Horned Bat Lizard

Tiny Animal
Hit Dice
: 1/2 d8 (2 hp)

Initiative
: +2

Speed
: 10 ft. (4 squares), climb 5 ft.
, Fly 40'
Armor Class
: 14 (+2 size, +2 Dex), touch 14, flat-footed 12

Base Attack/Grapple
: +0/–12

Attack
: Bite +4 melee (1d2)

Full Attack
: Bite +4 melee (1d2)

Space/Reach
: 2-1/2 ft./0 ft.

Special Attacks
: Blood Drain 1 HP per round.

Special Qualities
: Low-light vision
Saves: Fort +2, Ref +4, Will +1
Abilities
: Str 3, Dex 15, Con 10, Int 1, Wis 12, Cha 2

Skills
: Balance +10, Climb +12, Hide +14, Listen +3, Move Silently +3, Spot +3

Feats
: Stealthy, Silent

Environment
: Warm forests

Organization
: Swarm 20-80
(2d4x10)
Challenge Rating
: 1/4

These dreaded creatures are small, nonvenomous lizards of perhaps a 1/2 foot in length, and look like a horned toad with wings that match their body that is the same color as the sand in the desert. Their leathery wings are silent and

Lizards prefer flight to combat, but they can bite painfully if there is no other option.

Skills: Horned Bat Lizards have a +8 racial bonus on Balance checks. They also have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. Lizards use their Dexterity modifier instead of their Strength modifier for Climb checks.