Created using PCGen 5.10.1 on Dec 20, 2006

Sally Jones Zoe -1 Click for Bio

CHARACTER NAME PLAYER POINTS
Gunslinger10 45000 Human M 5' 3" 145 lbs.
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
10 55000 28 Male Brown Auburn, Long Braids
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
12 +1 12 +1
DEX
Dexterity
20 +5 20 +5
CON
Constitution
16 +3 16 +3
INT
Intelligence
13 +1 13 +1
WIS
Wisdom
11 +0 11 +0
CHA
Charisma
8 -1 8 -1




WOUNDS/CURRENT HP


SUBDUAL DAMAGE


DAMAGE
THRESHOLD


DAMAGE
REDUCTION


SPEED
HP
Hit Points
102




 0 
  
Walk 30 ft.
DEFENSE
 
15 : 10 : 15 = 10 + 0 + 0 + 5 + 0 + 0


0

+0



0

TOTAL
FLAT
TOUCH
BASE
CLASS
BONUS

EQUIP
BONUS

DEX
MODIFIER

SIZE
MODIFIER

MISC
BONUS

MISS
CHANCE

ARCANE
FAILURE

ARMOR
CHECK

MAX
DEX

SPELL
RESIST.
INITIATIVE
Modifier
+9 = +5 + +4

TOTAL
DEX
MODIFIER

MISC
MODIFIER
BASE ATTACK
Bonus
+10/+5

SKILLS

MAX
RANKS
13/6.5
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
  Appraise INT 1 = 1
+ 0.0
+ 0
  Balance DEX 5 = 5
+ 0.0
+ 0
  Bluff CHA 0 = -1
+ 1.0
+ 0
  Climb STR 2 = 1
+ 1.0
+ 0
  Concentration CON 3 = 3
+ 0.0
+ 0

  Craft (Blacksmithing) INT 4 = 1
+ 3.0
+ 0

  Craft (Leatherworking) INT 3 = 1
+ 2.0
+ 0
  Craft (Untrained) INT 1 = 1
+ 0.0
+ 0

  Craft (Weaponsmithing) INT 5 = 1
+ 4.0
+ 0

  Demolitions INT 2 = 1
+ 1.0
+ 0
  Diplomacy CHA -1 = -1
+ 0.0
+ 0
  Disguise CHA -1 = -1
+ 0.0
+ 0

  Drivin' (Land Vehicles) DEX 7 = 5
+ 2.0
+ 0
  Escape Artist DEX 5 = 5
+ 0.0
+ 0
  Forgery INT 1 = 1
+ 0.0
+ 0
  Gather Information CHA -1 = -1
+ 0.0
+ 0
  Gunplay DEX 15 = 5
+ 10.0
+ 0

  Handle Animal CHA 1 = -1
+ 2.0
+ 0
  Heal WIS 0 = 0
+ 0.0
+ 0
  Hide DEX 5 = 5
+ 0.0
+ 0
  Intimidate CHA 0 = -1
+ 1.0
+ 0
  Jump STR 3 = 1
+ 2.0
+ 0

  Knowledge (Law) INT 1 = 1
+ 0.5
+ 0
  Listen WIS 1 = 0
+ 1.0
+ 0
  Move Silently DEX 5 = 5
+ 0.0
+ 0
  Perform CHA -1 = -1
+ 0.0
+ 0
  Ride DEX 6 = 5
+ 1.0
+ 0

  Ridicule INT 4 = 1
+ 3.0
+ 0
  Search INT 1 = 1
+ 0.0
+ 0
  Sense Motive WIS 0 = 0
+ 0.0
+ 0

  Speed Load DEX 10 = 5
+ 5.0
+ 0
  Spot WIS 0 = 0
+ 0.0
+ 0
  Swim STR 2 = 1
+ 1.0
+ 0

  Tumble DEX 6 = 5
+ 1.0
+ 0
  Use Rope DEX 6 = 5
+ 1.0
+ 0
  Wilderness Lore WIS 0 = 0
+ 0.0
+ 0
= Useable Untrained
SAVING THROWS TOTAL
BASE
SAVE

ABILITY
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
Fortitude
Constitution
+8 = +5 + +3 + +0
+
Reputation
0
Reflex
Dexterity
+14 = +7 + +5 + +2
+
Action Points
0
Will
Wisdom
+3 = +3 + +0 + +0
+
Wealth
0

TOTAL
BASE ATTACK BONUS
STR
MODIFIER

SIZE
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+11/+6 = +10/+5
+ +1 + +0
+ +0
+
RANGED
ATTACK BONUS
+15/+10 = +10/+5
+ +5 + +0
+ +0
+

TOTAL
BASE ATTACK BONUS
DEX
MODIFIER

SIZE
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+11/+6
1d3+1
20/x2


HAND TYPE SIZE CRITICAL



/x

1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit





 Dam





 Special Properties
 


HAND TYPE SIZE CRITICAL



/x

1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit





 Dam





 Special Properties
 


HAND TYPE SIZE CRITICAL



/x

1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit





 Dam





 Special Properties
 

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.

Created using PCGen 5.10.1 on Dec 20, 2006

GEAR
  ITEM LOCATION QTY WT. COST
 




  ITEM LOCATION QTY WT. COST
TOTAL WEIGHT CARRIED/VALUE   0 lbs. 0 $
WEIGHT ALLOWANCE
Light 43 Medium 86 Heavy 130

PROFICIENCIES
Adams Revolver (Pistol/SA), American Pepperbox (Derringer/SA), Army Pistol (Pistol/SA), Augusta Revolver (Pistol/SA), Axe (Wood), Ballard '72 (Rifle), Barbed Axe Handle, Brass Knuckles, Bullard Express (Rifle), Chuchu Pistol (Derringer/DA), Club, Club (Small), Club (Stone), Colt Army (Pistol/SA), Colt Army-Thuer (Pistol/SA), Colt Buntline Special (Pistol/SA), Colt Derringer (Derringer/SA), Colt Dragoon (Pistol/SA), Colt Dragoon No. 3 (Pistol/SA), Colt Frontier (Pistol/DA), Colt Frontier 1873 (Pistol/SA), Colt Lightning (Pistol/DA), Colt Lightning Repeater (Rifle), Colt Navy (Pistol/SA), Colt Navy Revolver (Pistol/SA), Colt New Line .30 (Pistol/SA), Colt New Line .38 (Pistol/SA), Colt Old-Line (Pistol/SA), Colt Open Top (Pistol/SA), Colt Open Top Pocket (Pistol/SA), Colt Paterson Belt Model (Pistol/SA), Colt Peacemaker (Pistol/DA), Colt Peacemaker (Pistol/SA), Colt Pocket (Pistol/SA), Colt Police (Pistol/SA), Colt Revolving Rifle (Rifle), Colt Revolving Shotgun (Shotgun), Colt Thunderer (Pistol/DA), Colt Walker (Pistol/SA), Colt-Patterson Model 36 (Rifle), Cooper Navy (Pistol/DA), Derringer (Derringer/SA), Double Barrel (Shotgun), Dynamite stick, Enfield Musket (Rifle), English 1840 Model (Derringer/SA), Evans Old Model Sporter (Rifle), Forehand and Wadsworth .44 (Pistol/SA), Freeman Army Revolver (Pistol/SA), Gunnison Independence (Pistol/SA), Gunnison Rubicon (Pistol/DA), Hatchet, Henry Rifle (Rifle), Hotchkiss Repeating Rifle (Rifle), Joslyn Army Revolver (Pistol/SA), Kerr's Patent Revolver (Pistol/DA), Kerr's Patent Revolver (Pistol/SA), Knife (Bowie), Knife (Flint/Bone), Knife (Hunting), Knuckle-Duster (Derringer/SA), Lance, LeMat Carbine and Shotgun (Rifle), LeMat Pistol and Shotgun (Pistol/SA), LeMat Revolver and Shotgun (Pistol/SA), Leech and Rigdon Revolver (Pistol/SA), Macahuitl, Marston Pistol (Derringer/DA), Merwin Hulbert Army (Pistol/SA), Merwin Hulbert Pocket (Pistol/DA), Navy Pistol (Pistol/SA), Nitro (Vial), Palm Pistol (Derringer/DA), Pettengill Army (Pistol/DA), Pistol, Remington Army (Pistol/SA), Remington Double Derringer (Derringer/SA), Remington Model 1871 (Rifle), Remington Navy (Pistol/SA), Remington New Model (Pistol/SA), Remington Rider (Derringer/SA), Remington Single-Action (Pistol/SA), Remington-Beals Pocket (Pistol/SA), Remington-Eliot Derringer (Derringer/DA), Rifle, Robbins and Lawrence Pepperbox (Derringer/SA), Roger and Spencer Army (Pistol/SA), Rupertus Pepperbox (Derringer/SA), Savage and North Navy (Pistol/SA), Scattergun (Shotgun), Sharps 1855 Carbine (Rifle), Sharps 1859 Rifle (Rifle), Sharps 1869 Rifle (Rifle), Sharps 1874 Rifle (Rifle), Sharps Big .50 (Rifle), Sharps Carbine (Rifle), Sharps Derringer (Derringer/DA), Shotgun, Single Barrel (Shotgun), Skullcrusher, Smith and Wesson Baby Russian (Pistol/SA), Smith and Wesson DA (Pistol/DA), Smith and Wesson Frontier (Pistol/DA), Smith and Wesson No. 1 (Pistol/SA), Smith and Wesson No. 2 (Pistol/SA), Smith and Wesson No. 3 .44 (Pistol/SA), Smith and Wesson No. 3 .45 (Pistol/SA), Smith and Wesson Russian (Pistol/SA), Smith and Wesson Schofield (Pistol/SA), Spencer Carbine .52 (Rifle), Spencer Carbine .56 (Rifle), Springfield .58 (Rifle), Springfield 1873 (Rifle), Starr Army Revolver (Pistol/DA), Tomahawk, Tyler Alamo (Pistol/SA), Tyler Texan (Rifle), US Model 1822 (Rifle), US Model 1842 (Rifle), US Model 1855 (Rifle), Unarmed Strike, Volcanic Carbine .38 (Rifle), Volcanic Carbine .41 (Rifle), Volcanic Pistol .31 (Pistol/SA), Volcanic Pistol .41 (Pistol/SA), Volcanic Pistol-Carbine (Pistol/SA), Volcanic Repeating Pistol (Pistol/SA), W. Irving Knuckle-Duster (Pistol/SA), War Club (Bladed), Wesson Dagger-Pistol (Derringer/SA), Wesson and Leavitt Pocket (Pistol/SA), Whitworth (Rifle), Williamson Single-Shot (Derringer/SA), Winchester '66 (Rifle), Winchester '73 (Rifle), Winchester '76 (Rifle), Winchester Lever-Action (Shotgun)

LANGUAGES


ALLEGIANCES


TALENTS/SPECIAL ABILITIES
Greased Lightnin' +4

STARTING OCCUPATION











FEATS
NAME DESCRIPTION
Combat Reflexes See Text
Dead Eye If you use the full-attack option while shooting, add your level to the damage of your attack. Creatures that aren't subject to Critical Hits do not suffer the additional damage caused by Dead Eye.
Firearms Proficiency (Pistol) (Pistol, Rifle, Shotgun) You attack with this specific type of weapon normally, non-proficiency incurs a -4 to hit penalty.
Improved Critical (Remington Army (Pistol/SA)) See Text
Improved Initiative See Text
Lightning Reflexes See Text
Quick Draw See Text
Simple Weapon Proficiency See Text
Weapon Focus (Remington Army (Pistol/SA)) See Text

Created using PCGen 5.10.1 on Dec 20, 2006

Sally Jones
Sally Jones's portrait
Human
RACE
28
AGE
5' 3"
HEIGHT
145 lbs.
WEIGHT
Brown
EYE COLOR
Tanned
SKIN COLOR
Auburn
HAIR COLOR
Long Braids
HAIR LENGTH

PHOBIAS

PERSONALITY TRAITS

INTERESTS
,
SPOKEN STYLE
Description

Home
,
Biography
"9" is in behind her right ear.
A trick shooter and "a real looker" when she chooses to change out of her usual cowboy gear.
She is a master of firearms in general, but specializes in the Remington Pistol. Also carries a calvery cutlass and an Army Remington Carbine
Skills: Bluff, Climb, Craft (Sewing), Demolitions, Gambling, Gunplay, Holdout, Intimidate, Knowledge (local-Montana), Ride, Ridicule, Sense Motive, Speed Load, Spot, Use Rope
Proficient with all simple weapons and firearms
Bonus feats: Weapon Specialization - (Remington Army Pistol)
Joined Section 509 2.5 years ago and has been handy in more than one mission. An old hand.