Tunnel Worm
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Hit
Dice:
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2d6+5 per ring*
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Initiative:
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-1
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Speed:
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10'
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Armor
Class:
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Head 35 Hardness 25, Top 25 Hardness 10, Underside 20
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Base
Attack/Grapple:
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10+ the diameter
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Attack:
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Slam +10+diameter (2d6+diameter)
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Full
Attack:
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Slam/Slam; Leg attacks from underneith only-4 attacks (1d6)
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Space/Reach:
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10'
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Special
Attacks:
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Glue Spit x 2 (front and rear)
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Special
Qualities:
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Hardness
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Saves:
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Fort +8,
Ref
+1,
Will +2
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Abilities:
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Str: 18+diameter,Dex 10, Con 20, Int 3, Wis 16, Chr 3
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Skills:
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None
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Feats:
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Diehard
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Environment:
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Underground only
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Organization:
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Solitary
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Challenge
Rating:
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8+diameter
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Treasure:
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None
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Alignment:
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Neutral
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Advancement:
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by diameter
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Level
Adjustment:
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None
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