unarmed Strike], Persuasive, Point Blank Shot, [Stunning Fist], Weapon Focus (sling).
Possessions:  5,600 gp  in gear.
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Walid, male human Ftr1/Bbn4/Mnk3: 
CR 8; Size M (5 ft., 10 in. tall); HD 1d10+2 + 4d12+8 + 3d8+6; hp 59; Init +0; Spd 40 ft.; AC 12 (+2 Wis); Attack +11/+6 melee, or +9/+9 monk, or +7/+2 ranged; SV Fort +11, Ref +6, Will +6; AL LN; Str 18, Dex 10, Con 15, Int 14, Wis 14, Cha 9.
Languages Spoken:  Common, Giant, Ignan.
Skills and feats:  Climb +10, Craft (Leatherworking) +10, Disable Device +2.5, Escape Artist +4, Handle Animal +6.5, Hide +0, Intimidate +5, Jump +11, Knowledge (Architecture and Engineering) +3.5, Knowledge (History) +5, Listen +4, Move Silently +0, Sense Motive +7.5, Spot +2, Survival +5.5, Swim +11; Cleave, [Deflect Arrows], [Evasion], Great Cleave, [Improved Grapple], [Improved Unarmed Strike], Lightning Reflexes, Power Attack, Toughness.
Possessions:  9,400 gp  in gear.
-----------------------------
Kenneth, male halfling Ftr5/Bbn4/Mnk1: 
CR 10; Size S (3 ft., 2 in. tall); HD 5d10+10 + 4d12+8 + 1d8+2; hp 90; Init +2 (+2 Dex); Spd 20 ft.; AC 15 (+2 Dex, +2 Wis, +1 Size); Attack +13/+8 melee, or +11/+11 monk, or +12/+7 ranged; SV Fort +15, Ref +7, Will +7; AL LE; Str 16, Dex 15, Con 14, Int 9, Wis 14, Cha 11.
Languages Spoken:  Common, Halfling.
Skills and feats:  Climb +5, Hide +6, Jump +5, Listen +9, Move Silently +4, Ride +10, Spot +4, Survival +8, Swim +9; Alertness, Combat Reflexes, Great Fortitude, [Improved Grapple], [Improved Unarmed Strike], Mounted Combat, Ride By Attack, Run, Weapon Finesse.
Possessions:  16,000 gp  in gear.
-----------------------------
Sigurd, male human Ftr4/Bbn2/Mnk1: 
CR 7; Size M (5 ft., 6 in. tall); HD 4d10+4 + 2d12+2 + 1d8+1; hp 42; Init +4 (+4 Improved Initiative); Spd 30 ft.; AC 12 (+2 Wis); Attack +10/+5 melee, or +8/+8 monk, or +6/+1 ranged; SV Fort +10, Ref +5, Will +5; AL CG; Str 19, Dex 11, Con 12, Int 8, Wis 14, Cha 8.
Languages Spoken:  Common.
Skills and feats:  Bluff -0.5, Disguise +2, Handle Animal +3, Hide +0, Knowledge (Arcana) +2, Listen +4, Move Silently +0, Profession (Hunter) +5.5, Ride +5, Spot +4, Swim +7; Alertness, Blind-Fight, Combat Reflexes, [Improved Grapple], Improved Initiative, [Improved Unarmed Strike], Lightning Reflexes, Power Attack, Weapon Focus (javelin).
Possessions:  7,200 gp  in gear.
-----------------------------
Kenneth, male halfling Ftr4/Bbn3/Mnk1: 
CR 8; Size S (3 ft., 1 in. tall); HD 4d10 + 3d12 + 1d8; hp 41; Init +1 (+1 Dex); Spd 20 ft.; AC 12 (+1 Dex, +1 Size); Attack +8/+3 melee, or +6/+6 monk, or +9/+4 ranged; SV Fort +10, Ref +6, Will +7; AL LE; Str 10, Dex 13, Con 11, Int 10, Wis 11, Cha 10.
Languages Spoken:  Common, Halfling.
Skills and feats:  Climb +4, Craft (Shipmaking) +6, Hide +5, Intimidate +6, Jump +2, Knowledge (Arcana) +4, Listen +4, Move Silently +6, Spot +2, Tumble +5; Alertness, Blind-Fight, [Improved Grapple], [Improved Unarmed Strike], Iron Will, Quick Draw, Weapon Finesse, Weapon Focus (sickle).
Possessions:  9,400 gp  in gear.
-----------------------------
Sigrid, male human Ftr3/Bbn5/Mnk5: 
CR 13; Size M (6 ft., 1 in. tall); HD 3d10+3 + 5d12+5 + 5d8+5; hp 86; Init +4 (+4 Improved Initiative); Spd 40 ft.; AC 12 (+1 Wis, +1 Mnk); Attack +14/+9/+4 melee, or +13/+13 monk, or +11/+6/+1 ranged; SV Fort +12, Ref +6, Will +9; AL LE; Str 16, Dex 10, Con 13, Int 12, Wis 13, Cha 9.
Languages Spoken:  Abyssal, Common.
Skills and feats:  Balance +8, Climb +10, Craft (Shipmaking) +9, Forgery +1.5, Gather Information +1, Handle Animal +5, Hide +0, Intimidate +6, Jump +11, Listen +1, Move Silently +0, Ride +6.5, Search +4, Sense Motive +6, Spot +1, Survival +8, Swim +11, Tumble +3; Cleave, [Combat Reflexes], [Evasion], Great Cleave, Improved Initiative, [Improved Unarmed Strike], Iron Will, Point Blank Shot, Power Attack, Quick Draw, [Stunning Fist], Weapon Focus (shuriken).
Possessions:  35,000 gp  in gear.
-----------------------------
Silaninna, female elf Ftr1/Bbn1/Mnk2: 
CR 4; Size M (4 ft., 11 in. tall); HD 1d10 + 1d12 + 2d8; hp 34; Init +1 (+1 Dex); Spd 30 ft.; AC 12 (+1 Dex, +1 Wis); Attack +5 melee, or +3/+3 monk, or +4 ranged; SV Fort +9, Ref +4, Will +4; AL CN; Str 14, Dex 13, Con 11, Int 13, Wis 12, Cha 11.
Languages Spoken:  Common, Elven, Goblin.
Skills and feats:  Balance +3, Climb +7, Craft (Armorsmithing) +2, Handle Animal +1, Hide +1, Intimidate +2, Listen +5, Move Silently +1, Ride +5, Search +3, Spot +5, Survival +3, Tumble +5, Use Rope +3; Alertness, [Deflect Arrows], [Evasion], Great Fortitude, [Improved Unarmed Strike], Quick Draw, [Stunning Fist].
Possessions:  3,300 gp  in gear.
-----------------------------
Gizur, male human Ftr5/Bbn3/Mnk2: 
CR 10; Size M (6 ft., 3 in. tall); HD 5d10+15 + 3d12+9 + 2d8+6; hp 88; Init +2 (+2 Dex); Spd 30 ft.; AC 15 (+2 Dex, +3 Wis); Attack +12/+7 melee, or +10/+10 monk, or +11/+6 ranged; SV Fort +13, Ref +7, Will +8; AL NE; Str 16, Dex 14, Con 16, Int 12, Wis 16, Cha 14.
Languages Spoken:  Common, Halfling.
Skills and feats:  Craft (Sculpting) +6, Handle Animal +9, Hide +2, Jump +8, Listen +11, Move Silently +2, Open Lock +4.5, Perform (Keyboard Instruments) +6, Ride +9.5, Search +1.5, Spellcraft +5, Spot +5, Survival +4.5, Swim +9, Tumble +5; Alertness, Blind-Fight, [Combat Reflexes], Dodge, [Evasion], Exotic Weapon Proficiency (sword, two-bladed), [Improved Grapple], [Improved Unarmed Strike], Power Attack, Quick Draw, Run, Weapon Focus (sword, short).
Possessions:  16,000 gp  in gear.
-----------------------------
Hllum, male dwarf Ftr4/Bbn5/Mnk2: 
CR 11; Size M (4 ft., 1 in. tall); HD 4d10+8 + 5d12+10 + 2d8+4; hp 102; Init +0; Spd 20 ft.; AC 12 (+2 Wis); Attack +12/+7 melee, or +10/+10 monk, or +10/+5 ranged; SV Fort +13, Ref +5, Will +7; AL LG; Str 15, Dex 10, Con 15, Int 6, Wis 14, Cha 6.
Languages Spoken:  Common, Dwarven.
Skills and feats:  Climb +10, Craft (Armorsmithing) +0, Craft (Blacksmithing) +0, Craft (Stonemasonry) +0, Craft (Trapmaking) +0, Craft (Weaponsmithing) +0, Hide +0, Listen +5, Move Silently +0, Spot +6.5, Swim +7; Combat Reflexes, [Deflect Arrows], [Evasion], Improved Bull Rush, [Improved Grapple], [Improved Unarmed Strike], Point Blank Shot, Power Attack, Quick Draw, Toughness, Weapon Focus (longsword).
Possessions:  21,000 gp  in gear.
-----------------------------
Cade, male halfling Ftr1/Bbn3/Mnk1: 
CR 5; Size S (3 ft., 1 in. tall); HD 1d10+1 + 3d12+3 + 1d8+1; hp 43; Init +1 (+1 Dex); Spd 20 ft.; AC 14 (+1 Dex, +2 Wis, +1 Size); Attack +7 melee, or +5/+5 monk, or +6 ranged; SV Fort +9, Ref +5, Will +6; AL LG; Str 14, Dex 12, Con 12, Int 13, Wis 15, Cha 10.
Languages Spoken:  Common, Dwarven, Halfling.
Skills and feats:  Climb +4, Concentration +5, Handle Animal +6, Hide +5, Intimidate +2, Jump +7, Listen +4, Move Silently +3, Ride +7, Search +3, Spot +5.5; Blind-Fight, [Improved Unarmed Strike], Quick Draw, [Stunning Fist], Weapon Focus (gauntlet).
Possessions:  4,300 gp  in gear.
-----------------------------
Quarilol, male elf Ftr2/Bbn1/Mnk2: 
CR 5; Size M (4 ft., 8 in. tall); HD 2d10-6 + 1d12-3 + 2d8-6; hp 15; Init +8 (+4 Dex, +4 Improved Initiative); Spd 30 ft.; AC 12 (+4 Dex, -2 Wis); Attack +6 melee, or +4/+4 monk, or +8 ranged; SV Fort +5, Ref +7, Will +1; AL CE; Str 14, Dex 19, Con 5, Int 7, Wis 7, Cha 14.
Languages Spoken:  Common, Elven.
Skills and feats:  Handle Animal +3, Hide +4, Knowledge (Religion) +2, Listen +0, Move Silently +4, Ride +9, Search +0, Spot +0, Survival +0, Swim +3; Blind-Fight, [Deflect Arrows], Dodge, [Evasion], Improved Initiative, [Improved Unarmed Strike], Power Attack, [Stunning Fist].
Possessions:  4,300 gp  in gear.
-----------------------------
Kari, male human Ftr2/Bbn3/Mnk4: 
CR 9; Size M (5 ft., 10 in. tall); HD 2d10+4 + 3d12+6 + 4d8+8; hp 67; Init +5 (+1 Dex, +4 Improved Initiative); Spd 40 ft.; AC 12 (+1 Dex, +1 Wis); Attack +11/+6 melee, or +9/+9 monk, or +9/+4 ranged; SV Fort +12, Ref +6, Will +6; AL CE; Str 16, Dex 12, Con 15, Int 8, Wis 12, Cha 5.
Languages Spoken:  Common.
Skills and feats:  Bluff -2, Climb +7, Concentration +2.5, Escape Artist +7, Hide +1, Knowledge (The Planes) -0.5, Listen +9, Move Silently +1, Perform (Percussion Instruments) -0.5, Spellcraft +2, Spot +3, Swim +10; Alertness, Blind-Fight, Combat Reflexes, [Deflect Arrows], [Evasion], Exotic Weapon Proficiency (sword, two-bladed), Far Shot, [Improved Grapple], Improved Initiative, [Improved Unarmed Strike], Point Blank Shot.
Possessions:  12,000 gp  in gear.
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Catherine, female half-elf Ftr2/Bbn4/Mnk3: 
CR 9; Size M (5 ft., 4 in. tall); HD 2d10+4 + 4d12+8 + 3d8+6; hp 61; Init +4 (+4 Improved Initiative); Spd 40 ft.; AC 10; Attack +9/+4 melee, or +7/+7 monk, or +8/+3 ranged; SV Fort +12, Ref +4, Will +6; AL LN; Str 13, Dex 11, Con 15, Int 8, Wis 11, Cha 10.
Languages Spoken:  Common, Elven.
Skills and feats:  Diplomacy +6.5, Gather Information +2, Hide +0, Listen +3, Move Silently +0, Perform (Percussion Instruments) +3, Search +0, Spot +3, Survival +5, Swim +7, Tumble +4; Alertness, Combat Reflexes, [Deflect Arrows], [Evasion], Improved Initiative, [Improved Unarmed Strike], Iron Will, Point Blank Shot, [Stunning Fist], Toughness.
Possessions:  12,000 gp  in gear.
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Zork, male half-orc Ftr5/Bbn3/Mnk1: 
CR 9; Size M (5 ft., 8 in. tall); HD 5d10+5 + 3d12+3 + 1d8+1; hp 76; Init +5 (+1 Dex, +4 Improved Initiative); Spd 30 ft.; AC 12 (+1 Dex, +1 Wis); Attack +12/+7 melee, or +10/+10 monk, or +9/+4 ranged; SV Fort +10, Ref +7, Will +5; AL CE; Str 19, Dex 13, Con 12, Int 9, Wis 13, Cha 8.
Languages Spoken:  Common, Orc.
Skills and feats:  Climb +11, Forgery -0.5, Hide +1, Knowledge (Religion) +3, Knowledge (The Planes) +0, Listen +3, Move Silently +1, Spot +3, Swim +8; Alertness, Combat Reflexes, Dodge, Improved Initiative, [Improved Unarmed Strike], Lightning Reflexes, Mobility, Persuasive, [Stunning Fist].
Possessions:  12,000 gp  in gear.
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Laucimon, male half-elf Ftr4/Bbn5/Mnk2: 
CR 11; Size M (4 ft., 11 in. tall); HD 4d10+4 + 5d12+5 + 2d8+2; hp 92; Init +6 (+2 Dex, +4 Improved Initiative); Spd 30 ft.; AC 14 (+2 Dex, +2 Wis); Attack +13/+8 melee, or +11/+11 monk, or +12/+7 ranged; SV Fort +12, Ref +7, Will +7; AL NG; Str 16, Dex 14, Con 12, Int 12, Wis 15, Cha 8.
Languages Spoken:  Common, Elven, Gnoll.
Skills and feats:  Balance +5, Bluff +0.5, Climb +6, Diplomacy +1, Gather Information +1, Heal +6, Hide +2, Intimidate +7, Jump +11, Knowledge (Religion) +3, Listen +3, Move Silently +2, Ride +10, Search +2, Sense Motive +3, Spot +3, Swim +12, Tumble +7; Blind-Fight, Combat Reflexes, [Deflect Arrows], Dodge, [Evasion], Improved Initiative, [Improved Unarmed Strike], Power Attack, Quick Draw, [Stunning Fist], Toughness.
Possessions:  21,000 gp  in gear.
-----------------------------
Ananunia, female elf Ftr4/Bbn4/Mnk1: 
CR 9; Size M (4 ft., 9 in. tall); HD 4d10-4 + 4d12-4 + 1d8-1; hp 41; Init +0; Spd 30 ft.; AC 11 (+1 Wis); Attack +10/+5 melee, or +8/+8 monk, or +8/+3 ranged; SV Fort +9, Ref +4, Will +5; AL NG; Str 14, Dex 10, Con 9, Int 10, Wis 12, Cha 12.
Languages Spoken:  Common, Elven.
Skills and feats:  Climb +8, Handle Animal +8, Hide +0, Jump +9, Listen +6, Move Silently +0, Search +2, Sense Motive +7, Sleight of Hand +2, Spot +8.5; Alertness, Blind-Fight, Combat Reflexes, [Improved Unarmed Strike], Negotiator, Quick Draw, Run, [Stunning Fist], Weapon Focus (longbow).
Possessions:  12,000 gp  in gear.
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Brenner, male half-elf Ftr2/Bbn2/Mnk2: 
CR 6; Size M (5 ft., 4 in. tall); HD 2d10+4 + 2d12+4 + 2d8+4; hp 50; Init -1 (-1 Dex); Spd 30 ft.; AC 10 (-1 Dex, +1 Wis); Attack +8 melee, or +6/+6 monk, or +4 ranged; SV Fort +11, Ref +4, Will +4; AL CN; Str 16, Dex 9, Con 15, Int 10, Wis 13, Cha 12.
Languages Spoken:  Common, Elven.
Skills and feats:  Craft (Pottery) +6, Diplomacy +3, Gather Information +3, Hide -1, Intimidate +6, Knowledge (Arcana) +4, Listen +2, Move Silently -1, Search +1, Spot +7, Swim +8; Blind-Fight, [Combat Reflexes], [Evasion], [Improved Grapple], [Improved Unarmed Strike], Lightning Reflexes, Power Attack, Rapid Reload (crossbow, heavy), Weapon Focus (nunchaku).
Possessions:  5,600 gp  in gear.
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Hevil, male half-elf Ftr2/Bbn4/Mnk5: 
CR 11; Size M (5 ft., 1 in. tall); HD 2d10+2 + 4d12+4 + 5d8+5; hp 78; Init -1 (-1 Dex); Spd 40 ft.; AC 12 (-1 Dex, +2 Wis, +1 Mnk); Attack +11/+6 melee, or +10/+10 monk, or +8/+3 ranged; SV Fort +12, Ref +4, Will +7; AL CE; Str 14, Dex 9, Con 12, Int 11, Wis 14, Cha 8.
Languages Spoken:  Common, Elven.
Skills and feats:  Concentration +9, Craft (Shipmaking) +7, Diplomacy +1, Gather Information +1, Hide -1, Listen +5, Move Silently -1, Perform (Oratory) +7, Ride +5.5, Search +1, Spot +11.5, Survival +9; Alertness, [Combat Reflexes], [Evasion], Exotic Weapon Proficiency (waraxe, dwarven), [Improved Grapple], [Improved Unarmed Strike], Persuasive, Point Blank Shot, Weapon Focus (greatclub), Weapon Focus (siangham).
Possessions:  21,000 gp  in gear.
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Thamivol, male elf Ftr4/Bbn4/Mnk2: 
CR 10; Size M (5 ft., 0 in. tall); HD 4d10 + 4d12 + 2d8; hp 70; Init +2 (+2 Dex); Spd 30 ft.; AC 15 (+2 Dex, +3 Wis); Attack +12/+7 melee, or +10/+10 monk, or +11/+6 ranged; SV Fort +13, Ref +7, Will +8; AL LG; Str 17, Dex 15, Con 11, Int 13, Wis 17, Cha 12.
Languages Spoken:  Common, Elven, Sylvan.
Skills and feats:  Climb +11, Craft (Weaponsmithing) +6, Disable Device +3, Hide +2, Intimidate +6, Knowledge (Arcana) +4, Knowledge (Religion) +6, Listen +7, Move Silently +2, Ride +9, Search +3, Spot +7, Survival +10, Swim +10, Tumble +4; Alertness, Blind-Fight, Cleave, [Combat Reflexes], Dodge, [Evasion], Great Fortitude, [Improved Unarmed Strike], Power Attack, Quick Draw, [Stunning Fist].
Possessions:  16,000 gp  in gear.
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Dored, male dwarf Ftr4/Bbn5/Mnk5: 
CR 14; Size M (4 ft., 0 in. tall); HD 4d10+4 + 5d12+5 + 5d8+5; hp 82; Init +0; Spd 30 ft.; AC 15 (+4 Wis, +1 Mnk); Attack +17/+12/+7 melee, or +16/+16 monk, or +12/+7/+2 ranged; SV Fort +15, Ref +8, Will +10; AL LN; Str 20, Dex 11, Con 12, Int 10, Wis 18, Cha 7.
Languages Spoken:  Common, Dwarven.
Skills and feats:  Climb +14, Craft (Armorsmithing) +2, Craft (Blacksmithing) +2, Craft (Carpentry) +6, Craft (Stonemasonry) +2, Craft (Trapmaking) +2, Craft (Weaponsmithing) +2, Escape Artist +8, Handle Animal +4.5, Hide +0, Intimidate +4, Listen +4, Move Silently +0, Ride +5, Search +2.5, Spot +4, Survival +9, Swim +13; Combat Reflexes, [Deflect Arrows], [Evasion], Great Fortitude, [Improved Unarmed Strike], Lightning Reflexes, Point Blank Shot, Power Attack, Precise Shot, Run, Self Sufficient, [Stunning Fist].
Possessions:  45,000 gp  in gear.
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Angitrah, male half-orc Ftr4/Bbn4/Mnk2: 
CR 10; Size M (5 ft., 7 in. tall); HD 4d10-8 + 4d12-8 + 2d8-4; hp 31; Init -1 (-1 Dex); Spd 30 ft.; AC 10 (-1 Dex, +1 Wis); Attack +15/+10 melee, or +13/+13 monk, or +8/+3 ranged; SV Fort +9, Ref +4, Will +6; AL NE; Str 22, Dex 8, Con 7, Int 10, Wis 13, Cha 8.
Languages Spoken:  Common, Orc.
Skills and feats:  Climb +14, Hide -1, Intimidate +6.5, Jump +14, Knowledge (Local) +2.5, Listen +5, Move Silently -1, Ride +5, Spot +1, Tumble +1; Blind-Fight, Cleave, Combat Reflexes, [Deflect Arrows], [Evasion], Exotic Weapon Proficiency (whip), [Improved Grapple], [Improved Unarmed Strike], Power Attack, Quick Draw, Weapon Focus (longsword).
Possessions:  16,000 gp  in gear.
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Hildigunn, female human Ftr4/Bbn1/Mnk4: 
CR 9; Size M (5 ft., 1 in. tall); HD 4d10+12 + 1d12+3 + 4d8+12; hp 76; Init +0; Spd 40 ft.; AC 12 (+2 Wis); Attack +10/+5 melee, or +8/+8 monk, or +8/+3 ranged; SV Fort +13, Ref +5, Will +9; AL LE; Str 15, Dex 11, Con 16, Int 11, Wis 15, Cha 12.
Languages Spoken:  Common.
Skills and feats:  Craft (Leatherworking) +1, Hide +0, Intimidate +9, Jump +9, Knowledge (Arcana) +7, Knowledge (Dungeoneering) +0.5, Knowledge (Local) +0.5, Listen +4, Move Silently +0, Perform (Keyboard Instruments) +4, Perform (String Instruments) +6.5, Ride +4, Spot +10; Alertness, Blind-Fight, Combat Reflexes, [Deflect Arrows], [Evasion], Improved Bull Rush, [Improved Grapple], [Improved Unarmed Strike], Iron Will, Point Blank Shot, Power Attack.
Possessions:  12,000 gp  in gear.
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Groa, female human Ftr3/Bbn5/Mnk3: 
CR 11; Size M (4 ft., 10 in. tall); HD 3d10+3 + 5d12+5 + 3d8+3; hp 86; Init +3 (-1 Dex, +4 Improved Initiative); Spd 40 ft.; AC 11 (-1 Dex, +2 Wis); Attack +12/+7 melee, or +10/+10 monk, or +9/+4 ranged; SV Fort +11, Ref +4, Will +7; AL NG; Str 15, Dex 9, Con 12, Int 9, Wis 14, Cha 6.
Languages Spoken:  Common.
Skills and feats:  Climb +7, Diplomacy -1, Escape Artist +4.5, Handle Animal +6, Hide -1, Jump +9, Knowledge (Religion) +0, Listen +4, Move Silently -1, Sense Motive +8, Spot +2, Survival +10; Blind-Fight, [Combat Reflexes], Endurance, [Evasion], [Improved Grapple], Improved Initiative, [Improved Unarmed Strike], Point Blank Shot, Quick Draw, Track, Weapon Focus (sap).
Possessions:  21,000 gp  in gear.
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Thorgeir, male human Ftr2/Bbn2/Mnk2: 
CR 6; Size M (6 ft., 3 in. tall); HD 2d10+4 + 2d12+4 + 2d8+4; hp 47; Init +1 (+1 Dex); Spd 30 ft.; AC 12 (+1 Dex, +1 Wis); Attack +8 melee, or +6/+6 monk, or +6 ranged; SV Fort +11, Ref +4, Will +4; AL CE; Str 17, Dex 12, Con 15, Int 9, Wis 12, Cha 12.
Languages Spoken:  Common.
Skills and feats:  Craft (Pottery) +3, Forgery +1, Handle Animal +6, Hide +1, Intimidate +3.5, Jump +11, Listen +8, Move Silently +1, Spot +3, Survival +3; Alertness, Combat Reflexes, [Deflect Arrows], Endurance, [Evasion], [Improved Grapple], Improved Unarmed Strike, Run, Skill Focus (Jump).
Possessions:  5,600 gp  in gear.
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Bella, female human Ftr4/Bbn2/Mnk1: 
CR 7; Size M (4 ft., 10 in. tall); HD 4d10 + 2d12 + 1d8; hp 36; Init -1 (-1 Dex); Spd 30 ft.; AC 10 (-1 Dex, +1 Wis); Attack +10/+5 melee, or +8/+8 monk, or +5/+0 ranged; SV Fort +9, Ref +2, Will +4; AL LE; Str 19, Dex 8, Con 11, Int 8, Wis 13, Cha 9.
Languages Spoken:  Common.
Skills and feats:  Balance +0, Handle Animal +7.5, Hide -1, Jump +5, Listen +1, Move Silently -1, Perform (Oratory) +1, Ride +6, Spot +2, Survival +6; Combat Reflexes, [Improved Unarmed Strike], Point Blank Shot, Quick Draw, Rapid Reload (crossbow, heavy), [Stunning Fist], Weapon Focus (longsword), Weapon Focus (greatsword), Weapon Focus (gauntlet).
Possessions:  7,200 gp  in gear.
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Kuri, female dwarf Ftr2/Bbn5/Mnk5: 
CR 12; Size M (4 ft., 2 in. tall); HD 2d10+6 + 5d12+15 + 5d8+15; hp 105; Init -1 (-1 Dex); Spd 30 ft.; AC 12 (-1 Dex, +2 Wis, +1 Mnk); Attack +13/+8 melee, or +12/+12 monk, or +9/+4 ranged; SV Fort +14, Ref +4, Will +7; AL LN; Str 17, Dex 9, Con 17, Int 7, Wis 15, Cha 4.
Languages Spoken:  Common, Dwarven.
Skills and feats:  Climb +11, Craft (Armorsmithing) +0, Craft (Blacksmithing) +0, Craft (Stonemasonry) +0, Craft (Trapmaking) +0, Craft (Weaponsmithing) +0, Hide -1, Jump +12, Listen +4, Move Silently -1, Spot +9, Survival +6; Alertness, Blind-Fight, Combat Reflexes, [Deflect Arrows], [Evasion], [Improved Unarmed Strike], Power Attack, [Stunning Fist], Weapon Focus (longsword), Weapon Focus (quarterstaff), Weapon Focus (siangham).
Possessions:  27,000 gp  in gear.
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Odd, male human Ftr2/Bbn3/Mnk2: 
CR 7; Size M (6 ft., 1 in. tall); HD 2d10-4 + 3d12-6 + 2d8-4; hp 28; Init +6 (+2 Dex, +4 Improved Initiative); Spd 30 ft.; AC 15 (+2 Dex, +3 Wis); Attack +9/+4 melee, or +7/+7 monk, or +8/+3 ranged; SV Fort +7, Ref +6, Will +7; AL LG; Str 16, Dex 14, Con 7, Int 6, Wis 17, Cha 12.
Languages Spoken:  Common.
Skills and feats:  Handle Animal +3, Hide +2, Jump +6, Knowledge (Religion) +0, Listen +3, Move Silently +2, Perform (Keyboard Instruments) +6, Ride +8, Spot +3, Swim +9, Tumble +3; Combat Reflexes, [Deflect Arrows], Dodge, [Evasion], [Improved Grapple], Improved Initiative, [Improved Unarmed Strike], Power Attack, Run, Weapon Focus (longbow, composite).
Possessions:  7,200 gp  in gear.
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Dimble, male gnome Ftr1/Bbn3/Mnk1: 
CR 5; Size S (3 ft., 8 in. tall); HD 1d10+3 + 3d12+9 + 1d8+3; hp 60; Init +1 (+1 Dex); Spd 20 ft.; AC 14 (+1 Dex, +2 Wis, +1 Size); Attack +8 melee, or +6/+6 monk, or +6 ranged; SV Fort +10, Ref +4, Will +5; AL LG; Str 16, Dex 12, Con 16, Int 16, Wis 15, Cha 7.
Languages Spoken:  Common, Dwarven, Elven, Gnome, Orc.
Skills and feats:  Climb +9, Craft (Alchemy) +5, Craft (Sculpting) +8, Forgery +5, Handle Animal +4, Hide +5, Jump +7, Listen +7, Move Silently +1, Open Lock +3, Perform (Dance) +0, Ride +6, Sense Motive +5.5, Spot +2, Survival +5; Combat Expertise, Improved Feint, [Improved Unarmed Strike], Point Blank Shot, [Stunning Fist].
Possessions:  4,300 gp  in gear.
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Faysal, male human Ftr5/Bbn5/Mnk5: 
CR 15; Size M (5 ft., 10 in. tall); HD 5d10+10 + 5d12+10 + 5d8+10; hp 113; Init +7 (+3 Dex, +4 Improved Initiative); Spd 40 ft.; AC 14 (+3 Dex, +1 Mnk); Attack +18/+13/+8 melee, or +17/+17 monk, or +16/+11/+6 ranged; SV Fort +14, Ref +9, Will +8; AL LE; Str 20, Dex 16, Con 15, Int 9, Wis 10, Cha 5.
Languages Spoken:  Common.
Skills and feats:  Balance +7, Concentration +9, Craft (Shipmaking) +0, Craft (Weaponsmithing) +8, Hide +3, Jump +13, Knowledge (Arcana) +7, Knowledge (The Planes) +2.5, Listen +2, Move Silently +3, Spot +2, Survival +5, Swim +14; Alertness, Blind-Fight, Combat Reflexes, [Deflect Arrows], Diligent, [Evasion], Improved Initiative, [Improved Unarmed Strike], Iron Will, Negotiator, Power Attack, Run, [Stunning Fist], Weapon Focus (quarterstaff).
Possessions:  59,000 gp  in gear.
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Ivelliil, male half-elf Ftr2/Bbn4/Mnk1: 
CR 7; Size M (5 ft., 4 in. tall); HD 2d10+6 + 4d12+12 + 1d8+3; hp 72; Init +4 (+4 Improved Initiative); Spd 30 ft.; AC 13 (+3 Wis); Attack +10/+5 melee, or +8/+8 monk, or +6/+1 ranged; SV Fort +12, Ref +3, Will +6; AL LN; Str 18, Dex 11, Con 17, Int 16, Wis 17, Cha 11.
Languages Spoken:  Auran, Common, Elven, Goblin, Sylvan.
Skills and feats:  Climb +11, Craft (Trapmaking) +7, Diplomacy +2, Escape Artist +4, Gather Information +2, Hide +0, Jump +11, Listen +5, Move Silently +3, Ride +5, Search +4, Spellcraft +5, Spot +4, Survival +10, Swim +12, Tumble +4; Combat Expertise, [Improved Grapple], Improved Initiative, Improved Unarmed Strike, Weapon Focus (mace, heavy), Weapon Focus (longsword).
Possessions:  7,200 gp  in gear.
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Karlsefni, male human Ftr4/Bbn1/Mnk1: 
CR 6; Size M (6 ft., 5 in. tall); HD 4d10+12 + 1d12+3 + 1d8+3; hp 55; Init +4 (+4 Improved Initiative); Spd 30 ft.; AC 11 (+1 Wis); Attack +8 melee, or +6/+6 monk, or +5 ranged; SV Fort +11, Ref +3, Will +4; AL LE; Str 17, Dex 11, Con 16, Int 12, Wis 12, Cha 12.
Languages Spoken:  Common, Elven.
Skills and feats:  Bluff +4, Craft (Woodworking) +3, Escape Artist +3.5, Hide +0, Intimidate +8, Jump +7, Knowledge (Local) +4, Listen +3, Move Silently +0, Perform (Act) +5, Spot +1, Survival +5; Blind-Fight, Combat Reflexes, [Improved Grapple], Improved Initiative, [Improved Unarmed Strike], Quick Draw, Toughness, Weapon Focus (rapier), Weapon Specialization (rapier).
Possessions:  5,600 gp  in gear.
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Kolbein, male human Ftr3/Bbn4/Mnk5: 
CR 12; Size M (6 ft., 3 in. tall); HD 3d10+6 + 4d12+8 + 5d8+10; hp 95; Init +2 (+2 Dex); Spd 40 ft.; AC 16 (+2 Dex, +3 Wis, +1 Mnk); Attack +13/+8 melee, or +12/+12 monk, or +12/+7 ranged; SV Fort +13, Ref +8, Will +11; AL LE; Str 16, Dex 15, Con 14, Int 10, Wis 16, Cha 5.
Languages Spoken:  Common.
Skills and feats:  Balance +9, Climb +10, Craft (Alchemy) +5, Hide +2, Intimidate +5.5, Jump +10, Knowledge (Religion) +1, Listen +3, Move Silently +10, Ride +9, Spot +3, Swim +9, Tumble +10; Combat Reflexes, [Deflect Arrows], Dodge, Endurance, [Evasion], [Improved Unarmed Strike], Iron Will, Mobility, Persuasive, Rapid Reload (crossbow, heavy), Spring Attack, [Stunning Fist].
Possessions:  27,000 gp  in gear.
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Kerik, male human Ftr2/Bbn3/Mnk5: 
CR 10; Size M (5 ft., 8 in. tall); HD 2d10 + 3d12 + 5d8; hp 68; Init +1 (+1 Dex); Spd 40 ft.; AC 15 (+1 Dex, +3 Wis, +1 Mnk); Attack +10/+5 melee, or +9/+9 monk, or +9/+4 ranged; SV Fort +10, Ref +6, Will +8; AL LE; Str 14, Dex 13, Con 10, Int 9, Wis 16, Cha 11.
Languages Spoken:  Common.
Skills and feats:  Climb +10, Craft (Trapmaking) +7, Heal +5.5, Hide +1, Intimidate +5.5, Jump +9, Listen +3, Move Silently +1, Spot +3, Swim +10; Blind-Fight, Combat Reflexes, [Deflect Arrows], [Evasion], Improved Unarmed Strike, Leadership, Power Attack, Rapid Reload (crossbow, light), [Stunning Fist], Weapon Focus (greataxe).
Possessions:  16,000 gp  in gear.
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Mansour, male human Ftr2/Bbn5/Mnk1: 
CR 8; Size M (5 ft., 7 in. tall); HD 2d10+6 + 5d12+15 + 1d8+3; hp 78; Init +5 (+1 Dex, +4 Improved Initiative); Spd 30 ft.; AC 14 (+1 Dex, +3 Wis); Attack +10/+5 melee, or +8/+8 monk, or +8/+3 ranged; SV Fort +12, Ref +4, Will +6; AL LE; Str 16, Dex 13, Con 16, Int 10, Wis 16, Cha 6.
Languages Spoken:  Common.
Skills and feats:  Craft (Alchemy) +6, Craft (Carpentry) +8, Hide +1, Jump +11, Listen +5, Move Silently +1, Perform (Comedy) +1, Spot +5, Survival +11, Swim +11, Tumble +5; Alertness, Blind-Fight, Combat Reflexes, Exotic Weapon Proficiency (kukri), [Improved Grapple], Improved Initiative, [Improved Unarmed Strike], Power Attack.
Possessions:  9,400 gp  in gear.
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Dorfar, male dwarf Ftr1/Bbn3/Mnk1: 
CR 5; Size M (4 ft., 2 in. tall); HD 1d10+3 + 3d12+9 + 1d8+3; hp 54; Init +1 (+1 Dex); Spd 20 ft.; AC 12 (+1 Dex, +1 Wis); Attack +8 melee, or +6/+6 monk, or +5 ranged; SV Fort +10, Ref +4, Will +6; AL LN; Str 19, Dex 12, Con 17, Int 13, Wis 13, Cha 8.
Languages Spoken:  Common, Dwarven, Giant.
Skills and feats:  Climb +10, Craft (Armorsmithing) +3, Craft (Blacksmithing) +3, Craft (Stonemasonry) +3, Craft (Trapmaking) +3, Craft (Weaponsmithing) +3, Disguise +1, Handle Animal +0, Hide +1, Intimidate +4, Jump +10, Listen +1, Move Silently +1, Sense Motive +2, Spot +1, Survival +7, Swim +8; [Improved Unarmed Strike], Iron Will, Point Blank Shot, [Stunning Fist], Track.
Possessions:  4,300 gp  in gear.
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Valastrianua, female half-elf Ftr2/Bbn1/Mnk1: 
CR 4; Size M (4 ft., 10 in. tall); HD 2d10+4 + 1d12+2 + 1d8+2; hp 44; Init +4 (+4 Improved Initiative); Spd 30 ft.; AC 12 (+2 Wis); Attack +5 melee, or +3/+3 monk, or +3 ranged; SV Fort +9, Ref +2, Will +4; AL LG; Str 15, Dex 11, Con 15, Int 11, Wis 14, Cha 10.
Languages Spoken:  Common, Elven.
Skills and feats:  Bluff +4, Climb +3, Craft (Armorsmithing) +3, Diplomacy +2, Escape Artist +1, Gather Information +2, Hide +0, Knowledge (Architecture and Engineering) +0.5, Listen +3, Move Silently +0, Ride +4, Search +1, Spot +4, Use Rope +2; Combat Reflexes, [Improved Grapple], Improved Initiative, [Improved Unarmed Strike], Persuasive, Weapon Focus (longsword).
Possessions:  3,300 gp  in gear.