Weldon is the continent that the players will most likely arrive on. It is also the one who’s culture they will be most familiar with. There are a large number of nations on the continent, ranging in size from very large (the northern nations of Olone) to those the sized of city states (in the very fertile areas surrounding the temperate and tropical zones). The names ued in this land for the nations are reflections of the language used there before the Black Time. Most of the humanoid races have joined together to form their won nations and their won systems of law and culture. Even so, it is not uncommon to find members of other races mixed in with the primary race of a nation. This seems to happen most with the human races, but still happens to some degree even with the normally insular Elvin communities. Tere are some exceptions to this of course, in most cases, because of religious considerations.

Some of the names of the nations are:

The master of Enland

They arrive in a ship sailing on tho ocean. The parts of their ship that do not appear normal are disguised under the surface.