Created using PCGen 5.10.2 on Jan 5, 2008

(Lampert Dupree 0 Click for Bio

CHARACTER NAME PLAYER POINTS
Huckster7 21000 Human M 5' 5" 155 lbs.
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
7 28000 0 Male Blue Brown, Mohawk
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
12 +1 12 +1
DEX
Dexterity
15 +2 15 +2
CON
Constitution
11 +0 11 +0
INT
Intelligence
18 +4 18 +4
WIS
Wisdom
13 +1 13 +1
CHA
Charisma
12 +1 12 +1

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
THRESHOLD

DAMAGE
REDUCTION

SPEED
HP
Hit Points
32




 0 
  
Walk 30 ft.
DEFENSE
 
12 : 10 : 12 = 10 + 0 + 0 + 2 + 0 + 0
0
+0

0
TOTAL FLAT TOUCH BASE CLASS
BONUS
EQUIP
BONUS
DEX
MODIFIER
SIZE
MODIFIER
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+5
SKILLS MAX
RANKS
10/5
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
  Appraise INT 4 = 4
+ 0.0
+ 0
  Balance DEX 2 = 2
+ 0.0
+ 0
  Bluff CHA 1 = 1
+ 0.0
+ 0
  Climb STR 1 = 1
+ 0.0
+ 0
  Concentration CON 0 = 0
+ 0.0
+ 0
  Craft (Untrained) INT 4 = 4
+ 0.0
+ 0
  Diplomacy CHA 1 = 1
+ 0.0
+ 0
  Disguise CHA 1 = 1
+ 0.0
+ 0
  Escape Artist DEX 2 = 2
+ 0.0
+ 0
  Forgery INT 4 = 4
+ 0.0
+ 0
  Gather Information CHA 1 = 1
+ 0.0
+ 0
  Gunplay DEX 2 = 2
+ 0.0
+ 0
  Heal WIS 1 = 1
+ 0.0
+ 0
  Hide DEX 2 = 2
+ 0.0
+ 0
  Intimidate CHA 1 = 1
+ 0.0
+ 0
  Jump STR 1 = 1
+ 0.0
+ 0
  Listen WIS 1 = 1
+ 0.0
+ 0
  Move Silently DEX 2 = 2
+ 0.0
+ 0
  Perform CHA 1 = 1
+ 0.0
+ 0
  Ride DEX 2 = 2
+ 0.0
+ 0
  Search INT 4 = 4
+ 0.0
+ 0
  Sense Motive WIS 1 = 1
+ 0.0
+ 0
  Spot WIS 1 = 1
+ 0.0
+ 0
  Swim STR 1 = 1
+ 0.0
+ 0
  Use Rope DEX 2 = 2
+ 0.0
+ 0
  Wilderness Lore WIS 1 = 1
+ 0.0
+ 0
= Useable Untrained
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
Fortitude
Constitution
+2 = +2 + +0 + +0
+
Reputation
0
Reflex
Dexterity
+7 = +5 + +2 + +0
+
Action Points
0
Will
Wisdom
+6 = +5 + +1 + +0
+
Wealth
0
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+6 = +5
+ +1 + +0
+ +0
+
RANGED
ATTACK BONUS
+7 = +5
+ +2 + +0
+ +0
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+6
1d3+1
20/x2


HAND TYPE SIZE CRITICAL



/x
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit





 Dam





 Special Properties
 


HAND TYPE SIZE CRITICAL



/x
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit





 Dam





 Special Properties
 


HAND TYPE SIZE CRITICAL



/x
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit





 Dam





 Special Properties
 

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.

Created using PCGen 5.10.2 on Jan 5, 2008

GEAR
  ITEM LOCATION QTY WT. COST
 




  ITEM LOCATION QTY WT. COST
TOTAL WEIGHT CARRIED/VALUE   0 lbs. 4000.5 $
WEIGHT ALLOWANCE
Light 43 Medium 86 Heavy 130

PROFICIENCIES
Axe (Wood), Ballard '72 (Rifle), Barbed Axe Handle, Brass Knuckles, Club, Club (Small), Club (Stone), Colt Army (Pistol/SA), Colt Buntline Special (Pistol/SA), Colt Dragoon (Pistol/SA), Colt Frontier 1873 (Pistol/SA), Colt Lightning (Pistol/DA), Colt Navy (Pistol/SA), Colt Peacemaker (Pistol/SA), Colt Revolving Shotgun (Shotgun), Colt Thunderer (Pistol/DA), Colt-Patterson Model 36 (Rifle), Derringer (Derringer/SA), Double Barrel (Shotgun), Dynamite stick, Enfield Musket (Rifle), Gunnison Independence (Pistol/SA), Gunnison Rubicon (Pistol/DA), Hatchet, Henry Rifle (Rifle), Knife (Bowie), Knife (Flint/Bone), Knife (Hunting), Knuckle-Duster (Derringer/SA), Lance, LeMat Pistol and Shotgun (Pistol/SA), Macahuitl, Nitro (Vial), Pistol, Rifle, Rupertus Pepperbox (Derringer/SA), Scattergun (Shotgun), Sharps Big .50 (Rifle), Sharps Carbine (Rifle), Shotgun, Single Barrel (Shotgun), Skullcrusher, Smith and Wesson Schofield (Pistol/SA), Spencer Carbine .56 (Rifle), Springfield .58 (Rifle), Starr Army Revolver (Pistol/DA), Tomahawk, Tyler Alamo (Pistol/SA), Tyler Texan (Rifle), Unarmed Strike, War Club (Bladed), Wesson Dagger-Pistol (Derringer/SA), Winchester '73 (Rifle), Winchester '76 (Rifle), Winchester Lever-Action (Shotgun)

LANGUAGES


ALLEGIANCES


TALENTS/SPECIAL ABILITIES
Old Hand 2

STARTING OCCUPATION

FEATS
NAME DESCRIPTION
Firearms Proficiency (Pistol) (Pistol, Rifle, Shotgun) You attack with this specific type of weapon normally, non-proficiency incurs a -4 to hit penalty.
Simple Weapon Proficiency See Text

Created using PCGen 5.10.2 on Jan 5, 2008

Huckster Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 1 4 0 0 0 0 0 0 0 0
PER DAY 1 2 2 2 2 0 0 0 0 0
LEVEL 0
Coffin Varnish
DC: 14
Save: Fort negates (Harmless)
Time: 1 action
Duration: 1d6 hours
Rng: Touch
Comp: S
SR: Yes
School: Enchantment
☐☐☐
Effect:  See text
Source:  p.102
Target Area:   One cup or glass of liquid
LEVEL 1
Cause Fear
DC: 15
Save: Will negates
Time: 1 action
Duration: 1d4 rounds
Rng: Close (40 ft.)
Comp: V, S
SR: Yes
School: Necromancy
☐☐☐
Effect:  One creature flees for 1d4 rounds.
Source:  srdspellsc.rtf
Target Area:   One living creature
Color Spray
DC: 15
Save: Will negates
Time: 1 action
Duration: Instantaneous
Rng: Close (40 ft.)
Comp: V, S, M
SR: Yes
School: Illusion
☐☐☐
Effect:  Knocks unconscious, blinds, or stuns 1d6 weak creatures.
Source:  srdspellsc.rtf
Target Area:   Cone
Expeditious Retreat
DC: 15
Save: None
Time: 1 action
Duration: 7 minutes [D]
Rng: Personal
Comp: V, S
SR: No
School: Transmutation
☐☐☐
Effect:  Doubles the caster's speed.
Source:  srdspellse.rtf
Target Area:   The character
Mount
DC: 15
Save: None
Time: 1 full round
Duration: 14 hours
Rng: Close (40 ft.)
Comp: V, S, M
SR: No
School: Conjuration
☐☐☐
Effect:  Summons riding horse for 14 hrs.
Source:  srdspellsm.rtf
Target Area:   One mount
* = Domain/Specialty Spell

,