Tyr Battle Setup

Veiled Alliance Council Meeting - Look  at part 3 d-Campion of the Cause

Present: - Show Fourty - Arguments
Granj - Human
Hivash - Dwarf
Cavasaideen - Mul
Niave of the Waste - 1/2 Elf
Chee Kuk - Thre Kreen
"Mammals  are not the only races opressed by Kalak. Our people have been enslaved and murdered, their goods and brood folk taken from them and sold to further the ends of the Diminutive one. We are slow to anger, but we can easily see the direction of tracks in the sand. Kalak must be prevented from completing his grand plan and the city must be released from his grip. With this, the soldiers from other citys will depart."

Roumers: Go to part four-Indroduction
Allow a roll to indicate which roumer will be heard. There are 12 at the meeting, and each gives his best information. If the roll indicates a N/A, make something up that goes along with what is to come not documented in the adventure book.
"There will be the greatest game ever held in the Stadium. It will be free to all and additional seating will be put in at both ends."
"The SK will be present at the games"
"The leaders of the groups from the other cities are looking for a chance to reduce the city to rubble.

There are a number of things that the party could get involved with:
Assassination of the SK when he comes to the games.
Recruiting people to the Alliance. (Not likely)
There will be teams as stratigic places in the city.
Grand Gate - Kagar, Kilana
Tower gate
Stadium Gate  - Brodda
Caravan Gate - Kilak
Slave Pens (if at the game, no one there)
Help lead the riot
Search and distroy Templars - Ember
Guard/Attempt to get into the Palace compound

Those party members outside the Stadium and helping the resistance:
Ember, Kilak, Kagar, Kilana, Brodda

Questions:
How can their efforts be best coordinated.
Are their enough wild talents to make a difference to an attack.
Is there a map of the passages under the Ziggurat. - No, the tunnels there are as old as the oasis. They have always been a place of death. The templars have cleared out at least 3 levels, but no one knows how deep it is. Legend says the are at least 6 levels.
 
 
 

The mouth is on the 7th level. There are torches leading to it, but there are many torches place to lead those who don't know the way into traps.