WEIGHT ALLOWANCE |
Light |
33 |
Medium |
66 |
Heavy |
100 |
PROFICIENCIES |
Axe (Wood),
Ballard '72 (Rifle), Barbed Axe Handle, Brass Knuckles, Club, Club
(Small), Club (Stone), Colt Army (Pistol/SA), Colt Buntline Special
(Pistol/SA), Colt Dragoon (Pistol/SA), Colt Frontier 1873 (Pistol/SA),
Colt Lightning (Pistol/DA), Colt Navy (Pistol/SA), Colt Peacemaker
(Pistol/SA), Colt Revolving Shotgun (Shotgun), Colt Thunderer
(Pistol/DA), Colt-Patterson Model 36 (Rifle), Derringer (Derringer/SA),
Double Barrel (Shotgun), Dynamite stick, Enfield Musket (Rifle),
Gatling Gun, Gunnison Independence (Pistol/SA), Gunnison Rubicon
(Pistol/DA), Hatchet, Henry Rifle (Rifle), Knife (Bowie), Knife
(Flint/Bone), Knife (Hunting), Knuckle-Duster (Derringer/SA), Lance,
LeMat Pistol and Shotgun (Pistol/SA), Macahuitl, Nitro (Vial), Pistol,
Rifle, Rupertus Pepperbox (Derringer/SA), Scattergun (Shotgun), Sharps
Big .50 (Rifle), Sharps Carbine (Rifle), Shotgun, Single Barrel
(Shotgun), Skullcrusher, Smith and Wesson Schofield (Pistol/SA),
Spencer Carbine .56 (Rifle), Springfield .58 (Rifle), Starr Army
Revolver (Pistol/DA), Tomahawk, Tyler Alamo (Pistol/SA), Tyler Texan
(Rifle), Unarmed Strike, War Club (Bladed), Wesson Dagger-Pistol
(Derringer/SA), Winchester '73 (Rifle), Winchester '76 (Rifle),
Winchester Lever-Action (Shotgun)
|
|
TALENTS/SPECIAL ABILITIES |
Concoct
Potion, Starting gadget |
FEATS |
NAME |
DESCRIPTION |
Automatic Weapon Proficiency
(Gatling Gun) |
You can fire
fully-automatic weapons without penalty, and may use the suppressive
fire ability of Gatling guns and the like. Non-proficiency incurs a -4
penalty to attack rolls. |
Firearms Proficiency
(Pistol) (Pistol, Rifle, Shotgun) |
You attack with
this specific type of weapon normally, non-proficiency incurs a -4 to
hit penalty. |
Iron Will |
See Text |
Simple Weapon Proficiency |
See Text |
|