Tiny undead, neutral evil
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft., climb 20 ft.
STR - 3 (+1) - DEX
14 (+2) - CON 11 (+0) -
INT 5 (-3) -WIS 10 (+0) -
CHA 4 (-3)
Damage Immunities poison
Condition Immunities charmed, exhaustion,
poisoned
Senses blindsight 30 ft. (blind beyond this
radius), passive Perception 10
Languages understands Common but can't speak
Challenge 0 (10 XP)
Turn Immunity. The claw is immune to
effects that turn undead.
Claw. Melee Weapon Attack: +3 to hit,
reach 5 ft., one target.
Hit: 3 (1d4 + 1) bludgeoning
or slashing damage (claw's choice).