3/13/93 Memo To Text] Page 1

 

 

 

Room Number: 1 Room Type: Living Room

Contents:

- Furnishing - Pedestal,

- Personal Item - Brush,

 

Room Number: 2 Room Type: Abandon

Contents:

- Air Properties - Swirling Wind,

 

Room Number: 3 Room Type: Torture Room

Contents:

- Room Smells - Stale,

- Furnishing - Iron Maiden,

 

Room Number: 4 Room Type: Barracks

Contents:

- Contents of Container - Aloe,

- Food Item - Eggs,

 

Room Number: 5 Room Type: Living Room

Contents:

- Article of Clothing - Coif,

 

Room Number: 6 Room Type: Cleric

Contents:

- Furnishing - Pallet,

- Furnishing - Altar,

- Room Smells - Acrid,

 

Room Number: 7 Room Type: Living Room

Contents:

- Personal Item - Dish,

- Room Smells - Chlorine,

 

Room Number: 8 Room Type: Living Room

Contents: large statue, long table, cobweb covered

long table, sofa, blood covered vestments, oil painting of a

dwarf, long ladder, ivory statuette of a sea serpent, crushed

urn, cobweb covered 2d6 robes, unuseable wall basin and font,

slime covered firkin, cobweb covered large table, slime covered

painting, frescoes, useable offertory container, damaged brazier,

oil painting of a theif.

 

Room Number: 9 Room Type: Kitchen

Contents:

- Miscelanious Item - Cracked Flask,

- Sounds in the room - Gong,

 

Room Number: 10 Room Type: Living Room

Contents:

- Room Smells - Acrid,

 

Room Number: 11 Room Type: Empty

Contents:

- Personal Item - Candle,

 

Room Number: 12 Room Type: Kitchen

Contents:

- Container - Wine Skin,

- Contents of Container - Asparagus Juice,

- Miscelanious Item - Corroded chain,

 

Room Number: 13 Room Type: Barracks

Contents:

 

 

Room Number: 14 Room Type: Empty

Contents:

- Personal Item - Basin,

 

Room Number: 15 Room Type: Mage

Contents:

- Contents of Container - Asafetida (Devils Dung),

- Furnishing - Sofa,

- Personal Item - Candle,

 

Room Number: 16 Room Type: Living Room

Contents:

 

 

Room Number: 17 Room Type: Torture Room

Contents:

- Air Properties - Swirling Wind,

- Personal Item - Beater,

 

Room Number: 18 Room Type: Cleric

Contents:

- Air Properties - Foggy Near Floor,

- Contents of Container - Wound Wort,

- Furnishing - Incense bugner,

 

Room Number: 19 Room Type: Torture Room

Contents:

- Personal Item - Awl,

 

Room Number: 20 Room Type: Living Room

Contents:

- Sounds in the room - Knocking,

 

Room Number: 21 Room Type: Cleric

Contents:

- Air Properties - Smoky,

- Contents of Container - Almond Milk,

- Furnishing - Cassocks,

 

Room Number: 22 Room Type: Barracks

Contents:

- Container - Bowl,

- Food Item - Ale,

- Room Smells - Acrid,

 

Room Number: 23 Room Type: Empty

Contents:

- Trap in room - Elevator Room,

- Room Smells - Manure,

- Personal Item - Book,

 

Room Number: 24 Room Type: Mage

Contents:

- Container - Bowl,

- Contents of Container - Alder,

- Furnishing - Crate,

 

Room Number: 25 Room Type: Kitchen

Contents:

- Air Properties - Strong Wind,

- Food Item - Ale,

 

Room Number: 26 Room Type: Living Room

Contents:

- Article of Clothing - Boots,

- Sounds in the room - Footsteps Approaching,

 

Room Number: 27 Room Type: Mage

Contents: 1d6 cages, small sack, flask of cooking

oil, [PEDULUM TRAP], flask of lamp oil, scattered teeth, cracks

in wall, rotten rope, useable square table, bucket, iron pot,

hooded lantern, damp wall, throne, pile of small stones.

- Air Properties - Swirling Wind,

 

Room Number: 28 Room Type: Cleric

Contents:

- Container - Wine Skin,

- Contents of Container - Abcess Root (Sweet Root),

- Furnishing - Chimes,

 

Room Number: 29 Room Type: Living Room

Contents:

- Air Properties - Hazy,

 

Room Number: 30 Room Type: Barracks

Contents:

- Air Properties - Dusty,

- Miscelanious Item - Cracked Flask,

 

Room Number: 31 Room Type: Mage

Contents:

- Air Properties - Dusty,

- Contents of Container - Anise,

- Furnishing - Book,

- Miscelanious Item - Pick handle,

 

Room Number: 32 Room Type: Cleric

Contents:

- Furnishing - Vestiments,

 

Room Number: 33 Room Type: Torture Room

Contents:

 

Room Number: 34 Room Type: Cleric

Contents:

- Contents of Container - Balm Leaves (Sweet Balm),

- Furnishing - Statue,

- Furnishing - Drum,

- Miscelanious Item - Pottery shards,

- Personal Item - Beater,

 

Room Number: 35 Room Type: Kitchen

Contents:

- Contents of Container - Ammoniacum (Persia Gum),

 

Room Number: 36 Room Type: Mage

Contents:

- Contents of Container - Bark,

 

Room Number: 37 Room Type: Mage

Contents:

- Contents of Container - Balm of Gilead,

- Miscelanious Item - Bits of Hair,

 

Room Number: 38 Room Type: Cleric

Contents:

- Contents of Container - Bistort (Adderwort),

- Furnishing - Tripod,

 

Room Number: 39 Room Type: Living Room

Contents:

- Furnishing - Fountain,

- Room Smells - Ozone,

 

Room Number: 40 Room Type: Abandon

Contents:

- Sounds in the room - Banging,

 

Room Number: 41 Room Type: Mage

Contents:

- Furnishing - Bottle,

 

Room Number: 42 Room Type: Empty

Contents:

- Personal Item - Brush,

 

Room Number: 43 Room Type: Barracks

Contents:

- Container - Bowl,

- Contents of Container - gelatin,

- Food Item - Ale,

- Furnishing - Desk,

- Miscelanious Item - Wax blob,

 

Room Number: 44 Room Type: Living Room

Contents:

spyglass, dung covered rug, yellow cyclopedia on courage,

dung covered matafunda, sasanid, dacian

falx, dusty high stool, yellow supplement on life protection,

cobweb covered arit sickle, yellow codex on flame, yellow

compilation on enigma, [SPIKE TRAP], scratched fleuret, white

lexicon on vitality, cobweb covered hassock.

 

 

 

Room Number: 45 Room Type: Abandon

Contents: The Strongroom

Things in the strongroom: cobwebs, 3d100 gold coins in a medium

metal chest, broken hogshead, 5d20 copper coins in a large

barrel, 1d20 platinum coins in a small metal chest, 5d20 gold

coins in a medium wood chest, cloth tapestry of a woman in

chains, mace, 4d100 copper coins in a leather sack, 2d100 copper

coins in a leather sack, trunk, 2d100 copper coins in a medium

barrel, platinum chain, silver statuette of a dinosaur, wrought

gold sphere with a picture of a building, bunks, 4d100 copper

coins in a large wood chest, 2d20 silver coins in a medium wood

chest, ivory statuette of a dwarf, 2d100 gold coins in a large

metal chest.

 

 

 

Room Number: 46 Room Type: Abandon

Contents:

 

 

Room Number: 47 Room Type: Living Room

Contents:

- Room Smells - Metallic,

 

Room Number: 48 Room Type: Kitchen

Contents:

- Contents of Container - Birch (Whith Birch),

- Food Item - Berries,

 

Room Number: 49 Room Type: Mage

Contents:

- Container - Bottle,

- Contents of Container - Balm of Gilead,

 

Room Number: 50 Room Type: Torture Room

Contents:

 

Acira's Aramkin - Level 9 Monster

FREQUENCY: Rare | NO. APPEARING: 1d3

ARMOR CLASS: 5 | HIT DICE: 4

NO. OF ATTACKS: 3 | DAMAGE/ATTACK: 4d4

INTELLIGENCE: Highly | ALIGNMENT: Neutral (good)

THAC0: 14 | SIZE: Large (90")

MOVE: 36" | XP: 116 + 9/hp

COLORING: Russet | AREA: Arctic Desert

---------------------------+----------------------------

APPEARANCE: Large sized amphibian with a duck-bill

SPECIAL: Shoots one acid blast (12') per round

TREASURE: 10d100 PP 2d4 Weapons

Liagiba's Seawood - Level 9 Monster

FREQUENCY: Very rare | NO. APPEARING: 2d4

ARMOR CLASS: 5 | HIT DICE: 6

NO. OF ATTACKS: 3 | DAMAGE/ATTACK: 4d4

INTELLIGENCE: Exceptional | ALIGNMENT: Good (lawful)

THAC0: 14 | SIZE: Large (84")

MOVE: 39" | XP: 115 + 9/hp

COLORING: Gray | AREA: Temperate Hills

---------------------------+----------------------------

APPEARANCE: Large sized biped with four 6' tentacles

SPECIAL: Will suck blood (4d4DAM) is all attacks hit

TREASURE: 1d4 Armor 1d4 Scrolls

Monstrous Cyclocrow - Level 9 Monster

FREQUENCY: Very rare | NO. APPEARING: 1d3

ARMOR CLASS: 4 | HIT DICE: 11

NO. OF ATTACKS: 2 | DAMAGE/ATTACK: 2d12

INTELLIGENCE: Highly | ALIGNMENT: Neutral (good)

THAC0: 14 | SIZE: Large (78")

MOVE: 15" | XP: 121 + 9/hp

COLORING: Maroon | AREA: Temperate Mountains

---------------------------+----------------------------

APPEARANCE: Large sized amphibian with four 6' tentacles

SPECIAL: Attracted to large amounts of silver

TREASURE: 10d100 PP 1d100 Gems 1d100 Jewelry

Anileda's Amphisleth - Level 9 Monster

FREQUENCY: Very rare | NO. APPEARING: 1d5

ARMOR CLASS: 5 | HIT DICE: 5

NO. OF ATTACKS: 5 | DAMAGE/ATTACK: 2d8

INTELLIGENCE: Exceptional | ALIGNMENT: Lawful Evil

THAC0: 13 | SIZE: Large (78")

MOVE: 9" | XP: 119 + 8/hp

COLORING: Milky | AREA: Arctic Farmland

---------------------------+----------------------------

APPEARANCE: Large sized amphibian with side spines

SPECIAL: Spreads corrosive slime (1d6DAM)

TREASURE: 1d100 Jewelry 1d4 Armor

Hibi Nycreso Gumalku Vykzofoq Zolyda

Yezhosip Mazaxu Dehokobtyc Vypru Nulaqy

Vibihmeq Oatene Dolyjor Oiriz Nitozari

Hujeqah Wonace Wufanxexb Lagdy Myraga

Rijihvecluw Hubydf Lobnimudg Tagip Uybeczoheq

Uobimija Walatudo Hikatub Iunypco Pyvomu

Iubeka Zopo Fonaha Iobrijad Kopiqiregc

Mokorup Guvedfa Falh Ziwukxo Nicafu

Wakakos Hyvi Mulqa Cuxe Iydyjpuk

Sogoja Iicegul Sixami Cucevkiwjy Yezoliru